Player Matchup

Khepri
Khepri
Cinsha
Khepri
Level 82
God Stats
6W - 2L
1,406 SR
Queue Stats
86W - 118L
1,315 Elo+
Party 1
Chaac
Chaac
IT3KL3G3NDZz
Chaac
Level 63
God Stats
5W - 6L
1,801 SR
Queue Stats
97W - 96L
1,351 Elo+
Party 1
Ullr
Ullr
NowaSugaya
Ullr
Level 62
God Stats
3W - 3L
1,407 SR
Queue Stats
99W - 105L
1,466 Elo+
Party 3
Chronos
Chronos
Viviid2k
Chronos
Level 115
God Stats
2W - 1L
1,603 SR
Queue Stats
101W - 111L
1,485 Elo+
Party 3
Nemesis
Nemesis
Xaleus
Nemesis
Level 102
God Stats
10W - 12L
1,481 SR
Queue Stats
140W - 164L
1,369 Elo+
Party 1
Team Averages
Level 85
1,540 SR
1,397 Elo+

VS

Team Averages
Level 70
1,489 SR
1,450 Elo+
Hera
Hera
DrowsyDru1d
Hera
Level 74
God Stats
0W - 2L
1,257 SR
Queue Stats
61W - 77L
1,467 Elo+
Party 2
Medusa
Medusa
G1org10SM
Medusa
Level 60
God Stats
0W - 1L
1,500 SR
Queue Stats
158W - 207L
1,413 Elo+
Solo
Athena
Athena
Splurgathon
Athena
Level 59
God Stats
21W - 10L
1,554 SR
Queue Stats
93W - 89L
1,480 Elo+
Solo
Gilgamesh
Gilgamesh
X_D4N13L_REAL_-
Gilgamesh
Level 89
God Stats
5W - 3L
1,635 SR
Queue Stats
208W - 222L
1,451 Elo+
Solo
Mercury
Mercury
joncon88
Mercury
Level 69
God Stats
0W - 3L
1,500 SR
Queue Stats
113W - 101L
1,440 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Khepri
Cinsha
Khepri
10
0 / 1 / 4
6,595
471
2,856
8,804
7,731
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

13
1 / 3 / 5
7,745
553
9,026
13,516
9,690
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

13
3 / 0 / 7
7,493
535
9,015
8,775
4,219
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Chronos
Viviid2k
Chronos
13
6 / 0 / 5
8,237
588
11,705
8,656
3,927
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Nemesis
Xaleus
Nemesis
14
9 / 1 / 1
8,640
617
8,751
12,853
5,788
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
1 / 5 / 1
6,721
480
9,068
9,615
4,085
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Medusa
G1org10SM
Medusa
10
1 / 2 / 0
6,133
438
4,435
10,216
3,699
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Athena
9
0 / 3 / 2
5,681
406
4,172
13,852
6,384
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Gilgamesh
X_D4N13L_REAL_-
Gilgamesh
13
3 / 6 / 0
7,876
563
11,218
14,447
9,518
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Mercury
joncon88
Mercury
12
0 / 3 / 1
6,979
499
3,995
10,795
4,485
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Match Insights

Player Kills, Deaths, and Assists

41
Kill Participation
9
19
Kills
5
5
Deaths
19
22
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Khepri
Cinsha
Khepri
0
1
4
2
L
1
5
1
0.3
L
Medusa
G1org10SM
Medusa
1
2
0
0.5
W
1
3
5
1.17
W
3
0
7
6.5
L
Athena
0
3
2
0.33
W
Chronos
Viviid2k
Chronos
6
0
5
8.5
L
Gilgamesh
X_D4N13L_REAL_-
Gilgamesh
3
6
0
0.5
W
Nemesis
Xaleus
Nemesis
9
1
1
9.5
L
Mercury
joncon88
Mercury
0
3
1
0.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,353
Damage
32,888
52,604
Taken
58,925
31,355
Mitigated
28,171
12,221
Healing
10,351
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Khepri
Cinsha
Khepri
2,856
102
0
1,576
8,804
7,731
40
3,812
4,992
20,002
0
L
9,068
3,040
0
1,910
9,615
4,085
0
4,437
5,178
49,804
0
L
Medusa
G1org10SM
Medusa
4,435
2,339
0
1,471
10,216
3,699
0
4,213
6,003
0
27,357
W
9,026
3,874
0
4,673
13,516
9,690
114
0
13,516
0
47,562
W
9,015
4,077
0
862
8,775
4,219
1,307
3,428
5,347
0
58,502
L
Athena
4,172
1,332
560
3,886
13,852
6,384
0
3,556
10,296
21,580
0
W
Chronos
Viviid2k
Chronos
11,705
3,565
0
3,600
8,656
3,927
1,491
3,490
5,166
55,545
0
L
Gilgamesh
X_D4N13L_REAL_-
Gilgamesh
11,218
4,300
0
1,966
14,447
9,518
0
0
14,447
0
57,228
W
Nemesis
Xaleus
Nemesis
8,751
4,842
0
1,510
12,853
5,788
0
2,510
10,343
0
59,765
L
Mercury
joncon88
Mercury
3,995
1,644
0
558
10,795
4,485
0
2,355
8,440
0
57,989

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,710
Gold Earned
33,390
387
Minions Killed
369
0
Camps Cleared
0
1,414,727
Distance Traveled
1,384,231
9
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Khepri
6,595
471
23
2
0
276,552
0
L
Hera
6,721
480
76
5
0
256,524
2
L
Medusa
6,133
438
44
3
0
257,634
3
W
Chaac
7,745
553
67
5
0
273,125
1
W
Ullr
7,493
535
108
8
0
249,893
2
L
Athena
5,681
406
26
2
0
279,802
2
W
Chronos
8,237
588
89
6
0
273,362
4
L
Gilgamesh
7,876
563
117
8
0
261,964
1
W
Nemesis
8,640
617
100
7
0
341,795
2
L
Mercury
6,979
499
106
8
0
328,307
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role