Player Matchup

King Arthur
King Arthur
Benton1c
King Arthur
Level 86
God Stats
3W - 0L
1,285 SR
Queue Stats
92W - 100L
1,611 Elo+
Party 1
Neith
Neith
CowboyRocketman
Neith
Level 17
God Stats
51W - 10L
1,796 SR
Queue Stats
120W - 29L
1,784 Elo+
Party 1
Cliodhna
Cliodhna
JamaicanJenkins
Cliodhna
Level 84
God Stats
10W - 14L
1,512 SR
Queue Stats
266W - 203L
1,664 Elo+
Party 1
Horus
Horus
jjason626
Horus
Level 106
God Stats
33W - 19L
1,683 SR
Queue Stats
235W - 204L
1,691 Elo+
Party 1
Skadi
Skadi
solgriz
Skadi
Level 134
God Stats
12W - 5L
1,914 SR
Queue Stats
331W - 277L
1,658 Elo+
Party 1
Team Averages
Level 85
1,638 SR
1,682 Elo+

VS

Team Averages
Level 72
1,429 SR
1,428 Elo+
Sobek
Sobek
Accupace
Sobek
Level 142
God Stats
1W - 4L
1,376 SR
Queue Stats
200W - 209L
1,524 Elo+
Party 2
Skadi
Skadi
ImAmazinglyPause
Skadi
Level 117
God Stats
1W - 4L
1,405 SR
Queue Stats
8W - 13L
1,416 Elo+
Party 2
Chronos
Chronos
K1NG_PROJECTX
Chronos
Level 41
God Stats
1W - 2L
1,500 SR
Queue Stats
66W - 94L
1,343 Elo+
Solo
Cthulhu
Cthulhu
OrcaDorka
Cthulhu
Level 17
God Stats
2W - 1L
1,628 SR
Queue Stats
8W - 10L
1,429 Elo+
Party 2
Kukulkan
Kukulkan
ninjaSPARTANass
Kukulkan
Level 41
God Stats
1W - 4L
1,236 SR
Queue Stats
86W - 114L
1,426 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
Benton1c
King Arthur
20
4 / 3 / 3
14,351
552
24,757
30,863
36,648
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

19
0 / 1 / 4
12,552
483
5,158
10,208
5,179
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Cliodhna
20
4 / 2 / 2
13,535
521
14,230
24,082
12,172
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Horus
jjason626
Horus
20
3 / 0 / 12
14,183
546
8,076
29,245
40,329
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Breastplate

Breastplate

+20
Physical Protection

Skadi
solgriz
Skadi
20
12 / 0 / 5
15,944
613
32,329
19,794
11,344
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sobek
Accupace
Sobek
17
0 / 4 / 0
10,350
398
9,074
27,109
28,153
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

18
2 / 5 / 0
11,630
447
11,527
15,981
6,215
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Chronos
18
2 / 5 / 1
11,801
454
12,970
28,470
25,063
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Cthulhu
OrcaDorka
Cthulhu
15
2 / 2 / 0
9,261
356
14,138
19,940
28,965
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Kukulkan
15
0 / 7 / 0
10,073
387
6,441
17,643
7,212
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

49
Kill Participation
7
23
Kills
6
6
Deaths
23
26
Assists
1
Player
Kills
Deaths
Assists
KDA
L
Sobek
Accupace
Sobek
0
4
0
0
W
King Arthur
Benton1c
King Arthur
4
3
3
1.83
W
0
1
4
2
L
2
5
0
0.4
W
Cliodhna
4
2
2
2.5
L
Chronos
2
5
1
0.5
L
Cthulhu
OrcaDorka
Cthulhu
2
2
0
1
W
Horus
jjason626
Horus
3
0
12
9
L
Kukulkan
0
7
0
0
W
Skadi
solgriz
Skadi
12
0
5
14.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

84,550
Damage
54,150
114,192
Taken
109,143
105,672
Mitigated
95,608
56,242
Healing
25,387
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sobek
Accupace
Sobek
9,074
557
0
10,660
27,109
28,153
58
0
27,109
77,596
16,621
W
King Arthur
Benton1c
King Arthur
24,757
636
0
9,797
30,863
36,648
1,742
13,096
16,942
0
113,211
W
5,158
892
0
5,549
10,208
5,179
2,389
2,130
7,982
0
103,016
L
11,527
5,946
0
1,324
15,981
6,215
930
0
15,981
0
99,622
W
Cliodhna
14,230
1,148
0
12,394
24,082
12,172
2,621
6,976
16,829
0
129,185
L
Chronos
12,970
3,939
0
8,411
28,470
25,063
270
0
28,470
91,946
0
L
Cthulhu
OrcaDorka
Cthulhu
14,138
728
1,008
2,489
19,940
28,965
0
0
19,940
45,370
0
W
Horus
jjason626
Horus
8,076
4,062
9,727
16,929
29,245
40,329
1,208
11,153
17,407
0
44,079
L
Kukulkan
6,441
112
0
1,495
17,643
7,212
0
0
17,643
82,794
0
W
Skadi
solgriz
Skadi
32,329
14,102
0
1,846
19,794
11,344
5,682
8,673
10,805
0
200,167

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

70,565
Gold Earned
53,115
778
Minions Killed
693
0
Camps Cleared
0
2,514,939
Distance Traveled
2,187,999
22
Wards Purchased
25
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sobek
10,350
398
124
5
0
485,595
10
W
King Arthur
14,351
552
160
6
0
512,615
5
W
Neith
12,552
483
151
6
0
418,515
1
L
Skadi
11,630
447
157
6
0
418,290
3
W
Cliodhna
13,535
521
165
6
0
575,401
1
L
Chronos
11,801
454
173
7
0
406,850
0
L
Cthulhu
9,261
356
60
2
0
486,370
4
W
Horus
14,183
546
54
2
0
514,564
10
L
Kukulkan
10,073
387
179
7
0
390,894
8
W
Skadi
15,944
613
248
10
0
493,844
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role