Player Matchup

Tiamat
Tiamat
ChapelLeader54
Tiamat
Level 129
God Stats
4W - 2L
1,500 SR
Queue Stats
125W - 55L
1,870 Elo+
Party 1
Hercules
Hercules
Trotbot
Hercules
Level 127
God Stats
5W - 2L
1,477 SR
Queue Stats
129W - 58L
1,919 Elo+
Party 1
Heimdallr
Heimdallr
kappaprime69
Heimdallr
Level 29
God Stats
9W - 2L
1,838 SR
Queue Stats
51W - 13L
1,940 Elo+
Party 1
Team Averages
Level 95
1,605 SR
1,910 Elo+

VS

Team Averages
Level 72
1,361 SR
1,340 Elo+
Medusa
Medusa
DislikedSpark2
Medusa
Level 128
God Stats
1W - 1L
1,618 SR
Queue Stats
32W - 19L
1,351 Elo+
Party 2
Discordia
Discordia
IA L L T YI
Discordia
Level 6
God Stats
8W - 7L
1,222 SR
Queue Stats
8W - 7L
1,150 Elo+
Party 2
Hercules
Hercules
I_Angels
Hercules
Level 83
God Stats
0W - 3L
1,241 SR
Queue Stats
35W - 25L
1,519 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
6 / 5 / 11
15,099
719
23,097
16,998
11,310
Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Hercules
Trotbot
Hercules
19
7 / 5 / 9
14,646
697
24,441
28,718
28,513
Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Heimdallr
kappaprime69
Heimdallr
20
7 / 4 / 8
14,979
713
22,667
18,152
8,662
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
5 / 6 / 7
13,843
659
24,929
22,655
10,309
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Discordia
IA L L T YI
Discordia
16
2 / 10 / 8
12,660
603
9,595
18,209
7,215
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Hercules
I_Angels
Hercules
18
7 / 4 / 6
13,923
663
15,710
35,101
38,620
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Match Insights

Player Kills, Deaths, and Assists

48
Kill Participation
35
20
Kills
14
14
Deaths
20
28
Assists
21
Player
Kills
Deaths
Assists
KDA
W
6
5
11
2.3
L
5
6
7
1.42
L
Discordia
IA L L T YI
Discordia
2
10
8
0.6
L
Hercules
I_Angels
Hercules
7
4
6
2.5
W
Hercules
Trotbot
Hercules
7
5
9
2.3
W
Heimdallr
kappaprime69
Heimdallr
7
4
8
2.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

70,205
Damage
50,234
63,868
Taken
75,965
48,485
Mitigated
56,144
12,429
Healing
15,375
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
23,097
1,841
0
3,024
16,998
11,310
0
2,678
14,133
67,215
0
L
24,929
8,858
0
1,962
22,655
10,309
0
11,850
10,805
0
75,675
L
Discordia
IA L L T YI
Discordia
9,595
904
0
980
18,209
7,215
35
3,675
14,534
28,658
0
L
Hercules
I_Angels
Hercules
15,710
6,292
213
12,220
35,101
38,620
31
7,730
27,371
8,607
24,784
W
Hercules
Trotbot
Hercules
24,441
7,512
0
5,202
28,718
28,513
667
6,342
21,475
0
56,936
W
Heimdallr
kappaprime69
Heimdallr
22,667
13,204
0
4,203
18,152
8,662
1,936
4,042
13,999
0
67,842

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,724
Gold Earned
40,426
258
Minions Killed
216
12
Camps Cleared
3
1,114,684
Distance Traveled
1,041,787
9
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Tiamat
15,099
719
92
4
9
379,028
1
L
Medusa
13,843
659
125
6
3
395,253
3
L
Discordia
12,660
603
46
2
0
255,106
1
L
Hercules
13,923
663
45
2
0
391,428
6
W
Hercules
14,646
697
58
3
2
369,811
5
W
Heimdallr
14,979
713
108
5
1
365,845
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role