Player Matchup

Bellona
Bellona
Silver I
 
Bellona
Silver I
Level 139
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Susano
Susano
Silver I
Dunleavy43
Susano
Silver I
Level 141
God Stats
5W - 8L
1,521 SR
Queue Stats
286W - 291L
1,116 MMR
Solo
Khepri
Khepri
Silver I
Lepeninho_10
Khepri
Silver I
Level 108
God Stats
4W - 4L
1,435 SR
Queue Stats
141W - 159L
1,062 MMR
Solo
Izanami
Izanami
Bronze I
abosmra1481997
Izanami
Bronze I
Level 115
God Stats
3W - 4L
1,500 SR
Queue Stats
402W - 422L
425 MMR
Solo
Poseidon
Poseidon
Silver V
jonsnow_r6
Poseidon
Silver V
Level 119
God Stats
241W - 226L
1,531 SR
Queue Stats
340W - 373L
741 MMR
Solo
Team Averages
Silver III
Silver III
Average Tier
Level 124
1,497 SR
969 MMR

VS

Team Averages
Silver IV
Silver IV
Average Tier
Level 99
1,497 SR
938 MMR
Charybdis
Charybdis
Silver II
Aquuri
Charybdis
Silver II
Level 81
God Stats
7W - 12L
1,550 SR
Queue Stats
130W - 129L
1,223 MMR
Solo
Artio
Artio
Silver I
PRINCESSE_SPIDER
Artio
Silver I
Level 100
God Stats
11W - 5L
1,711 SR
Queue Stats
31W - 28L
1,325 MMR
Solo
Hera
Hera
Bronze III
Smurf4602
Hera
Bronze III
Level 88
God Stats
1W - 3L
1,030 SR
Queue Stats
278W - 343L
-183 MMR
Solo
Mulan
Mulan
Silver II
White-_-Wolve
Mulan
Silver II
Level 141
God Stats
5W - 3L
1,500 SR
Queue Stats
58W - 42L
1,381 MMR
Solo
Tsukuyomi
Tsukuyomi
Bronze II
mitikaz
Tsukuyomi
Bronze II
Level 86
God Stats
1W - 1L
1,697 SR
Queue Stats
5W - 19L
943 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
 
Bellona
13
0 / 5 / 1
8,498
425
4,446
14,315
11,954
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Susano
Dunleavy43
Susano
12
0 / 3 / 1
7,750
388
4,897
11,978
4,960
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Khepri
11
1 / 1 / 1
7,392
370
2,683
8,001
5,711
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

16
4 / 5 / 1
9,667
483
10,523
18,486
7,750
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Poseidon
jonsnow_r6
Poseidon
16
1 / 3 / 1
9,979
499
11,369
8,201
3,774
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Magic Focus

Magic Focus

+20
Magical Power

Bans
BakasuraCliodhnaCernunnos

VS

Bans
Jing WeiLokiZeus
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
Aquuri
Charybdis
17
4 / 0 / 3
10,465
523
9,228
13,100
5,021
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

14
2 / 2 / 2
9,533
477
3,285
16,697
14,678
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Hera
13
1 / 3 / 1
8,196
410
3,366
11,325
3,918
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

19
8 / 1 / 6
12,280
614
19,942
21,718
21,893
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Tsukuyomi
mitikaz
Tsukuyomi
16
2 / 1 / 7
10,099
505
3,896
11,581
5,171
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
36
6
Kills
17
17
Deaths
7
5
Assists
19
Player
Kills
Deaths
Assists
KDA
L
Bellona
 
Bellona
0
5
1
0.1
W
Charybdis
Aquuri
Charybdis
4
0
3
5.5
L
Susano
Dunleavy43
Susano
0
3
1
0.17
L
Khepri
1
1
1
1.5
W
2
2
2
1.5
W
Hera
1
3
1
0.5
W
8
1
6
11
L
4
5
1
0.9
L
Poseidon
jonsnow_r6
Poseidon
1
3
1
0.5
W
Tsukuyomi
mitikaz
Tsukuyomi
2
1
7
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,918
Damage
39,717
60,981
Taken
74,421
34,149
Mitigated
50,681
18,221
Healing
32,174
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bellona
 
Bellona
4,446
1,589
0
3,472
14,315
11,954
0
955
13,360
0
55,729
W
Charybdis
Aquuri
Charybdis
9,228
5,506
0
8,040
13,100
5,021
1,404
2,155
10,935
0
83,795
L
Susano
Dunleavy43
Susano
4,897
1,207
0
5,554
11,978
4,960
0
774
11,204
0
58,170
L
Khepri
2,683
490
105
1,370
8,001
5,711
0
1,421
6,580
17,313
0
W
3,285
635
879
4,672
16,697
14,678
943
4,589
11,894
23,629
0
W
Hera
3,366
1,641
0
2,425
11,325
3,918
165
3,077
7,924
48,635
0
W
19,942
2,695
0
12,483
21,718
21,893
2,127
5,974
15,514
0
99,312
L
10,523
5,831
0
6,882
18,486
7,750
522
2,146
16,340
0
84,362
L
Poseidon
jonsnow_r6
Poseidon
11,369
665
0
838
8,201
3,774
0
1,355
6,846
84,483
0
W
Tsukuyomi
mitikaz
Tsukuyomi
3,896
404
0
3,675
11,581
5,171
162
1,673
9,820
0
60,771

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,286
Gold Earned
50,573
521
Minions Killed
523
0
Camps Cleared
0
1,592,987
Distance Traveled
1,820,737
11
Wards Purchased
24
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bellona
8,498
425
118
6
0
277,078
5
W
Charybdis
10,465
523
115
6
0
349,004
5
L
Susano
7,750
388
86
4
0
338,501
1
L
Khepri
7,392
370
25
1
0
336,245
0
W
Artio
9,533
477
29
1
0
381,142
4
W
Hera
8,196
410
78
4
0
315,475
6
W
Mulan
12,280
614
186
9
0
370,182
7
L
Izanami
9,667
483
134
7
0
291,303
0
L
Poseidon
9,979
499
158
8
0
349,860
5
W
Tsukuyomi
10,099
505
115
6
0
404,934
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role