Player Matchup

Ra
Ra
Sincarnet
Ra
Level 45
God Stats
8W - 3L
1,857 SR
Queue Stats
19W - 7L
1,665 Elo+
Party 1
Nu Wa
Nu Wa
Tekpipe
Nu Wa
Level 11
God Stats
7W - 0L
1,955 SR
Queue Stats
103W - 35L
1,757 Elo+
Party 1
Chang'e
Chang'e
aptfunk
Chang'e
Level 89
God Stats
1W - 0L
1,500 SR
Queue Stats
10W - 10L
1,594 Elo+
Party 1
Team Averages
Level 48
1,771 SR
1,672 Elo+

VS

Team Averages
Level 75
1,617 SR
1,608 Elo+
Ra
Ra
Bloodfallxo
Ra
Level 15
God Stats
15W - 10L
1,762 SR
Queue Stats
91W - 44L
1,600 Elo+
Party 2
Chaac
Chaac
IVIR P3RFEC7
Chaac
Level 102
God Stats
4W - 2L
1,658 SR
Queue Stats
14W - 8L
1,658 Elo+
Solo
Artemis
Artemis
SpendingAuto96
Artemis
Level 109
God Stats
5W - 7L
1,431 SR
Queue Stats
720W - 644L
1,565 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
0 / 2 / 4
6,568
657
4,306
5,525
1,977
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Nu Wa
Tekpipe
Nu Wa
12
3 / 0 / 0
7,275
728
11,098
4,505
1,443
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Chang'e
aptfunk
Chang'e
11
1 / 2 / 3
6,856
686
5,400
7,844
2,501
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
0 / 2 / 3
6,287
629
4,047
8,411
3,791
Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

11
1 / 1 / 1
6,804
680
3,893
10,955
6,969
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

11
3 / 1 / 1
7,028
703
5,398
7,325
2,791
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Bow

Short Bow

+15%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
9
4
Kills
4
4
Deaths
4
7
Assists
5
Player
Kills
Deaths
Assists
KDA
L
0
2
3
0.75
L
1
1
1
1.5
W
0
2
4
1
L
3
1
1
3.5
W
Nu Wa
Tekpipe
Nu Wa
3
0
0
3
W
Chang'e
aptfunk
Chang'e
1
2
3
1.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,804
Damage
13,338
17,874
Taken
26,691
5,921
Mitigated
13,551
7,283
Healing
8,974
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
4,047
291
1,313
3,283
8,411
3,791
39
6,952
1,459
29,847
0
L
3,893
213
268
3,732
10,955
6,969
0
7,956
2,999
0
23,910
W
4,306
231
944
2,214
5,525
1,977
182
1,032
4,493
16,363
0
L
5,398
1,774
0
378
7,325
2,791
0
6,207
1,118
0
29,154
W
Nu Wa
Tekpipe
Nu Wa
11,098
7,040
0
1,040
4,505
1,443
914
1,181
3,324
37,224
0
W
Chang'e
aptfunk
Chang'e
5,400
263
819
2,266
7,844
2,501
0
2,048
5,796
17,422
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

20,699
Gold Earned
20,119
117
Minions Killed
151
5
Camps Cleared
4
544,288
Distance Traveled
504,971
1
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ra
6,287
629
51
5
1
169,922
2
L
Chaac
6,804
680
41
4
1
182,042
2
W
Ra
6,568
657
38
4
2
184,664
0
L
Artemis
7,028
703
59
6
2
153,007
1
W
Nu Wa
7,275
728
48
5
3
174,834
1
W
Chang'e
6,856
686
31
3
0
184,790
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role