Player Matchup

Xing Tian
Xing Tian
 
Xing Tian
Level 122
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Anhur
Anhur
ChildishBrendino
Anhur
Level 22
God Stats
0W - 1L
1,670 SR
Queue Stats
6W - 5L
1,668 Elo+
Party 2
Chronos
Chronos
DepressedSnags
Chronos
Level 102
God Stats
0W - 1L
1,491 SR
Queue Stats
8W - 7L
1,636 Elo+
Party 2
Cu Chulainn
Cu Chulainn
JackaWagon
Cu Chulainn
Level 117
God Stats
0W - 1L
1,719 SR
Queue Stats
8W - 7L
1,636 Elo+
Party 2
Kali
Kali
temp-398305
Kali
Level 43
God Stats
0W - 1L
1,500 SR
Queue Stats
47W - 54L
1,484 Elo+
Solo
Team Averages
Level 81
1,576 SR
1,585 Elo+

VS

Team Averages
Level 123
1,513 SR
1,620 Elo+
Ganesha
Ganesha
Dustin
Ganesha
Level 149
God Stats
27W - 11L
1,648 SR
Queue Stats
475W - 318L
1,622 Elo+
Party 1
Poseidon
Poseidon
Sidiskee
Poseidon
Level 17
God Stats
24W - 3L
1,671 SR
Queue Stats
257W - 115L
1,686 Elo+
Party 1
Odin
Odin
Tankity-Tank
Odin
Level 148
God Stats
6W - 3L
1,228 SR
Queue Stats
145W - 136L
1,509 Elo+
Solo
Arachne
Arachne
TombErector
Arachne
Level 143
God Stats
3W - 1L
1,296 SR
Queue Stats
542W - 369L
1,629 Elo+
Party 1
Danzaburou
Danzaburou
toxicplums
Danzaburou
Level 157
God Stats
2W - 0L
1,722 SR
Queue Stats
245W - 105L
1,654 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xing Tian
 
Xing Tian
13
0 / 6 / 1
7,761
706
6,179
18,517
16,408
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

15
2 / 2 / 1
8,177
743
6,681
12,393
5,196
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

14
0 / 3 / 0
7,563
688
3,832
8,094
3,172
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Cu Chulainn
JackaWagon
Cu Chulainn
15
2 / 2 / 2
8,275
752
13,514
13,211
11,045
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

14
1 / 3 / 1
7,639
694
6,615
12,563
6,895
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Mace

Mace

+10
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ganesha
Dustin
Ganesha
15
0 / 0 / 12
8,707
792
8,188
10,935
13,030
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Poseidon
Sidiskee
Poseidon
14
3 / 2 / 5
8,224
748
10,069
5,787
2,663
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

15
6 / 3 / 2
9,003
818
8,105
12,393
13,889
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Vigilance

Breastplate of Vigilance

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - When your ultimate ability has finished casting you provide an aura in a 70 unit range around you reducing basic attack damage from enemies by 25% for 5s. This effect may only occur once every 45s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Arachne
TombErector
Arachne
17
6 / 0 / 6
9,672
879
15,630
14,781
8,488
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Danzaburou
toxicplums
Danzaburou
16
1 / 0 / 8
9,263
842
13,821
10,266
4,985
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
49
5
Kills
16
16
Deaths
5
5
Assists
33
Player
Kills
Deaths
Assists
KDA
L
Xing Tian
 
Xing Tian
0
6
1
0.08
L
2
2
1
1.25
L
0
3
0
0
W
Ganesha
Dustin
Ganesha
0
0
12
6
L
Cu Chulainn
JackaWagon
Cu Chulainn
2
2
2
1.5
W
Poseidon
Sidiskee
Poseidon
3
2
5
2.75
W
6
3
2
2.33
W
Arachne
TombErector
Arachne
6
0
6
9
L
1
3
1
0.5
W
Danzaburou
toxicplums
Danzaburou
1
0
8
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,821
Damage
55,813
64,778
Taken
54,162
42,716
Mitigated
43,055
8,320
Healing
13,173
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Xing Tian
 
Xing Tian
6,179
432
0
2,163
18,517
16,408
0
5,843
12,131
13,175
0
L
6,681
3,484
0
2,271
12,393
5,196
0
3,279
8,811
0
29,338
L
3,832
1,447
0
948
8,094
3,172
0
1,923
6,080
21,562
0
W
Ganesha
Dustin
Ganesha
8,188
635
0
2,059
10,935
13,030
0
2,608
8,327
20,801
0
L
Cu Chulainn
JackaWagon
Cu Chulainn
13,514
837
0
750
13,211
11,045
0
3,278
9,553
7,161
36,590
W
Poseidon
Sidiskee
Poseidon
10,069
1,650
0
500
5,787
2,663
561
2,241
3,546
21,490
0
W
8,105
1,050
552
1,189
12,393
13,889
494
2,883
9,510
0
22,659
W
Arachne
TombErector
Arachne
15,630
9,653
0
5,226
14,781
8,488
325
2,533
12,248
0
44,520
L
6,615
1,988
0
2,188
12,563
6,895
0
3,217
9,151
0
22,816
W
Danzaburou
toxicplums
Danzaburou
13,821
7,023
0
3,647
10,266
4,985
2,348
1,624
8,642
0
44,349

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,415
Gold Earned
44,869
245
Minions Killed
243
0
Camps Cleared
0
1,180,094
Distance Traveled
1,252,242
11
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Xing Tian
7,761
706
18
2
0
232,966
2
L
Anhur
8,177
743
54
5
0
228,447
0
L
Chronos
7,563
688
53
5
0
222,214
2
W
Ganesha
8,707
792
1
0
0
264,781
1
L
Cu Chulainn
8,275
752
80
7
0
259,435
1
W
Poseidon
8,224
748
43
4
0
213,218
4
W
Odin
9,003
818
48
4
0
231,408
1
W
Arachne
9,672
879
70
6
0
282,514
0
L
Kali
7,639
694
40
4
0
237,032
6
W
Danzaburou
9,263
842
81
7
0
260,321
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role