Player Matchup

Sun Wukong
Sun Wukong
I KnoW Ren
Sun Wukong
Level 66
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 1
Tiamat
Tiamat
MrMindstormr
Tiamat
Level 83
God Stats
0W - 4L
1,650 SR
Queue Stats
105W - 102L
1,336 Elo+
Party 1
Hou Yi
Hou Yi
Recrutedwafl
Hou Yi
Level 21
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 4L
1,129 Elo+
Party 3
Fenrir
Fenrir
Simpingwolf4
Fenrir
Level 24
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 4L
1,129 Elo+
Party 3
Anubis
Anubis
Snowbunniez
Anubis
Level 112
God Stats
3W - 6L
1,500 SR
Queue Stats
246W - 260L
1,292 Elo+
Party 1
Team Averages
Level 61
1,530 SR
1,277 Elo+

VS

Team Averages
Level 92
1,549 SR
1,423 Elo+
Medusa
Medusa
BatNight_
Medusa
Level 124
God Stats
2W - 1L
1,577 SR
Queue Stats
218W - 225L
1,479 Elo+
Party 2
Persephone
Persephone
Dmoore272
Persephone
Level 84
God Stats
3W - 4L
1,304 SR
Queue Stats
197W - 231L
1,390 Elo+
Party 2
Ganesha
Ganesha
LtDobby2879
Ganesha
Level 44
God Stats
3W - 5L
1,665 SR
Queue Stats
193W - 169L
1,472 Elo+
Solo
Khepri
Khepri
ShizuoHewajima98
Khepri
Level 53
God Stats
2W - 0L
1,500 SR
Queue Stats
162W - 169L
1,388 Elo+
Solo
Sun Wukong
Sun Wukong
d-iabLOFan
Sun Wukong
Level 156
God Stats
2W - 1L
1,700 SR
Queue Stats
84W - 93L
1,388 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
I KnoW Ren
Sun Wukong
17
5 / 5 / 2
8,939
745
8,612
17,730
12,270
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Tiamat
16
3 / 4 / 8
9,051
754
15,716
10,636
8,952
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Hou Yi
11
2 / 8 / 4
7,370
614
6,703
11,231
4,726
Fenrir
14
3 / 7 / 5
8,130
678
6,021
13,587
7,328
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Anubis
15
1 / 5 / 7
8,008
667
15,939
11,310
6,594
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
BatNight_
Medusa
19
19 / 3 / 5
11,909
992
23,405
14,072
8,011
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Persephone
Dmoore272
Persephone
15
5 / 4 / 9
9,776
815
6,286
8,820
4,068
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Ganesha
LtDobby2879
Ganesha
16
0 / 3 / 25
9,095
758
9,162
12,934
8,938
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

15
0 / 2 / 23
9,645
804
8,035
19,818
14,486
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Sun Wukong
d-iabLOFan
Sun Wukong
18
5 / 1 / 19
10,347
862
9,278
21,571
16,596
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Match Insights

Player Kills, Deaths, and Assists

40
Kill Participation
110
14
Kills
29
29
Deaths
13
26
Assists
81
Player
Kills
Deaths
Assists
KDA
W
Medusa
BatNight_
Medusa
19
3
5
7.17
W
Persephone
Dmoore272
Persephone
5
4
9
2.38
L
Sun Wukong
I KnoW Ren
Sun Wukong
5
5
2
1.2
W
Ganesha
LtDobby2879
Ganesha
0
3
25
4.17
L
Tiamat
3
4
8
1.75
L
Hou Yi
2
8
4
0.5
W
0
2
23
5.75
L
Fenrir
3
7
5
0.79
L
Anubis
1
5
7
0.9
W
Sun Wukong
d-iabLOFan
Sun Wukong
5
1
19
14.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

52,991
Damage
56,166
64,494
Taken
77,215
39,870
Mitigated
52,099
13,926
Healing
37,431
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Medusa
BatNight_
Medusa
23,405
13,711
886
4,918
14,072
8,011
3,504
7,240
6,832
0
43,970
W
Persephone
Dmoore272
Persephone
6,286
1,382
926
972
8,820
4,068
2,085
1,514
7,183
12,883
0
L
Sun Wukong
I KnoW Ren
Sun Wukong
8,612
2,188
403
4,701
17,730
12,270
0
5,871
11,859
0
18,865
W
Ganesha
LtDobby2879
Ganesha
9,162
540
2,032
2,893
12,934
8,938
86
6,250
6,684
18,080
0
L
Tiamat
15,716
954
1,633
2,835
10,636
8,952
0
4,026
6,610
30,301
0
L
Hou Yi
6,703
3,525
77
0
11,231
4,726
0
4,983
6,248
0
10,243
W
8,035
797
2,181
9,362
19,818
14,486
267
7,463
12,355
17,008
0
L
Fenrir
6,021
1,805
429
964
13,587
7,328
92
6,003
7,584
76
8,335
L
Anubis
15,939
491
110
2,774
11,310
6,594
0
2,600
8,710
29,317
0
W
Sun Wukong
d-iabLOFan
Sun Wukong
9,278
751
1,491
11,770
21,571
16,596
762
9,238
12,333
0
23,352

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,498
Gold Earned
50,772
106
Minions Killed
104
0
Camps Cleared
0
909,840
Distance Traveled
1,063,853
5
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Medusa
11,909
992
39
3
0
212,878
2
W
Persephone
9,776
815
16
1
0
163,974
0
L
Sun Wukong
8,939
745
23
2
0
196,006
1
W
Ganesha
9,095
758
0
0
0
202,882
0
L
Tiamat
9,051
754
28
2
0
202,310
0
L
Hou Yi
7,370
614
3
0
0
134,634
3
W
Khepri
9,645
804
26
2
0
234,570
1
L
Fenrir
8,130
678
11
1
0
206,344
1
L
Anubis
8,008
667
41
3
0
170,546
0
W
Sun Wukong
10,347
862
23
2
0
249,549
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role