Player Matchup

Neith
Neith
AMIR-_-HOSSIN007
Neith
Level 40
God Stats
0W - 3L
1,483 SR
Queue Stats
2W - 11L
1,199 Elo+
Party 2
Thanatos
Thanatos
DxG UNiQUE
Thanatos
Level 32
God Stats
0W - 1L
1,500 SR
Queue Stats
64W - 80L
1,334 Elo+
Solo
Cu Chulainn
Cu Chulainn
HiHowAreYa34561
Cu Chulainn
Level 63
God Stats
0W - 1L
1,351 SR
Queue Stats
174W - 206L
1,441 Elo+
Solo
Zhong Kui
Zhong Kui
ReneMO1421
Zhong Kui
Level 108
God Stats
3W - 1L
1,724 SR
Queue Stats
21W - 22L
1,362 Elo+
Solo
Ymir
Ymir
skygiant123
Ymir
Level 28
God Stats
0W - 3L
1,293 SR
Queue Stats
2W - 11L
1,199 Elo+
Party 2
Team Averages
Level 54
1,470 SR
1,307 Elo+

VS

Team Averages
Level 98
1,557 SR
1,601 Elo+
Thanatos
Thanatos
Archturon
Thanatos
Level 47
God Stats
1W - 0L
1,798 SR
Queue Stats
74W - 29L
1,719 Elo+
Party 1
Ymir
Ymir
MDRtacruttfort
Ymir
Level 69
God Stats
1W - 0L
1,500 SR
Queue Stats
54W - 56L
1,369 Elo+
Solo
Anhur
Anhur
WTFJungleRotate
Anhur
Level 159
God Stats
6W - 4L
1,424 SR
Queue Stats
273W - 186L
1,612 Elo+
Party 1
Ah Muzen Cab
Ah Muzen Cab
WhosCheddar
Ah Muzen Cab
Level 106
God Stats
2W - 1L
1,645 SR
Queue Stats
61W - 41L
1,599 Elo+
Party 1
The Morrigan
The Morrigan
ZeDarkZodiak
The Morrigan
Level 108
God Stats
1W - 2L
1,421 SR
Queue Stats
108W - 88L
1,705 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
0 / 3 / 2
6,046
465
4,038
7,279
1,450
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Thanatos
DxG UNiQUE
Thanatos
7
1 / 12 / 0
5,277
406
4,157
13,876
4,955
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

Cu Chulainn
HiHowAreYa34561
Cu Chulainn
11
2 / 3 / 0
6,947
534
9,071
14,375
12,680
Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Zhong Kui
ReneMO1421
Zhong Kui
11
2 / 3 / 1
6,881
529
5,352
9,117
5,478
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

7
0 / 8 / 1
5,421
417
2,886
13,055
5,477
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
Archturon
Thanatos
13
10 / 3 / 6
8,465
651
10,887
15,371
5,823
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

12
3 / 0 / 8
7,224
556
3,732
8,191
6,938
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

13
7 / 1 / 5
7,672
590
11,915
8,348
2,981
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Ah Muzen Cab
WhosCheddar
Ah Muzen Cab
13
5 / 0 / 1
8,107
624
10,713
11,217
4,679
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Mace

Mace

+10
Physical Power

The Morrigan
ZeDarkZodiak
The Morrigan
15
4 / 1 / 5
8,515
655
6,432
5,521
2,294
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
54
5
Kills
29
29
Deaths
5
4
Assists
25
Player
Kills
Deaths
Assists
KDA
L
0
3
2
0.33
W
Thanatos
Archturon
Thanatos
10
3
6
4.33
L
Thanatos
DxG UNiQUE
Thanatos
1
12
0
0.08
L
Cu Chulainn
HiHowAreYa34561
Cu Chulainn
2
3
0
0.67
W
3
0
8
7
L
Zhong Kui
ReneMO1421
Zhong Kui
2
3
1
0.83
W
7
1
5
9.5
W
Ah Muzen Cab
WhosCheddar
Ah Muzen Cab
5
0
1
5.5
W
The Morrigan
ZeDarkZodiak
The Morrigan
4
1
5
6.5
L
0
8
1
0.06

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,504
Damage
43,679
57,702
Taken
48,648
30,040
Mitigated
22,715
14,308
Healing
25,688
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
4,038
1,323
0
1,254
7,279
1,450
0
868
6,411
0
31,290
W
Thanatos
Archturon
Thanatos
10,887
4,526
0
14,587
15,371
5,823
0
2,802
12,569
0
46,246
L
Thanatos
DxG UNiQUE
Thanatos
4,157
1,508
0
4,091
13,876
4,955
0
2,652
11,224
0
27,908
L
Cu Chulainn
HiHowAreYa34561
Cu Chulainn
9,071
1,144
0
3,891
14,375
12,680
161
0
14,375
0
51,988
W
3,732
635
0
884
8,191
6,938
110
2,141
6,050
37,673
0
L
Zhong Kui
ReneMO1421
Zhong Kui
5,352
123
0
2,684
9,117
5,478
64
2,769
6,348
46,584
0
W
11,915
7,885
0
4,054
8,348
2,981
0
1,249
7,099
0
53,396
W
Ah Muzen Cab
WhosCheddar
Ah Muzen Cab
10,713
4,934
0
4,913
11,217
4,679
1,206
863
10,354
0
60,906
W
The Morrigan
ZeDarkZodiak
The Morrigan
6,432
2,440
0
1,250
5,521
2,294
0
1,183
4,338
68,175
1,975
L
2,886
707
975
1,413
13,055
5,477
46
2,753
10,302
15,439
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,572
Gold Earned
39,983
299
Minions Killed
448
0
Camps Cleared
0
1,171,394
Distance Traveled
1,219,094
13
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Neith
6,046
465
58
4
0
229,328
4
W
Thanatos
8,465
651
75
6
0
283,872
0
L
Thanatos
5,277
406
56
4
0
241,803
3
L
Cu Chulainn
6,947
534
101
8
0
238,897
4
W
Ymir
7,224
556
46
4
0
237,180
1
L
Zhong Kui
6,881
529
64
5
0
231,894
2
W
Anhur
7,672
590
91
7
0
199,736
5
W
Ah Muzen Cab
8,107
624
103
8
0
258,421
0
W
The Morrigan
8,515
655
133
10
0
239,885
4
L
Ymir
5,421
417
20
2
0
229,472
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role