Player Matchup

Olorun
Olorun
DuragDemon
Olorun
Level 18
God Stats
1W - 0L
1,500 SR
Queue Stats
38W - 17L
1,917 Elo+
Party 1
Janus
Janus
HazardousOOF
Janus
Level 105
God Stats
27W - 14L
1,583 SR
Queue Stats
305W - 257L
1,675 Elo+
Party 1
Artemis
Artemis
MichaelMonkey
Artemis
Level 143
God Stats
2W - 1L
1,588 SR
Queue Stats
154W - 145L
1,525 Elo+
Party 1
Hercules
Hercules
PPeePuncher
Hercules
Level 16
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 2L
1,554 Elo+
Party 1
Morgan Le Fay
Morgan Le Fay
Ventí
Morgan Le Fay
Level 148
God Stats
9W - 12L
1,524 SR
Queue Stats
517W - 450L
1,684 Elo+
Party 1
Team Averages
Level 86
1,539 SR
1,671 Elo+

VS

Team Averages
Level 83
1,322 SR
1,503 Elo+
Heimdallr
Heimdallr
DarkHikarii
Heimdallr
Level 107
God Stats
7W - 8L
1,466 SR
Queue Stats
211W - 208L
1,472 Elo+
Party 2
Horus
Horus
FireLordZeus1
Horus
Level 98
God Stats
1W - 7L
1,129 SR
Queue Stats
243W - 259L
1,436 Elo+
Solo
Janus
Janus
MrBeastBurger
Janus
Level 28
God Stats
6W - 3L
1,318 SR
Queue Stats
214W - 184L
1,622 Elo+
Party 3
Scylla
Scylla
Soduma
Scylla
Level 39
God Stats
1W - 10L
1,198 SR
Queue Stats
156W - 190L
1,482 Elo+
Party 2
Freya
Freya
TheFemBoyBandit
Freya
Level 145
God Stats
0W - 2L
1,500 SR
Queue Stats
183W - 176L
1,503 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Olorun
DuragDemon
Olorun
15
8 / 2 / 3
10,003
667
14,043
9,702
5,300
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

14
3 / 0 / 5
8,311
554
6,099
5,051
1,892
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Artemis
13
2 / 1 / 6
8,228
549
7,269
9,304
3,390
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Hercules
PPeePuncher
Hercules
13
3 / 2 / 2
8,195
546
5,725
11,745
8,851
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Morgan Le Fay
Ventí
Morgan Le Fay
13
6 / 1 / 8
8,855
590
10,215
11,469
9,310
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
DarkHikarii
Heimdallr
10
2 / 3 / 0
6,318
421
6,034
14,080
6,259
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

8
0 / 7 / 2
5,771
385
3,052
13,428
7,672
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

11
2 / 5 / 0
6,898
460
6,383
12,365
4,089
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Scylla
Soduma
Scylla
10
1 / 2 / 0
5,866
391
1,129
7,205
2,653
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

12
1 / 5 / 1
6,835
456
3,717
11,794
4,474
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Match Insights

Player Kills, Deaths, and Assists

46
Kill Participation
9
22
Kills
6
6
Deaths
22
24
Assists
3
Player
Kills
Deaths
Assists
KDA
L
Heimdallr
DarkHikarii
Heimdallr
2
3
0
0.67
W
Olorun
DuragDemon
Olorun
8
2
3
4.75
L
0
7
2
0.14
W
3
0
5
5.5
W
Artemis
2
1
6
5
L
2
5
0
0.4
W
Hercules
PPeePuncher
Hercules
3
2
2
2
L
Scylla
Soduma
Scylla
1
2
0
0.5
L
1
5
1
0.3
W
Morgan Le Fay
Ventí
Morgan Le Fay
6
1
8
10

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

43,351
Damage
20,315
47,271
Taken
58,872
28,743
Mitigated
25,147
17,702
Healing
13,997
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Heimdallr
DarkHikarii
Heimdallr
6,034
3,117
153
3,771
14,080
6,259
0
4,906
9,122
0
34,661
W
Olorun
DuragDemon
Olorun
14,043
6,058
432
4,424
9,702
5,300
2,917
5,244
4,458
76,963
8,438
L
3,052
2,014
766
1,375
13,428
7,672
0
7,036
6,340
0
14,743
W
6,099
910
0
1,504
5,051
1,892
0
1,261
3,790
65,617
0
W
Artemis
7,269
3,712
0
4,565
9,304
3,390
50
946
8,358
0
55,126
L
6,383
714
0
2,855
12,365
4,089
0
5,724
6,535
47,953
0
W
Hercules
PPeePuncher
Hercules
5,725
1,659
0
4,348
11,745
8,851
25
1,815
9,930
0
47,773
L
Scylla
Soduma
Scylla
1,129
138
0
1,460
7,205
2,653
0
3,673
3,434
30,208
0
L
3,717
1,038
0
3,617
11,794
4,474
0
7,084
4,668
38,849
0
W
Morgan Le Fay
Ventí
Morgan Le Fay
10,215
1,625
0
2,429
11,469
9,310
16
1,963
9,506
44,587
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,592
Gold Earned
31,688
485
Minions Killed
251
0
Camps Cleared
0
1,479,559
Distance Traveled
1,244,501
16
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Heimdallr
6,318
421
49
3
0
247,856
0
W
Olorun
10,003
667
125
8
0
252,027
1
L
Horus
5,771
385
16
1
0
261,993
9
W
Janus
8,311
554
103
7
0
324,747
5
W
Artemis
8,228
549
93
6
0
264,617
5
L
Janus
6,898
460
85
6
0
292,779
1
W
Hercules
8,195
546
103
7
0
347,776
1
L
Scylla
5,866
391
49
3
0
208,997
2
L
Freya
6,835
456
52
3
0
232,876
1
W
Morgan Le Fay
8,855
590
61
4
0
290,392
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role