Player Matchup

Ne Zha
Ne Zha
 
Ne Zha
Level 59
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Zhong Kui
Zhong Kui
MisterCapPirate
Zhong Kui
Level 127
God Stats
6W - 4L
1,658 SR
Queue Stats
100W - 133L
1,348 Elo+
Party 1
Olorun
Olorun
MuzikMan5150
Olorun
Level 46
God Stats
14W - 7L
1,621 SR
Queue Stats
76W - 79L
1,511 Elo+
Party 3
Vulcan
Vulcan
MystC SG
Vulcan
Level 61
God Stats
2W - 1L
1,500 SR
Queue Stats
81W - 98L
1,502 Elo+
Party 3
Anhur
Anhur
Pancake_box
Anhur
Level 155
God Stats
2W - 2L
1,460 SR
Queue Stats
383W - 401L
1,402 Elo+
Party 1
Team Averages
Level 90
1,548 SR
1,452 Elo+

VS

Team Averages
Level 62
1,439 SR
1,417 Elo+
Cerberus
Cerberus
DavidSniff
Cerberus
Level 12
God Stats
4W - 11L
1,551 SR
Queue Stats
23W - 33L
1,399 Elo+
Party 2
Fenrir
Fenrir
FaintFawn
Fenrir
Level 121
God Stats
1W - 3L
1,188 SR
Queue Stats
301W - 294L
1,455 Elo+
Party 2
Chaac
Chaac
SkeletalPaper15
Chaac
Level 78
God Stats
2W - 4L
1,513 SR
Queue Stats
77W - 67L
1,425 Elo+
Party 2
Scylla
Scylla
TabitoRwwr
Scylla
Level 29
God Stats
8W - 11L
1,307 SR
Queue Stats
163W - 194L
1,421 Elo+
Party 2
Medusa
Medusa
skiperpro2002
Medusa
Level 69
God Stats
8W - 4L
1,639 SR
Queue Stats
130W - 104L
1,383 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ne Zha
 
Ne Zha
6
1 / 1 / 0
4,037
577
985
4,173
1,610
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Zhong Kui
MisterCapPirate
Zhong Kui
8
0 / 0 / 0
4,626
661
937
2,789
1,690
Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Olorun
6
2 / 1 / 0
4,155
594
2,752
3,454
996
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Vulcan
MystC SG
Vulcan
7
1 / 1 / 0
4,291
613
1,886
2,891
1,047
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

6
0 / 2 / 2
3,810
544
1,406
4,419
1,460
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
DavidSniff
Cerberus
3
0 / 1 / 1
3,047
435
297
2,304
922
Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

Fenrir
FaintFawn
Fenrir
4
2 / 1 / 0
3,586
512
1,273
2,604
837
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Mace

Mace

+10
Physical Power

8
0 / 0 / 1
4,265
609
1,401
2,968
1,361
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Scylla
TabitoRwwr
Scylla
7
0 / 0 / 1
4,028
575
1,615
2,028
671
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

7
2 / 2 / 1
4,233
605
4,176
4,455
1,200
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
8
4
Kills
4
5
Deaths
4
2
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Ne Zha
 
Ne Zha
1
1
0
1
L
Cerberus
DavidSniff
Cerberus
0
1
1
0.5
L
Fenrir
FaintFawn
Fenrir
2
1
0
2
W
Zhong Kui
MisterCapPirate
Zhong Kui
0
0
0
0
W
Olorun
2
1
0
2
W
Vulcan
MystC SG
Vulcan
1
1
0
1
W
0
2
2
0.5
L
0
0
1
0.5
L
Scylla
TabitoRwwr
Scylla
0
0
1
0.5
L
2
2
1
1.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

7,966
Damage
8,762
17,726
Taken
14,359
6,803
Mitigated
4,991
4,898
Healing
3,079
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ne Zha
 
Ne Zha
985
388
0
760
4,173
1,610
0
229
3,944
0
17,723
L
Cerberus
DavidSniff
Cerberus
297
0
0
123
2,304
922
0
1,040
1,264
2,278
0
L
Fenrir
FaintFawn
Fenrir
1,273
544
0
393
2,604
837
0
902
1,702
0
8,291
W
Zhong Kui
MisterCapPirate
Zhong Kui
937
114
0
1,691
2,789
1,690
0
0
2,789
25,542
0
W
Olorun
2,752
1,474
437
1,213
3,454
996
894
0
3,454
18,046
0
W
Vulcan
MystC SG
Vulcan
1,886
517
0
500
2,891
1,047
32
1,386
1,505
17,872
0
W
1,406
824
0
297
4,419
1,460
404
297
4,122
0
10,272
L
1,401
0
106
1,193
2,968
1,361
0
937
2,031
0
22,965
L
Scylla
TabitoRwwr
Scylla
1,615
81
0
250
2,028
671
0
984
1,044
22,405
0
L
4,176
2,158
0
1,014
4,455
1,200
0
1,712
2,743
0
18,303

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

20,919
Gold Earned
19,159
166
Minions Killed
120
0
Camps Cleared
0
611,924
Distance Traveled
561,137
4
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ne Zha
4,037
577
34
5
0
151,650
0
L
Cerberus
3,047
435
1
0
0
99,839
0
L
Fenrir
3,586
512
16
2
0
103,168
1
W
Zhong Kui
4,626
661
59
8
0
106,326
1
W
Olorun
4,155
594
21
3
0
111,823
0
W
Vulcan
4,291
613
24
3
0
124,397
2
W
Anhur
3,810
544
28
4
0
117,728
1
L
Chaac
4,265
609
41
6
0
137,862
0
L
Scylla
4,028
575
38
5
0
113,331
1
L
Medusa
4,233
605
24
3
0
106,937
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role