Player Matchup

Da Ji
Da Ji
 
Da Ji
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Ra
Ra
Mookie3547
Ra
Level 66
God Stats
0W - 3L
1,500 SR
Queue Stats
229W - 224L
1,466 Elo+
Party 1
Jormungandr
Jormungandr
SnaggyMage
Jormungandr
Level 122
God Stats
4W - 3L
1,442 SR
Queue Stats
243W - 255L
1,549 Elo+
Party 1
Geb
Geb
TrevorNumbrs
Geb
Level 159
God Stats
0W - 1L
1,543 SR
Queue Stats
16W - 25L
1,560 Elo+
Party 1
Cerberus
Cerberus
Wet Voodoo
Cerberus
Level 69
God Stats
10W - 4L
1,811 SR
Queue Stats
585W - 531L
1,491 Elo+
Party 1
Team Averages
Level 115
1,559 SR
1,513 Elo+

VS

Team Averages
Level 119
1,605 SR
1,445 Elo+
Sylvanus
Sylvanus
ExTiNcTaCe
Sylvanus
Level 123
God Stats
1W - 0L
1,798 SR
Queue Stats
2W - 3L
1,281 Elo+
Party 2
Danzaburou
Danzaburou
Lieucen
Danzaburou
Level 123
God Stats
6W - 4L
1,693 SR
Queue Stats
324W - 320L
1,530 Elo+
Party 3
Chiron
Chiron
XCaptCutieX
Chiron
Level 127
God Stats
1W - 2L
1,290 SR
Queue Stats
30W - 33L
1,453 Elo+
Party 2
Agni
Agni
Zanduras
Agni
Level 122
God Stats
9W - 8L
1,601 SR
Queue Stats
682W - 778L
1,488 Elo+
Party 3
Ah Muzen Cab
Ah Muzen Cab
xDaddybearX
Ah Muzen Cab
Level 100
God Stats
1W - 0L
1,641 SR
Queue Stats
24W - 26L
1,474 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Da Ji
 
Da Ji
15
2 / 6 / 10
9,305
582
12,184
16,275
8,909
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

16
3 / 5 / 5
9,553
597
9,101
14,921
8,352
Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Jormungandr
SnaggyMage
Jormungandr
19
8 / 4 / 6
10,998
687
21,053
19,438
25,157
Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

18
1 / 2 / 9
10,025
627
10,377
20,963
27,500
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Cerberus
Wet Voodoo
Cerberus
14
1 / 5 / 8
8,899
556
8,295
20,485
19,980
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Amulet of Silence

Amulet of Silence

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - Gain a stack each time an enemy within 55 units casts an ability. At 3 stacks, your next basic attack against an enemy god will silence them for 1.5s. This effect can only occur every 8s.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
ExTiNcTaCe
Sylvanus
18
2 / 3 / 16
11,375
711
12,200
21,501
25,056
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Amulet of Silence

Amulet of Silence

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - Gain a stack each time an enemy within 55 units casts an ability. At 3 stacks, your next basic attack against an enemy god will silence them for 1.5s. This effect can only occur every 8s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

Danzaburou
Lieucen
Danzaburou
18
5 / 4 / 10
12,717
795
20,159
17,904
10,191
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Malicious Deathbringer

Malicious Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%. <n>GLYPH - Successfully hitting an Enemy God with a Critical Strike will subtract 1s from all of your abilities currently on cooldown.

Chiron
20
6 / 2 / 13
12,212
763
26,556
16,891
10,054
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Agni
16
6 / 5 / 7
11,108
694
12,582
10,974
5,732
Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Ah Muzen Cab
xDaddybearX
Ah Muzen Cab
19
3 / 1 / 14
11,520
720
14,668
8,999
7,069
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Match Insights

Player Kills, Deaths, and Assists

53
Kill Participation
82
15
Kills
22
22
Deaths
15
38
Assists
60
Player
Kills
Deaths
Assists
KDA
L
Da Ji
 
Da Ji
2
6
10
1.17
W
Sylvanus
ExTiNcTaCe
Sylvanus
2
3
16
3.33
W
Danzaburou
Lieucen
Danzaburou
5
4
10
2.5
L
3
5
5
1.1
L
Jormungandr
SnaggyMage
Jormungandr
8
4
6
2.75
L
1
2
9
2.75
L
Cerberus
Wet Voodoo
Cerberus
1
5
8
1
W
Chiron
6
2
13
6.25
W
Agni
6
5
7
1.9
W
Ah Muzen Cab
xDaddybearX
Ah Muzen Cab
3
1
14
10

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

61,010
Damage
86,165
92,082
Taken
76,269
89,898
Mitigated
58,102
30,182
Healing
33,636
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Da Ji
 
Da Ji
12,184
2,338
2,425
1,907
16,275
8,909
0
4,390
11,885
0
19,362
W
Sylvanus
ExTiNcTaCe
Sylvanus
12,200
3,076
6,941
8,162
21,501
25,056
615
12,670
8,831
18,490
0
W
Danzaburou
Lieucen
Danzaburou
20,159
5,471
1,158
4,393
17,904
10,191
2,057
14,082
3,822
0
38,066
L
9,101
792
6,317
3,785
14,921
8,352
0
3,568
11,353
22,575
0
L
Jormungandr
SnaggyMage
Jormungandr
21,053
2,461
1,523
1,934
19,438
25,157
0
5,038
14,400
47,626
0
L
10,377
1,835
1,373
2,424
20,963
27,500
0
6,474
14,489
20,053
0
L
Cerberus
Wet Voodoo
Cerberus
8,295
484
3,439
5,055
20,485
19,980
0
5,312
15,173
18,229
0
W
Chiron
26,556
9,050
2,876
4,287
16,891
10,054
2,076
9,064
7,827
0
51,509
W
Agni
12,582
2,039
1,274
619
10,974
5,732
324
8,427
2,547
23,199
0
W
Ah Muzen Cab
xDaddybearX
Ah Muzen Cab
14,668
8,148
1,620
2,306
8,999
7,069
2,713
4,583
4,416
0
36,546

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,780
Gold Earned
58,932
198
Minions Killed
162
0
Camps Cleared
0
1,372,174
Distance Traveled
1,381,725
6
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Da Ji
9,305
582
28
2
0
275,701
2
W
Sylvanus
11,375
711
12
1
0
279,624
3
W
Danzaburou
12,717
795
32
2
0
309,793
4
L
Ra
9,553
597
45
3
0
239,543
0
L
Jormungandr
10,998
687
47
3
0
270,958
0
L
Geb
10,025
627
24
2
0
351,112
1
L
Cerberus
8,899
556
54
3
0
234,860
3
W
Chiron
12,212
763
48
3
0
267,110
0
W
Agni
11,108
694
23
1
0
254,031
1
W
Ah Muzen Cab
11,520
720
47
3
0
271,167
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role