Player Matchup

Sobek
Sobek
CALLMEPAPATRUMP
Sobek
Level 142
God Stats
0W - 4L
1,551 SR
Queue Stats
186W - 195L
1,463 Elo+
Party 1
Discordia
Discordia
IDiddledUrGranny
Discordia
Level 139
God Stats
0W - 1L
1,492 SR
Queue Stats
19W - 19L
1,529 Elo+
Party 1
Chaac
Chaac
JacobDell17
Chaac
Level 59
God Stats
43W - 35L
1,521 SR
Queue Stats
201W - 199L
1,408 Elo+
Party 2
Izanami
Izanami
SativaSteva
Izanami
Level 64
God Stats
1W - 1L
1,723 SR
Queue Stats
158W - 175L
1,406 Elo+
Party 2
Thor
Thor
akarandomhero
Thor
Level 157
God Stats
3W - 5L
1,665 SR
Queue Stats
109W - 125L
1,454 Elo+
Party 1
Team Averages
Level 112
1,590 SR
1,452 Elo+

VS

Team Averages
Level 73
1,447 SR
1,439 Elo+
Kukulkan
Kukulkan
DuckxRequiem
Kukulkan
Level 75
God Stats
54W - 33L
1,611 SR
Queue Stats
189W - 169L
1,498 Elo+
Solo
Mulan
Mulan
Eliub19
Mulan
Level 79
God Stats
33W - 25L
1,579 SR
Queue Stats
507W - 499L
1,413 Elo+
Solo
Neith
Neith
Highlight_TK1
Neith
Level 65
God Stats
27W - 21L
1,406 SR
Queue Stats
486W - 521L
1,460 Elo+
Party 3
Fenrir
Fenrir
juansebasl835
Fenrir
Level 82
God Stats
2W - 1L
1,500 SR
Queue Stats
93W - 106L
1,396 Elo+
Solo
Sylvanus
Sylvanus
klosersrule
Sylvanus
Level 64
God Stats
3W - 8L
1,140 SR
Queue Stats
139W - 135L
1,430 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
3 / 0 / 2
8,047
447
7,325
15,232
16,169
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Discordia
12
1 / 8 / 2
7,979
443
7,506
12,547
4,766
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

15
1 / 3 / 0
8,607
478
6,104
15,193
9,759
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Izanami
SativaSteva
Izanami
8
0 / 5 / 2
6,007
334
5,675
10,186
3,155
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

15
7 / 1 / 2
9,473
526
12,161
14,098
6,155
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
DuckxRequiem
Kukulkan
15
5 / 4 / 3
9,619
534
8,044
11,578
5,156
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Mulan
Eliub19
Mulan
16
1 / 1 / 2
9,993
555
9,896
11,610
9,494
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

13
4 / 5 / 1
8,192
455
11,733
12,593
5,825
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

16
7 / 2 / 1
10,289
572
8,161
14,698
6,942
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Sylvanus
klosersrule
Sylvanus
13
0 / 1 / 5
7,870
437
8,050
12,489
9,960
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
29
12
Kills
17
17
Deaths
13
8
Assists
12
Player
Kills
Deaths
Assists
KDA
L
3
0
2
4
W
Kukulkan
DuckxRequiem
Kukulkan
5
4
3
1.63
W
Mulan
Eliub19
Mulan
1
1
2
2
W
4
5
1
0.9
L
Discordia
1
8
2
0.25
L
1
3
0
0.33
L
Izanami
SativaSteva
Izanami
0
5
2
0.2
L
7
1
2
8
W
7
2
1
3.75
W
Sylvanus
klosersrule
Sylvanus
0
1
5
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,771
Damage
45,884
67,256
Taken
62,968
40,004
Mitigated
37,377
15,900
Healing
20,322
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
7,325
730
0
3,632
15,232
16,169
0
4,228
11,004
35,147
0
W
Kukulkan
DuckxRequiem
Kukulkan
8,044
1,247
0
1,980
11,578
5,156
1,275
5,834
5,744
62,310
0
W
Mulan
Eliub19
Mulan
9,896
3,183
0
4,704
11,610
9,494
477
157
11,453
0
79,647
W
11,733
5,097
0
3,652
12,593
5,825
360
2,939
9,654
0
69,636
L
Discordia
7,506
625
0
500
12,547
4,766
81
5,190
7,357
58,211
0
L
6,104
3,412
0
4,445
15,193
9,759
858
767
14,426
209
61,845
L
Izanami
SativaSteva
Izanami
5,675
4,226
293
2,172
10,186
3,155
0
2,415
7,771
0
24,502
L
12,161
3,305
0
4,858
14,098
6,155
0
2,244
11,854
0
76,567
W
8,161
2,518
0
5,510
14,698
6,942
0
2,227
12,471
0
83,751
W
Sylvanus
klosersrule
Sylvanus
8,050
3,813
1,455
3,021
12,489
9,960
160
3,831
8,658
31,035
8,582

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,113
Gold Earned
45,963
410
Minions Killed
521
0
Camps Cleared
0
1,505,797
Distance Traveled
1,586,411
11
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sobek
8,047
447
47
3
0
347,564
2
W
Kukulkan
9,619
534
118
7
0
319,553
4
W
Mulan
9,993
555
152
8
0
278,146
6
W
Neith
8,192
455
84
5
0
316,302
0
L
Discordia
7,979
443
83
5
0
254,739
1
L
Chaac
8,607
478
115
6
0
294,172
4
L
Izanami
6,007
334
41
2
0
216,480
3
L
Thor
9,473
526
124
7
0
392,842
1
W
Fenrir
10,289
572
109
6
0
364,683
2
W
Sylvanus
7,870
437
58
3
0
307,727
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role