Player Matchup

Baron Samedi
Baron Samedi
Bittle-Bee
Baron Samedi
Level 17
God Stats
8W - 12L
1,504 SR
Queue Stats
16W - 22L
1,385 Elo+
Party 1
Fenrir
Fenrir
RagnarFHN
Fenrir
Level 87
God Stats
4W - 7L
1,369 SR
Queue Stats
167W - 185L
1,350 Elo+
Party 2
Freya
Freya
SprayTanValkyrie
Freya
Level 105
God Stats
2W - 6L
1,634 SR
Queue Stats
22W - 29L
1,356 Elo+
Party 1
Izanami
Izanami
Victorr2199
Izanami
Level 34
God Stats
4W - 2L
1,869 SR
Queue Stats
47W - 51L
1,409 Elo+
Party 2
Ymir
Ymir
fatdustywood
Ymir
Level 36
God Stats
10W - 8L
1,641 SR
Queue Stats
96W - 103L
1,360 Elo+
Party 2
Team Averages
Level 56
1,603 SR
1,372 Elo+

VS

Team Averages
Level 83
1,613 SR
1,381 Elo+
Kumbhakarna
Kumbhakarna
HYBRIDxSOLDIER
Kumbhakarna
Level 124
God Stats
3W - 0L
1,500 SR
Queue Stats
15W - 16L
1,266 Elo+
Party 3
Jing Wei
Jing Wei
KnownAsKlon
Jing Wei
Level 55
God Stats
4W - 3L
1,588 SR
Queue Stats
84W - 73L
1,345 Elo+
Party 3
Arachne
Arachne
Mak1722
Arachne
Level 86
God Stats
90W - 39L
1,702 SR
Queue Stats
150W - 112L
1,527 Elo+
Party 4
Ah Puch
Ah Puch
MistrSalty
Ah Puch
Level 104
God Stats
3W - 0L
1,708 SR
Queue Stats
34W - 32L
1,274 Elo+
Party 3
Hel
Hel
WittyCalf476211
Hel
Level 48
God Stats
17W - 15L
1,568 SR
Queue Stats
90W - 78L
1,491 Elo+
Party 4

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
Bittle-Bee
Baron Samedi
10
0 / 4 / 0
5,537
503
931
8,535
4,323
Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Fenrir
RagnarFHN
Fenrir
6
0 / 3 / 0
4,779
434
129
7,058
2,185
13
4 / 1 / 0
7,585
690
7,163
9,178
3,798
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Izanami
Victorr2199
Izanami
10
2 / 2 / 1
6,053
550
4,819
5,689
2,221
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

8
1 / 1 / 2
5,855
532
2,865
5,835
5,370
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kumbhakarna
HYBRIDxSOLDIER
Kumbhakarna
7
1 / 3 / 1
5,353
487
1,584
9,800
4,720
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Jing Wei
KnownAsKlon
Jing Wei
10
1 / 0 / 2
5,467
497
2,836
3,911
1,214
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Arachne
Mak1722
Arachne
11
5 / 1 / 1
6,502
591
4,856
6,527
2,416
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Ah Puch
MistrSalty
Ah Puch
11
2 / 1 / 2
6,686
608
6,432
4,397
1,827
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

11
1 / 2 / 0
6,486
590
3,824
7,536
3,391
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
16
7
Kills
10
11
Deaths
7
3
Assists
6
Player
Kills
Deaths
Assists
KDA
L
Baron Samedi
Bittle-Bee
Baron Samedi
0
4
0
0
W
Kumbhakarna
HYBRIDxSOLDIER
Kumbhakarna
1
3
1
0.5
W
Jing Wei
KnownAsKlon
Jing Wei
1
0
2
2
W
Arachne
Mak1722
Arachne
5
1
1
5.5
W
Ah Puch
MistrSalty
Ah Puch
2
1
2
3
L
Fenrir
RagnarFHN
Fenrir
0
3
0
0
L
4
1
0
4
L
Izanami
Victorr2199
Izanami
2
2
1
1.25
W
1
2
0
0.5
L
1
1
2
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,907
Damage
19,532
36,295
Taken
32,171
17,897
Mitigated
13,568
8,999
Healing
7,472
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Baron Samedi
Bittle-Bee
Baron Samedi
931
92
0
81
8,535
4,323
81
4,124
4,411
27,765
0
W
Kumbhakarna
HYBRIDxSOLDIER
Kumbhakarna
1,584
0
0
961
9,800
4,720
0
1,448
8,352
11,028
0
W
Jing Wei
KnownAsKlon
Jing Wei
2,836
1,709
0
1,310
3,911
1,214
944
1,136
2,775
0
32,740
W
Arachne
Mak1722
Arachne
4,856
3,473
0
1,678
6,527
2,416
0
1,392
5,135
0
38,764
W
Ah Puch
MistrSalty
Ah Puch
6,432
669
0
393
4,397
1,827
1,276
1,730
2,667
42,726
0
L
Fenrir
RagnarFHN
Fenrir
129
104
0
1,183
7,058
2,185
0
141
6,917
0
17,850
L
7,163
2,835
0
4,311
9,178
3,798
1,685
4,449
4,729
52,907
0
L
Izanami
Victorr2199
Izanami
4,819
3,791
0
1,370
5,689
2,221
770
1,977
3,712
0
47,132
W
3,824
656
0
3,130
7,536
3,391
0
5,253
2,283
43,076
0
L
2,865
680
370
1,684
5,835
5,370
81
1,149
4,686
12,813
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,809
Gold Earned
30,494
275
Minions Killed
276
0
Camps Cleared
0
1,044,123
Distance Traveled
1,093,705
11
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Baron Samedi
5,537
503
47
4
0
202,976
0
W
Kumbhakarna
5,353
487
15
1
0
200,813
0
W
Jing Wei
5,467
497
46
4
0
204,527
0
W
Arachne
6,502
591
66
6
0
266,639
3
W
Ah Puch
6,686
608
63
6
0
201,101
2
L
Fenrir
4,779
434
34
3
0
248,591
2
L
Freya
7,585
690
87
8
0
197,811
1
L
Izanami
6,053
550
92
8
0
186,839
3
W
Hel
6,486
590
86
8
0
220,625
2
L
Ymir
5,855
532
15
1
0
207,906
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role