Player Matchup

Chaac
Chaac
BudKnightStl
Chaac
Level 109
God Stats
27W - 16L
1,557 SR
Queue Stats
208W - 186L
1,537 Elo+
Party 1
Achilles
Achilles
Dj_LilDonger
Achilles
Level 118
God Stats
1W - 0L
1,500 SR
Queue Stats
110W - 88L
1,578 Elo+
Party 1
Chiron
Chiron
Dr_Whoever_
Chiron
Level 146
God Stats
2W - 1L
1,691 SR
Queue Stats
295W - 244L
1,547 Elo+
Party 1
Zeus
Zeus
YungDiabeto
Zeus
Level 129
God Stats
6W - 2L
1,510 SR
Queue Stats
246W - 218L
1,538 Elo+
Party 1
Bacchus
Bacchus
ltsKyle-
Bacchus
Level 25
God Stats
68W - 73L
1,485 SR
Queue Stats
182W - 184L
1,419 Elo+
Party 1
Team Averages
Level 105
1,549 SR
1,524 Elo+

VS

Team Averages
Level 110
1,590 SR
1,421 Elo+
Neith
Neith
NOTSpookboi
Neith
Level 4
God Stats
0W - 3L
1,293 SR
Queue Stats
3W - 13L
1,133 Elo+
Party 2
Arachne
Arachne
SWindsong
Arachne
Level 156
God Stats
0W - 1L
1,529 SR
Queue Stats
9W - 10L
1,561 Elo+
Party 3
Khepri
Khepri
Stoeglets Pizza
Khepri
Level 149
God Stats
3W - 4L
1,631 SR
Queue Stats
75W - 87L
1,491 Elo+
Party 2
Zhong Kui
Zhong Kui
Sublockdown
Zhong Kui
Level 105
God Stats
2W - 2L
1,617 SR
Queue Stats
30W - 25L
1,595 Elo+
Solo
Mulan
Mulan
Ulquiorra217
Mulan
Level 134
God Stats
1W - 1L
1,880 SR
Queue Stats
25W - 25L
1,325 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
0 / 2 / 4
5,932
742
5,480
7,467
5,340
Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Achilles
Dj_LilDonger
Achilles
12
3 / 2 / 1
6,289
786
4,965
8,387
5,595
Chiron
13
3 / 0 / 1
6,773
847
6,367
5,791
2,502
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

13
0 / 1 / 5
6,238
780
6,187
4,382
1,854
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Bacchus
ltsKyle-
Bacchus
12
1 / 0 / 2
6,217
777
1,451
2,587
2,484
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
1 / 1 / 0
5,959
745
1,550
4,231
1,767
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Arachne
SWindsong
Arachne
8
0 / 0 / 0
5,007
626
0
0
0
12
0 / 0 / 4
6,120
765
2,966
5,990
6,486
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Zhong Kui
Sublockdown
Zhong Kui
12
1 / 3 / 3
6,278
785
6,788
8,408
5,671
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

12
3 / 3 / 2
6,606
826
8,799
9,324
4,884
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
14
7
Kills
5
5
Deaths
7
13
Assists
9
Player
Kills
Deaths
Assists
KDA
W
0
2
4
1
W
Achilles
Dj_LilDonger
Achilles
3
2
1
1.75
W
Chiron
3
0
1
3.5
L
1
1
0
1
L
Arachne
SWindsong
Arachne
0
0
0
0
L
0
0
4
2
L
Zhong Kui
Sublockdown
Zhong Kui
1
3
3
0.83
L
3
3
2
1.33
W
0
1
5
2.5
W
Bacchus
ltsKyle-
Bacchus
1
0
2
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,450
Damage
20,103
28,614
Taken
27,953
17,775
Mitigated
18,808
5,675
Healing
3,900
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
5,480
774
0
1,510
7,467
5,340
273
2,913
4,554
0
15,116
W
Achilles
Dj_LilDonger
Achilles
4,965
872
0
574
8,387
5,595
194
2,828
5,559
0
10,814
W
Chiron
6,367
3,330
543
2,121
5,791
2,502
1,019
1,205
4,586
0
27,740
L
1,550
403
0
432
4,231
1,767
0
337
3,894
0
13,148
L
Arachne
SWindsong
Arachne
0
0
0
0
0
0
0
0
0
0
0
L
2,966
134
0
1,140
5,990
6,486
0
2,143
3,847
12,517
0
L
Zhong Kui
Sublockdown
Zhong Kui
6,788
660
0
1,367
8,408
5,671
0
3,205
5,203
27,163
0
L
8,799
2,002
0
961
9,324
4,884
0
1,953
7,371
0
18,149
W
6,187
965
0
624
4,382
1,854
465
2,150
2,232
25,818
0
W
Bacchus
ltsKyle-
Bacchus
1,451
0
0
303
2,587
2,484
0
658
1,929
3,360
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,449
Gold Earned
29,970
144
Minions Killed
122
0
Camps Cleared
0
857,971
Distance Traveled
616,749
0
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chaac
5,932
742
27
3
0
186,701
0
W
Achilles
6,289
786
15
2
0
166,876
0
W
Chiron
6,773
847
59
7
0
157,735
0
L
Neith
5,959
745
36
5
0
127,441
0
L
Arachne
5,007
626
0
0
0
0
0
L
Khepri
6,120
765
19
2
0
175,975
1
L
Zhong Kui
6,278
785
44
6
0
141,419
0
L
Mulan
6,606
826
23
3
0
171,914
2
W
Zeus
6,238
780
37
5
0
149,699
0
W
Bacchus
6,217
777
6
1
0
196,960
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role