Player Matchup

Cabrakan
Cabrakan
 
Cabrakan
Level 154
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Ares
Ares
DaleFate
Ares
Level 28
God Stats
2W - 1L
1,522 SR
Queue Stats
25W - 31L
1,445 Elo+
Party 3
Zeus
Zeus
DrLastrange
Zeus
Level 105
God Stats
12W - 3L
1,690 SR
Queue Stats
159W - 136L
1,527 Elo+
Party 1
Cthulhu
Cthulhu
KaleK1ng
Cthulhu
Level 60
God Stats
1W - 1L
1,321 SR
Queue Stats
50W - 56L
1,509 Elo+
Party 1
Ullr
Ullr
bigolbigol
Ullr
Level 21
God Stats
1W - 0L
1,500 SR
Queue Stats
25W - 14L
1,568 Elo+
Party 1
Team Averages
Level 74
1,507 SR
1,510 Elo+

VS

Team Averages
Level 122
1,656 SR
1,475 Elo+
Osiris
Osiris
GettingCoffee
Osiris
Level 126
God Stats
0W - 1L
1,500 SR
Queue Stats
128W - 124L
1,436 Elo+
Party 2
Ares
Ares
LeviTheIcyBear
Ares
Level 29
God Stats
0W - 1L
1,758 SR
Queue Stats
38W - 32L
1,493 Elo+
Party 2
Hades
Hades
OmgLumie
Hades
Level 149
God Stats
1W - 1L
1,500 SR
Queue Stats
126W - 104L
1,481 Elo+
Party 2
Tiamat
Tiamat
RN-Jeebus
Tiamat
Level 156
God Stats
2W - 1L
1,838 SR
Queue Stats
104W - 87L
1,487 Elo+
Party 2
Atlas
Atlas
RollThatCritical
Atlas
Level 151
God Stats
2W - 4L
1,685 SR
Queue Stats
151W - 130L
1,476 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cabrakan
 
Cabrakan
9
2 / 2 / 5
6,271
1,254
2,273
4,841
4,838
Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Ares
10
0 / 1 / 7
6,099
1,220
999
4,013
3,168
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

11
2 / 1 / 5
6,324
1,265
7,104
2,367
1,060
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Cthulhu
KaleK1ng
Cthulhu
11
2 / 1 / 4
6,263
1,253
2,400
3,544
3,949
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Magic Focus

Magic Focus

+20
Magical Power

11
1 / 1 / 4
6,159
1,232
2,742
3,639
1,762
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
7
0 / 2 / 0
4,455
891
1,261
3,471
3,264
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

10
0 / 2 / 2
4,968
994
1,162
5,578
5,209
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Hades
OmgLumie
Hades
6
0 / 1 / 0
4,453
891
1,267
1,867
1,948
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Tiamat
RN-Jeebus
Tiamat
8
0 / 0 / 1
4,629
926
1,203
2,846
2,513
Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

7
1 / 2 / 0
4,761
952
2,458
4,576
2,659
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
4
7
Kills
1
6
Deaths
7
25
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Cabrakan
 
Cabrakan
2
2
5
2.25
W
Ares
0
1
7
3.5
W
2
1
5
4.5
L
0
2
0
0
W
Cthulhu
KaleK1ng
Cthulhu
2
1
4
4
L
0
2
2
0.5
L
Hades
OmgLumie
Hades
0
1
0
0
L
Tiamat
RN-Jeebus
Tiamat
0
0
1
0.5
L
1
2
0
0.5
W
1
1
4
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,518
Damage
7,351
18,404
Taken
18,338
14,777
Mitigated
15,593
4,758
Healing
3,989
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cabrakan
 
Cabrakan
2,273
192
425
732
4,841
4,838
519
2,201
2,640
2,553
0
W
Ares
999
161
372
785
4,013
3,168
1,086
1,339
2,674
2,233
0
W
7,104
683
127
427
2,367
1,060
2,318
383
1,984
16,417
0
L
1,261
298
490
186
3,471
3,264
0
1,958
1,484
0
3,748
W
Cthulhu
KaleK1ng
Cthulhu
2,400
141
135
406
3,544
3,949
660
1,402
2,142
6,743
0
L
1,162
84
0
651
5,578
5,209
0
4,042
1,432
2,812
0
L
Hades
OmgLumie
Hades
1,267
117
634
279
1,867
1,948
0
1,412
430
1,944
0
L
Tiamat
RN-Jeebus
Tiamat
1,203
75
229
578
2,846
2,513
0
2,245
601
3,567
0
L
2,458
803
350
592
4,576
2,659
0
2,904
1,615
4,689
0
W
2,742
1,040
902
447
3,639
1,762
2,349
765
2,874
0
8,680

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,116
Gold Earned
23,266
48
Minions Killed
18
0
Camps Cleared
0
502,839
Distance Traveled
318,283
0
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cabrakan
6,271
1,254
1
0
0
93,194
0
W
Ares
6,099
1,220
4
1
0
107,095
0
W
Zeus
6,324
1,265
18
4
0
102,288
0
L
Osiris
4,455
891
1
0
0
68,565
0
W
Cthulhu
6,263
1,253
8
2
0
112,692
0
L
Ares
4,968
994
5
1
0
85,871
2
L
Hades
4,453
891
2
0
0
36,188
1
L
Tiamat
4,629
926
5
1
0
71,045
0
L
Atlas
4,761
952
5
1
0
56,614
0
W
Ullr
6,159
1,232
17
3
0
87,570
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role