Player Matchup

Ao Kuang
Ao Kuang
 
Ao Kuang
Level 41
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Artemis
Artemis
 
Artemis
Level 28
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Gilgamesh
Gilgamesh
Deegenix
Gilgamesh
Level 104
God Stats
0W - 2L
1,446 SR
Queue Stats
52W - 63L
1,439 Elo+
Party 1
Thor
Thor
Isadir1411
Thor
Level 46
God Stats
3W - 4L
1,234 SR
Queue Stats
19W - 23L
1,302 Elo+
Solo
Atlas
Atlas
ItsNoCalls
Atlas
Level 142
God Stats
12W - 13L
1,475 SR
Queue Stats
109W - 135L
1,430 Elo+
Party 1
Team Averages
Level 72
1,431 SR
1,434 Elo+

VS

Team Averages
Level 87
1,581 SR
1,535 Elo+
Merlin
Merlin
 
Merlin
Level 23
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Fafnir
Fafnir
Diffliction
Fafnir
Level 143
God Stats
1W - 1L
1,265 SR
Queue Stats
103W - 95L
1,529 Elo+
Party 2
Heimdallr
Heimdallr
S-S-StutterinAss
Heimdallr
Level 45
God Stats
1W - 0L
1,580 SR
Queue Stats
6W - 9L
1,445 Elo+
Party 2
Chaac
Chaac
TANK-_-G1RL
Chaac
Level 88
God Stats
12W - 3L
1,822 SR
Queue Stats
85W - 79L
1,601 Elo+
Party 2
Ao Kuang
Ao Kuang
Unifate
Ao Kuang
Level 134
God Stats
2W - 0L
1,737 SR
Queue Stats
119W - 98L
1,600 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ao Kuang
 
Ao Kuang
12
1 / 6 / 1
6,899
690
4,789
11,414
5,526
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Artemis
 
Artemis
12
0 / 4 / 0
6,575
658
5,762
8,488
4,076
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Short Bow

Short Bow

+15%
Attack Speed

Gilgamesh
Deegenix
Gilgamesh
12
0 / 4 / 0
6,909
691
2,453
11,663
7,868
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

14
1 / 2 / 1
7,303
730
4,097
9,176
4,413
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Atlas
12
0 / 2 / 0
6,649
665
2,268
6,814
6,925
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
 
Merlin
15
2 / 0 / 12
7,607
761
10,262
4,220
1,851
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Fafnir
13
0 / 1 / 13
7,855
786
4,144
9,306
9,372
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Heimdallr
15
5 / 1 / 8
7,997
800
9,785
4,980
2,518
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

14
1 / 0 / 7
7,432
743
6,230
7,255
6,212
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Talisman

Talisman

+75
Health
+15
Magical Protection

Ao Kuang
Unifate
Ao Kuang
15
10 / 0 / 5
8,541
854
9,201
7,303
3,164
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

4
Kill Participation
63
2
Kills
18
18
Deaths
2
2
Assists
45
Player
Kills
Deaths
Assists
KDA
L
Ao Kuang
 
Ao Kuang
1
6
1
0.25
L
Artemis
 
Artemis
0
4
0
0
W
Merlin
 
Merlin
2
0
12
8
L
Gilgamesh
Deegenix
Gilgamesh
0
4
0
0
W
Fafnir
0
1
13
6.5
L
1
2
1
0.75
L
Atlas
0
2
0
0
W
Heimdallr
5
1
8
9
W
1
0
7
4.5
W
Ao Kuang
Unifate
Ao Kuang
10
0
5
12.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,369
Damage
39,622
47,555
Taken
33,064
28,808
Mitigated
23,117
4,554
Healing
9,682
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ao Kuang
 
Ao Kuang
4,789
1,592
0
1,661
11,414
5,526
59
6,045
5,306
8,409
1,503
L
Artemis
 
Artemis
5,762
2,340
0
98
8,488
4,076
448
5,460
2,917
0
14,173
W
Merlin
 
Merlin
10,262
988
61
528
4,220
1,851
550
596
3,624
30,084
0
L
Gilgamesh
Deegenix
Gilgamesh
2,453
573
1,006
907
11,663
7,868
0
4,637
6,860
0
13,362
W
Fafnir
4,144
1,382
0
2,409
9,306
9,372
436
1,271
8,035
9,384
0
L
4,097
661
0
0
9,176
4,413
0
5,210
3,966
0
23,613
L
Atlas
2,268
912
0
882
6,814
6,925
0
2,255
4,481
10,692
0
W
Heimdallr
9,785
3,941
0
1,587
4,980
2,518
1,130
969
4,011
0
28,930
W
6,230
450
0
1,577
7,255
6,212
73
2,135
5,120
0
23,431
W
Ao Kuang
Unifate
Ao Kuang
9,201
2,169
0
3,520
7,303
3,164
0
1,475
5,828
23,096
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,335
Gold Earned
39,432
130
Minions Killed
170
0
Camps Cleared
0
939,684
Distance Traveled
1,043,351
2
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ao Kuang
6,899
690
15
2
0
200,474
1
L
Artemis
6,575
658
27
3
0
163,140
1
W
Merlin
7,607
761
42
4
0
206,708
1
L
Gilgamesh
6,909
691
22
2
0
241,563
0
W
Fafnir
7,855
786
6
1
0
188,325
1
L
Thor
7,303
730
52
5
0
222,266
0
L
Atlas
6,649
665
14
1
0
112,241
0
W
Heimdallr
7,997
800
52
5
0
189,395
1
W
Chaac
7,432
743
40
4
0
228,594
1
W
Ao Kuang
8,541
854
30
3
0
230,329
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role