Player Matchup

Tyr
Tyr
BigBoneTyrone
Tyr
Level 105
God Stats
8W - 9L
1,499 SR
Queue Stats
301W - 320L
1,493 Elo+
Party 1
Ares
Ares
FatChitCat12
Ares
Level 17
God Stats
0W - 1L
1,249 SR
Queue Stats
4W - 2L
1,702 Elo+
Party 4
Anhur
Anhur
TipTopMagoo
Anhur
Level 154
God Stats
1W - 3L
1,183 SR
Queue Stats
64W - 58L
1,542 Elo+
Party 4
Nike
Nike
itsyaboyluis
Nike
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
24W - 33L
1,429 Elo+
Party 1
Cerberus
Cerberus
jdj033
Cerberus
Level 70
God Stats
0W - 1L
1,500 SR
Queue Stats
199W - 168L
1,540 Elo+
Party 1
Team Averages
Level 75
1,386 SR
1,541 Elo+

VS

Team Averages
Level 95
1,519 SR
1,505 Elo+
Chronos
Chronos
DarthPattyCakes
Chronos
Level 132
God Stats
4W - 2L
1,908 SR
Queue Stats
337W - 281L
1,587 Elo+
Party 2
Athena
Athena
Miss_Marionette
Athena
Level 28
God Stats
1W - 0L
1,500 SR
Queue Stats
14W - 18L
1,428 Elo+
Party 3
Bellona
Bellona
Mpainter1
Bellona
Level 157
God Stats
7W - 11L
1,389 SR
Queue Stats
640W - 753L
1,447 Elo+
Solo
Bastet
Bastet
ll_Courtney_ll
Bastet
Level 128
God Stats
10W - 3L
1,298 SR
Queue Stats
363W - 376L
1,443 Elo+
Party 3
Medusa
Medusa
x6Jagr8x
Medusa
Level 28
God Stats
2W - 0L
1,500 SR
Queue Stats
37W - 17L
1,619 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
8 / 5 / 9
11,713
732
16,042
26,209
27,045
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

15
1 / 10 / 12
9,520
595
7,697
25,205
22,359
Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

20
7 / 5 / 10
11,567
723
22,614
19,127
10,641
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

15
1 / 8 / 9
9,139
571
8,470
19,936
24,324
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Cerberus
jdj033
Cerberus
19
4 / 5 / 14
11,696
731
21,550
23,313
19,349
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
5 / 5 / 15
10,940
684
21,337
15,921
6,952
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

20
2 / 4 / 16
12,381
774
5,740
21,303
23,958
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Bellona
Mpainter1
Bellona
19
4 / 4 / 23
12,252
766
12,138
20,920
20,359
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

19
7 / 3 / 16
11,976
749
24,931
19,543
9,906
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Medusa
x6Jagr8x
Medusa
20
15 / 5 / 12
13,310
832
33,165
19,303
8,864
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

75
Kill Participation
115
21
Kills
33
33
Deaths
21
54
Assists
82
Player
Kills
Deaths
Assists
KDA
L
8
5
9
2.5
W
5
5
15
2.5
L
1
10
12
0.7
W
2
4
16
2.5
W
Bellona
Mpainter1
Bellona
4
4
23
3.88
L
7
5
10
2.4
L
1
8
9
0.69
L
Cerberus
jdj033
Cerberus
4
5
14
2.2
W
7
3
16
5
W
Medusa
x6Jagr8x
Medusa
15
5
12
4.2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

76,373
Damage
97,311
113,790
Taken
96,990
103,718
Mitigated
70,039
32,178
Healing
34,212
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
16,042
2,110
2,300
11,575
26,209
27,045
0
6,711
19,498
0
26,214
W
21,337
7,896
2,009
3,165
15,921
6,952
3,452
4,806
11,115
37,309
0
L
7,697
625
0
454
25,205
22,359
335
4,954
20,251
11,958
0
W
5,740
1,291
999
3,785
21,303
23,958
514
5,494
15,809
12,515
0
W
Bellona
Mpainter1
Bellona
12,138
2,906
3,608
4,016
20,920
20,359
1,092
7,748
13,172
0
21,921
L
22,614
11,500
1,438
5,402
19,127
10,641
520
3,134
15,993
0
50,414
L
8,470
1,777
918
607
19,936
24,324
0
6,932
13,004
0
16,887
L
Cerberus
jdj033
Cerberus
21,550
1,226
42
9,442
23,313
19,349
935
5,346
17,967
32,042
0
W
24,931
8,343
3,426
6,896
19,543
9,906
1,336
5,023
14,520
0
42,262
W
Medusa
x6Jagr8x
Medusa
33,165
15,811
1,476
4,832
19,303
8,864
1,156
6,176
13,127
0
60,390

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,635
Gold Earned
60,859
166
Minions Killed
148
0
Camps Cleared
0
1,241,338
Distance Traveled
1,503,872
0
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Tyr
11,713
732
19
1
0
277,456
0
W
Chronos
10,940
684
31
2
0
289,358
4
L
Ares
9,520
595
9
1
0
220,735
0
W
Athena
12,381
774
15
1
0
285,618
0
W
Bellona
12,252
766
13
1
0
300,888
0
L
Anhur
11,567
723
70
4
0
260,534
0
L
Nike
9,139
571
16
1
0
220,866
0
L
Cerberus
11,696
731
52
3
0
261,747
0
W
Bastet
11,976
749
35
2
0
356,573
0
W
Medusa
13,310
832
54
3
0
271,435
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role