Player Matchup

Jormungandr
Jormungandr
BewareTheDende
Jormungandr
Level 96
God Stats
3W - 5L
1,536 SR
Queue Stats
83W - 121L
1,325 Elo+
Party 1
Anubis
Anubis
Crimson710
Anubis
Level 18
God Stats
2W - 6L
1,253 SR
Queue Stats
3W - 16L
1,056 Elo+
Party 1
Rama
Rama
StrongestofMen
Rama
Level 25
God Stats
1W - 2L
1,500 SR
Queue Stats
4W - 17L
1,048 Elo+
Party 1
Team Averages
Level 46
1,430 SR
1,143 Elo+

VS

Team Averages
Level 68
1,501 SR
1,632 Elo+
Merlin
Merlin
ParasiticAnomaly
Merlin
Level 27
God Stats
2W - 0L
1,715 SR
Queue Stats
6W - 7L
1,732 Elo+
Party 2
Izanami
Izanami
SWICKXSCOPE
Izanami
Level 144
God Stats
4W - 0L
1,289 SR
Queue Stats
126W - 142L
1,432 Elo+
Solo
King Arthur
King Arthur
ScorchPrime
King Arthur
Level 33
God Stats
1W - 0L
1,500 SR
Queue Stats
7W - 13L
1,732 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
BewareTheDende
Jormungandr
13
0 / 4 / 3
8,889
635
4,361
14,341
12,893
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Anubis
Crimson710
Anubis
15
3 / 5 / 1
9,608
686
7,202
13,915
7,812
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

13
2 / 5 / 3
8,922
637
7,146
11,583
5,070
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Short Bow

Short Bow

+15%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
2 / 2 / 10
9,762
697
7,520
3,706
1,096
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Magic Focus

Magic Focus

+20
Magical Power

Izanami
SWICKXSCOPE
Izanami
16
6 / 3 / 8
11,221
802
17,004
13,915
5,505
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

King Arthur
ScorchPrime
King Arthur
15
6 / 0 / 7
10,597
757
8,805
12,060
9,947
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
39
5
Kills
14
14
Deaths
5
7
Assists
25
Player
Kills
Deaths
Assists
KDA
L
Jormungandr
BewareTheDende
Jormungandr
0
4
3
0.38
L
Anubis
Crimson710
Anubis
3
5
1
0.7
W
2
2
10
3.5
W
Izanami
SWICKXSCOPE
Izanami
6
3
8
3.33
W
King Arthur
ScorchPrime
King Arthur
6
0
7
9.5
L
2
5
3
0.7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,709
Damage
33,329
39,839
Taken
29,681
25,775
Mitigated
16,548
5,082
Healing
8,761
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Jormungandr
BewareTheDende
Jormungandr
4,361
1,852
304
1,024
14,341
12,893
273
2,603
11,487
28,925
0
L
Anubis
Crimson710
Anubis
7,202
529
0
3,754
13,915
7,812
270
2,253
11,356
35,252
0
W
7,520
69
117
294
3,706
1,096
591
2,044
1,662
29,737
0
W
Izanami
SWICKXSCOPE
Izanami
17,004
12,147
0
4,010
13,915
5,505
1,431
6,688
7,227
0
61,436
W
King Arthur
ScorchPrime
King Arthur
8,805
824
195
4,145
12,060
9,947
292
3,819
8,241
0
22,779
L
7,146
5,332
0
0
11,583
5,070
0
2,289
8,966
0
23,305

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,419
Gold Earned
31,580
158
Minions Killed
162
7
Camps Cleared
7
667,647
Distance Traveled
712,977
6
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Jormungandr
8,889
635
50
4
5
240,677
3
L
Anubis
9,608
686
73
5
2
218,026
3
W
Merlin
9,762
697
40
3
2
239,023
2
W
Izanami
11,221
802
103
7
5
216,589
0
W
King Arthur
10,597
757
19
1
0
257,365
2
L
Rama
8,922
637
35
3
0
208,944
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role