Player Matchup

Shiva
Shiva
Tale_Two_Citiez
Shiva
Level 45
God Stats
24W - 22L
1,553 SR
Queue Stats
165W - 204L
1,392 Elo+
Party 1
Baron Samedi
Baron Samedi
jorgitoregla
Baron Samedi
Level 46
God Stats
8W - 7L
1,531 SR
Queue Stats
234W - 317L
1,351 Elo+
Party 1
Arachne
Arachne
osmar31700
Arachne
Level 58
God Stats
8W - 5L
1,405 SR
Queue Stats
117W - 144L
1,374 Elo+
Party 1
Team Averages
Level 50
1,496 SR
1,372 Elo+

VS

Team Averages
Level 59
1,449 SR
1,114 Elo+
Danzaburou
Danzaburou
Alejo250509
Danzaburou
Level 69
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 11L
945 Elo+
Party 2
Gilgamesh
Gilgamesh
Bugs_bunny_baby
Gilgamesh
Level 80
God Stats
0W - 1L
1,500 SR
Queue Stats
13W - 23L
1,198 Elo+
Party 2
Anubis
Anubis
zampiex
Anubis
Level 29
God Stats
1W - 2L
1,348 SR
Queue Stats
8W - 16L
1,199 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
4 / 2 / 10
10,818
832
13,233
12,349
11,959
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Baron Samedi
jorgitoregla
Baron Samedi
16
5 / 3 / 8
10,149
781
14,196
10,269
5,400
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Arachne
osmar31700
Arachne
14
6 / 5 / 4
10,405
800
6,047
12,917
5,569
OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
Alejo250509
Danzaburou
14
6 / 4 / 3
9,879
760
11,798
11,751
4,675
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Gilgamesh
Bugs_bunny_baby
Gilgamesh
13
2 / 4 / 7
8,781
675
8,065
14,099
10,126
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Anubis
zampiex
Anubis
13
2 / 7 / 7
9,125
702
6,189
11,436
5,613
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

37
Kill Participation
27
15
Kills
10
10
Deaths
15
22
Assists
17
Player
Kills
Deaths
Assists
KDA
L
Danzaburou
Alejo250509
Danzaburou
6
4
3
1.88
L
Gilgamesh
Bugs_bunny_baby
Gilgamesh
2
4
7
1.38
W
4
2
10
4.5
W
Baron Samedi
jorgitoregla
Baron Samedi
5
3
8
3
W
Arachne
osmar31700
Arachne
6
5
4
1.6
L
Anubis
zampiex
Anubis
2
7
7
0.79

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,476
Damage
26,052
35,535
Taken
37,286
22,928
Mitigated
20,414
13,543
Healing
8,355
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Danzaburou
Alejo250509
Danzaburou
11,798
4,322
385
2,613
11,751
4,675
849
4,769
6,982
0
39,608
L
Gilgamesh
Bugs_bunny_baby
Gilgamesh
8,065
2,093
243
2,912
14,099
10,126
300
5,376
8,723
0
18,155
W
13,233
1,175
121
2,812
12,349
11,959
755
1,884
10,465
0
36,122
W
Baron Samedi
jorgitoregla
Baron Samedi
14,196
1,453
2,945
5,108
10,269
5,400
576
1,582
8,687
39,657
0
W
Arachne
osmar31700
Arachne
6,047
4,226
0
2,557
12,917
5,569
1,544
3,148
9,769
0
22,878
L
Anubis
zampiex
Anubis
6,189
264
126
2,076
11,436
5,613
256
4,293
7,143
24,421
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,372
Gold Earned
27,785
137
Minions Killed
144
6
Camps Cleared
4
695,592
Distance Traveled
605,933
3
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Danzaburou
9,879
760
79
6
0
200,438
0
L
Gilgamesh
8,781
675
26
2
1
202,654
1
W
Shiva
10,818
832
44
3
0
259,709
0
W
Baron Samedi
10,149
781
58
4
4
227,061
2
W
Arachne
10,405
800
35
3
2
208,822
1
L
Anubis
9,125
702
39
3
3
202,841
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role