Player Matchup

Neith
Neith
BLX_GR
Neith
Level 40
God Stats
0W - 1L
1,242 SR
Queue Stats
1W - 2L
1,219 Elo+
Solo
Awilix
Awilix
F70o0ly_3
Awilix
Level 110
God Stats
12W - 12L
1,540 SR
Queue Stats
177W - 173L
1,495 Elo+
Solo
Baron Samedi
Baron Samedi
Kuhnow
Baron Samedi
Level 128
God Stats
14W - 8L
1,642 SR
Queue Stats
227W - 247L
1,547 Elo+
Solo
King Arthur
King Arthur
Z0mb1e_Wolf_TV
King Arthur
Level 156
God Stats
4W - 9L
1,410 SR
Queue Stats
766W - 767L
1,518 Elo+
Solo
Kumbhakarna
Kumbhakarna
tu0BezG
Kumbhakarna
Level 62
God Stats
1W - 1L
1,500 SR
Queue Stats
78W - 105L
1,490 Elo+
Solo
Team Averages
Level 99
1,467 SR
1,454 Elo+

VS

Team Averages
Level 108
1,586 SR
1,482 Elo+
Thanatos
Thanatos
FRENCHIE_-SHIGEO
Thanatos
Level 106
God Stats
8W - 3L
1,763 SR
Queue Stats
93W - 91L
1,496 Elo+
Solo
Ra
Ra
MidgardsSlongen
Ra
Level 73
God Stats
22W - 24L
1,579 SR
Queue Stats
400W - 413L
1,469 Elo+
Solo
Charybdis
Charybdis
Noonyy719
Charybdis
Level 129
God Stats
24W - 21L
1,511 SR
Queue Stats
429W - 419L
1,445 Elo+
Solo
Baron Samedi
Baron Samedi
RiberDK
Baron Samedi
Level 129
God Stats
44W - 43L
1,577 SR
Queue Stats
448W - 473L
1,473 Elo+
Solo
Arachne
Arachne
War_Frame-_-
Arachne
Level 104
God Stats
1W - 1L
1,500 SR
Queue Stats
43W - 41L
1,527 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
BLX_GR
Neith
8
0 / 3 / 0
4,533
453
1,600
4,448
1,650
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Awilix
F70o0ly_3
Awilix
10
2 / 1 / 0
5,623
562
2,387
5,573
2,321
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Baron Samedi
Kuhnow
Baron Samedi
9
0 / 0 / 2
5,128
513
2,706
2,955
1,617
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

King Arthur
Z0mb1e_Wolf_TV
King Arthur
8
0 / 1 / 1
4,585
459
2,434
8,302
5,687
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Kumbhakarna
tu0BezG
Kumbhakarna
7
0 / 2 / 1
4,760
476
1,515
9,173
5,514
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
2 / 0 / 0
6,450
645
3,014
4,562
2,586
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

10
1 / 1 / 2
5,672
567
2,861
3,471
1,279
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Charybdis
Noonyy719
Charybdis
9
1 / 0 / 1
5,336
534
5,305
3,916
1,217
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Baron Samedi
RiberDK
Baron Samedi
8
1 / 1 / 3
5,665
567
3,500
3,465
1,931
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Arachne
War_Frame-_-
Arachne
8
2 / 0 / 3
5,488
549
5,146
6,612
2,860
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
16
2
Kills
7
7
Deaths
2
4
Assists
9
Player
Kills
Deaths
Assists
KDA
L
Neith
BLX_GR
Neith
0
3
0
0
L
Awilix
F70o0ly_3
Awilix
2
1
0
2
W
2
0
0
2
L
Baron Samedi
Kuhnow
Baron Samedi
0
0
2
1
W
1
1
2
2
W
Charybdis
Noonyy719
Charybdis
1
0
1
1.5
W
Baron Samedi
RiberDK
Baron Samedi
1
1
3
2.5
W
Arachne
War_Frame-_-
Arachne
2
0
3
3.5
L
King Arthur
Z0mb1e_Wolf_TV
King Arthur
0
1
1
0.5
L
Kumbhakarna
tu0BezG
Kumbhakarna
0
2
1
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

10,642
Damage
19,826
30,451
Taken
22,026
16,789
Mitigated
9,873
8,571
Healing
15,326
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Neith
BLX_GR
Neith
1,600
340
0
645
4,448
1,650
23
0
4,448
0
17,257
L
Awilix
F70o0ly_3
Awilix
2,387
1,087
0
684
5,573
2,321
0
820
4,753
0
40,419
W
3,014
428
0
6,983
4,562
2,586
0
0
4,562
0
37,729
L
Baron Samedi
Kuhnow
Baron Samedi
2,706
184
468
1,279
2,955
1,617
148
681
2,274
36,892
0
W
2,861
0
498
1,209
3,471
1,279
0
1,386
2,085
40,131
0
W
Charybdis
Noonyy719
Charybdis
5,305
3,253
0
1,405
3,916
1,217
1,186
714
3,202
0
35,689
W
Baron Samedi
RiberDK
Baron Samedi
3,500
662
589
1,383
3,465
1,931
446
629
2,836
16,274
0
W
Arachne
War_Frame-_-
Arachne
5,146
2,904
0
3,259
6,612
2,860
0
1,492
5,120
0
30,931
L
King Arthur
Z0mb1e_Wolf_TV
King Arthur
2,434
0
0
1,850
8,302
5,687
0
2,131
6,171
0
27,924
L
Kumbhakarna
tu0BezG
Kumbhakarna
1,515
238
594
3,051
9,173
5,514
0
2,729
6,444
9,871
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,629
Gold Earned
28,611
260
Minions Killed
286
0
Camps Cleared
0
964,327
Distance Traveled
996,822
6
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Neith
4,533
453
34
3
0
181,002
0
L
Awilix
5,623
562
80
8
0
221,145
3
W
Thanatos
6,450
645
82
8
0
197,624
1
L
Baron Samedi
5,128
513
68
7
0
179,126
2
W
Ra
5,672
567
72
7
0
212,054
3
W
Charybdis
5,336
534
68
7
0
178,631
2
W
Baron Samedi
5,665
567
19
2
0
179,734
1
W
Arachne
5,488
549
45
5
0
228,779
2
L
King Arthur
4,585
459
56
6
0
199,552
0
L
Kumbhakarna
4,760
476
22
2
0
183,502
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role