Player Matchup

Ah Puch
Ah Puch
DrFuann
Ah Puch
Level 103
God Stats
4W - 4L
1,464 SR
Queue Stats
26W - 35L
1,372 Elo+
Party 3
King Arthur
King Arthur
JessMG8
King Arthur
Level 27
God Stats
11W - 13L
1,606 SR
Queue Stats
33W - 34L
1,388 Elo+
Party 3
Artemis
Artemis
OnslaughtKiDDTTV
Artemis
Level 20
God Stats
117W - 106L
1,266 SR
Queue Stats
155W - 154L
1,353 Elo+
Party 1
Jing Wei
Jing Wei
TTV wKeyJupiter
Jing Wei
Level 2
God Stats
2W - 8L
1,500 SR
Queue Stats
19W - 40L
1,155 Elo+
Party 1
Cerberus
Cerberus
青峰一剑
Cerberus
Level 23
God Stats
0W - 2L
1,259 SR
Queue Stats
5W - 15L
1,333 Elo+
Solo
Team Averages
Level 35
1,419 SR
1,320 Elo+

VS

Team Averages
Level 53
1,475 SR
1,441 Elo+
Bacchus
Bacchus
Duelvian
Bacchus
Level 63
God Stats
1W - 0L
1,500 SR
Queue Stats
13W - 10L
1,504 Elo+
Party 2
Heimdallr
Heimdallr
Dungholio
Heimdallr
Level 47
God Stats
1W - 1L
1,555 SR
Queue Stats
4W - 8L
1,239 Elo+
Party 2
Nu Wa
Nu Wa
GoddessDanu3311
Nu Wa
Level 46
God Stats
12W - 13L
1,322 SR
Queue Stats
155W - 189L
1,426 Elo+
Solo
Scylla
Scylla
MintyJuull
Scylla
Level 65
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 2L
1,495 Elo+
Party 2
Mulan
Mulan
godisafreshman
Mulan
Level 45
God Stats
1W - 0L
1,500 SR
Queue Stats
12W - 7L
1,543 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Puch
DrFuann
Ah Puch
10
1 / 1 / 0
4,633
927
4,747
2,976
1,246
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

King Arthur
JessMG8
King Arthur
9
0 / 2 / 0
4,106
821
1,972
5,182
3,920
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

10
0 / 2 / 0
4,282
856
1,552
3,699
1,404
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Jing Wei
7
0 / 0 / 0
3,838
768
0
0
0
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Cerberus
青峰一剑
Cerberus
8
0 / 1 / 1
4,192
838
2,036
5,556
2,975
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
Duelvian
Bacchus
8
0 / 1 / 4
4,391
878
2,322
5,470
5,274
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Heimdallr
Dungholio
Heimdallr
11
3 / 0 / 1
5,439
1,088
3,846
3,400
1,432
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

10
0 / 0 / 1
4,643
929
1,968
1,532
576
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Scylla
MintyJuull
Scylla
9
1 / 0 / 3
4,437
887
1,646
2,425
990
Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

9
2 / 0 / 3
4,586
917
4,129
3,960
2,109
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Match Insights

Player Kills, Deaths, and Assists

2
Kill Participation
18
1
Kills
6
6
Deaths
1
1
Assists
12
Player
Kills
Deaths
Assists
KDA
L
Ah Puch
DrFuann
Ah Puch
1
1
0
1
W
Bacchus
Duelvian
Bacchus
0
1
4
2
W
Heimdallr
Dungholio
Heimdallr
3
0
1
3.5
W
0
0
1
0.5
L
King Arthur
JessMG8
King Arthur
0
2
0
0
W
Scylla
MintyJuull
Scylla
1
0
3
2.5
L
0
2
0
0
L
Jing Wei
0
0
0
0
W
2
0
3
3.5
L
Cerberus
青峰一剑
Cerberus
0
1
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

10,307
Damage
13,911
17,413
Taken
16,787
9,545
Mitigated
10,381
1,717
Healing
4,396
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ah Puch
DrFuann
Ah Puch
4,747
71
0
490
2,976
1,246
0
1,184
1,760
19,304
0
W
Bacchus
Duelvian
Bacchus
2,322
394
0
1,251
5,470
5,274
0
1,658
3,763
3,001
0
W
Heimdallr
Dungholio
Heimdallr
3,846
2,872
0
1,395
3,400
1,432
219
1,126
2,213
0
17,679
W
1,968
732
76
400
1,532
576
464
733
775
13,408
0
L
King Arthur
JessMG8
King Arthur
1,972
340
0
137
5,182
3,920
0
1,470
3,600
0
5,163
W
Scylla
MintyJuull
Scylla
1,646
303
0
713
2,425
990
0
1,595
830
6,929
0
L
1,552
962
71
459
3,699
1,404
0
595
3,049
0
9,433
L
Jing Wei
0
0
0
0
0
0
0
0
0
0
0
W
4,129
752
0
561
3,960
2,109
0
1,671
2,206
0
7,571
L
Cerberus
青峰一剑
Cerberus
2,036
198
0
560
5,556
2,975
0
2,687
2,723
4,606
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

21,051
Gold Earned
23,496
60
Minions Killed
96
0
Camps Cleared
0
456,940
Distance Traveled
551,050
4
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ah Puch
4,633
927
31
6
0
119,004
1
W
Bacchus
4,391
878
3
1
0
121,030
0
W
Heimdallr
5,439
1,088
40
8
0
113,213
1
W
Nu Wa
4,643
929
36
7
0
102,605
0
L
King Arthur
4,106
821
6
1
0
131,594
2
W
Scylla
4,437
887
7
1
0
103,960
0
L
Artemis
4,282
856
14
3
0
82,463
0
L
Jing Wei
3,838
768
0
0
0
3,019
0
W
Mulan
4,586
917
10
2
0
110,242
0
L
Cerberus
4,192
838
9
2
0
120,860
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role