Player Matchup

Ymir
Ymir
CaptElfimis
Ymir
Level 149
God Stats
2W - 2L
1,585 SR
Queue Stats
110W - 98L
1,578 Elo+
Party 1
Nemesis
Nemesis
CatBardNero
Nemesis
Level 122
God Stats
3W - 2L
1,554 SR
Queue Stats
123W - 94L
1,547 Elo+
Party 1
Odin
Odin
Lorenes
Odin
Level 127
God Stats
3W - 3L
1,604 SR
Queue Stats
233W - 200L
1,657 Elo+
Solo
Danzaburou
Danzaburou
Obamacare37
Danzaburou
Level 80
God Stats
10W - 8L
1,509 SR
Queue Stats
625W - 519L
1,560 Elo+
Party 1
Olorun
Olorun
iChadd
Olorun
Level 124
God Stats
2W - 1L
1,253 SR
Queue Stats
284W - 223L
1,632 Elo+
Party 1
Team Averages
Level 120
1,501 SR
1,595 Elo+

VS

Team Averages
Level 124
1,728 SR
1,551 Elo+
Anubis
Anubis
Hilezkor
Anubis
Level 160
God Stats
2W - 4L
1,663 SR
Queue Stats
62W - 66L
1,660 Elo+
Solo
Cupid
Cupid
Lamuerte425
Cupid
Level 117
God Stats
0W - 1L
1,777 SR
Queue Stats
87W - 87L
1,541 Elo+
Party 2
Loki
Loki
MoreEgoThanElo
Loki
Level 159
God Stats
12W - 4L
1,816 SR
Queue Stats
162W - 160L
1,530 Elo+
Solo
Xing Tian
Xing Tian
Prolo-PR
Xing Tian
Level 114
God Stats
0W - 1L
1,468 SR
Queue Stats
1W - 4L
1,472 Elo+
Party 2
Gilgamesh
Gilgamesh
diiWRLD
Gilgamesh
Level 68
God Stats
1W - 2L
1,914 SR
Queue Stats
175W - 178L
1,553 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
2 / 1 / 5
8,308
489
4,723
11,433
10,369
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Nemesis
CatBardNero
Nemesis
16
9 / 1 / 0
9,941
585
7,074
10,773
4,393
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Odin
Lorenes
Odin
15
2 / 1 / 1
9,790
576
9,710
13,459
9,585
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Danzaburou
Obamacare37
Danzaburou
15
2 / 2 / 3
10,033
590
10,817
11,984
5,477
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Olorun
iChadd
Olorun
15
0 / 1 / 5
9,199
541
5,675
11,225
3,743
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
Hilezkor
Anubis
15
3 / 3 / 0
8,721
513
8,172
9,440
5,859
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

12
1 / 5 / 1
7,434
437
4,245
9,871
3,397
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

14
1 / 1 / 2
8,165
480
4,497
10,631
3,952
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Xing Tian
Prolo-PR
Xing Tian
10
0 / 3 / 2
6,605
389
4,558
14,583
8,975
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Gilgamesh
diiWRLD
Gilgamesh
14
1 / 3 / 0
8,496
500
9,986
15,123
11,749
Hidden Dagger

Hidden Dagger

+15
Physical Power

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
11
15
Kills
6
6
Deaths
15
14
Assists
5
Player
Kills
Deaths
Assists
KDA
W
2
1
5
4.5
W
Nemesis
CatBardNero
Nemesis
9
1
0
9
L
Anubis
Hilezkor
Anubis
3
3
0
1
L
1
5
1
0.3
W
Odin
Lorenes
Odin
2
1
1
2.5
L
1
1
2
2
W
Danzaburou
Obamacare37
Danzaburou
2
2
3
1.75
L
Xing Tian
Prolo-PR
Xing Tian
0
3
2
0.33
L
Gilgamesh
diiWRLD
Gilgamesh
1
3
0
0.33
W
Olorun
iChadd
Olorun
0
1
5
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,999
Damage
31,458
58,874
Taken
59,648
33,567
Mitigated
33,932
17,029
Healing
18,885
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
4,723
1,045
0
1,719
11,433
10,369
135
3,631
7,802
22,113
0
W
Nemesis
CatBardNero
Nemesis
7,074
2,719
0
5,899
10,773
4,393
973
1,423
9,350
0
79,865
L
Anubis
Hilezkor
Anubis
8,172
762
0
3,044
9,440
5,859
57
3,071
6,369
74,847
0
L
4,245
2,188
233
2,405
9,871
3,397
0
1,705
8,166
0
47,435
W
Odin
Lorenes
Odin
9,710
3,495
0
750
13,459
9,585
473
0
13,459
623
69,919
L
4,497
1,432
0
6,454
10,631
3,952
0
2,022
8,609
0
70,263
W
Danzaburou
Obamacare37
Danzaburou
10,817
6,742
0
3,328
11,984
5,477
94
3,898
8,086
0
83,490
L
Xing Tian
Prolo-PR
Xing Tian
4,558
444
0
2,610
14,583
8,975
72
3,600
10,983
22,517
0
L
Gilgamesh
diiWRLD
Gilgamesh
9,986
3,582
0
4,139
15,123
11,749
0
0
15,123
0
66,566
W
Olorun
iChadd
Olorun
5,675
3,242
137
5,196
11,225
3,743
1,347
3,778
7,167
91,184
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,271
Gold Earned
39,421
589
Minions Killed
470
0
Camps Cleared
0
1,684,726
Distance Traveled
1,585,370
21
Wards Purchased
19
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ymir
8,308
489
33
2
0
335,631
5
W
Nemesis
9,941
585
134
8
0
425,868
6
L
Anubis
8,721
513
120
7
0
279,460
6
L
Cupid
7,434
437
79
5
0
286,582
1
W
Odin
9,790
576
128
8
0
320,457
1
L
Loki
8,165
480
126
7
0
383,899
4
W
Danzaburou
10,033
590
147
9
0
290,237
5
L
Xing Tian
6,605
389
22
1
0
336,198
7
L
Gilgamesh
8,496
500
123
7
0
299,231
1
W
Olorun
9,199
541
147
9
0
312,533
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role