Player Matchup

Chernobog
Chernobog
 
Chernobog
Level 156
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ymir
Ymir
InnerDogg
Ymir
Level 99
God Stats
2W - 1L
1,403 SR
Queue Stats
253W - 264L
1,572 Elo+
Party 1
Yu Huang
Yu Huang
Jacinezz
Yu Huang
Level 106
God Stats
14W - 23L
1,400 SR
Queue Stats
298W - 311L
1,544 Elo+
Party 1
Discordia
Discordia
NMDrebin
Discordia
Level 125
God Stats
2W - 1L
1,736 SR
Queue Stats
103W - 105L
1,563 Elo+
Solo
Osiris
Osiris
ZeDiablo
Osiris
Level 70
God Stats
1W - 0L
1,500 SR
Queue Stats
81W - 61L
1,601 Elo+
Solo
Team Averages
Level 111
1,508 SR
1,556 Elo+

VS

Team Averages
Level 128
1,574 SR
1,547 Elo+
King Arthur
King Arthur
 
King Arthur
Level 153
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Thor
Thor
JuanRamirez2002
Thor
Level 87
God Stats
17W - 12L
1,616 SR
Queue Stats
142W - 143L
1,584 Elo+
Solo
Aphrodite
Aphrodite
Layonel666
Aphrodite
Level 138
God Stats
0W - 1L
1,500 SR
Queue Stats
114W - 118L
1,450 Elo+
Solo
Cthulhu
Cthulhu
NovaRunner343
Cthulhu
Level 108
God Stats
1W - 1L
1,500 SR
Queue Stats
20W - 10L
1,549 Elo+
Solo
Jing Wei
Jing Wei
WizBlade
Jing Wei
Level 153
God Stats
3W - 2L
1,757 SR
Queue Stats
78W - 54L
1,655 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chernobog
 
Chernobog
16
0 / 1 / 5
10,442
949
9,314
7,884
3,783
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Ymir
16
0 / 0 / 5
9,749
886
4,212
5,401
9,070
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Yu Huang
Jacinezz
Yu Huang
16
1 / 0 / 3
9,967
906
10,637
3,930
1,877
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Discordia
NMDrebin
Discordia
16
1 / 1 / 4
10,151
923
12,714
8,112
3,222
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

Osiris
ZeDiablo
Osiris
16
3 / 0 / 2
10,559
960
10,998
10,580
10,950
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Team 1 Tickets

258

VS

Team 2 Tickets

236

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
 
King Arthur
15
0 / 2 / 1
9,741
886
7,516
18,896
20,289
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

16
2 / 0 / 0
10,546
959
9,645
5,671
3,150
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Aphrodite
Layonel666
Aphrodite
14
0 / 0 / 0
8,782
798
0
0
0
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Magic Focus

Magic Focus

+20
Magical Power

Cthulhu
16
0 / 3 / 2
10,827
984
7,586
19,919
25,245
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Jing Wei
WizBlade
Jing Wei
16
0 / 0 / 1
10,460
951
8,658
6,751
2,610
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
6
5
Kills
2
2
Deaths
5
19
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Chernobog
 
Chernobog
0
1
5
2.5
L
King Arthur
 
King Arthur
0
2
1
0.25
W
Ymir
0
0
5
2.5
W
Yu Huang
Jacinezz
Yu Huang
1
0
3
2.5
L
2
0
0
2
L
Aphrodite
Layonel666
Aphrodite
0
0
0
0
W
Discordia
NMDrebin
Discordia
1
1
4
3
L
Cthulhu
0
3
2
0.33
L
Jing Wei
WizBlade
Jing Wei
0
0
1
0.5
W
Osiris
ZeDiablo
Osiris
3
0
2
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

47,875
Damage
33,405
35,907
Taken
51,237
28,902
Mitigated
51,294
2,577
Healing
1,452
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chernobog
 
Chernobog
9,314
5,201
0
542
7,884
3,783
0
1,457
6,427
0
54,114
L
King Arthur
 
King Arthur
7,516
96
0
0
18,896
20,289
0
9,323
9,573
0
20,456
W
Ymir
4,212
396
0
0
5,401
9,070
0
1,564
3,837
7,483
0
W
Yu Huang
Jacinezz
Yu Huang
10,637
708
0
422
3,930
1,877
0
841
3,089
22,635
0
L
9,645
492
0
0
5,671
3,150
0
2,975
2,696
0
25,509
L
Aphrodite
Layonel666
Aphrodite
0
0
0
0
0
0
0
0
0
0
0
W
Discordia
NMDrebin
Discordia
12,714
657
0
78
8,112
3,222
0
1,094
7,018
34,742
0
L
Cthulhu
7,586
648
169
1,283
19,919
25,245
0
10,607
9,312
26,402
0
L
Jing Wei
WizBlade
Jing Wei
8,658
6,325
0
0
6,751
2,610
0
4,658
2,093
0
46,756
W
Osiris
ZeDiablo
Osiris
10,998
4,936
0
1,535
10,580
10,950
0
2,630
7,950
0
19,888

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,868
Gold Earned
50,356
222
Minions Killed
215
10
Camps Cleared
8
1,040,034
Distance Traveled
905,950
4
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chernobog
10,442
949
118
11
6
171,152
3
L
King Arthur
9,741
886
26
2
2
231,751
2
W
Ymir
9,749
886
13
1
0
199,929
0
W
Yu Huang
9,967
906
27
2
2
215,214
0
L
Thor
10,546
959
40
4
2
217,375
3
L
Aphrodite
8,782
798
0
0
0
0
0
W
Discordia
10,151
923
51
5
0
214,516
1
L
Cthulhu
10,827
984
42
4
1
225,268
2
L
Jing Wei
10,460
951
107
10
3
231,556
4
W
Osiris
10,559
960
13
1
2
239,223
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role