Player Matchup

Nu Wa
Nu Wa
Noldorane
Nu Wa
Level 25
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 4L
1,500 Elo+
Party 2
Chaac
Chaac
VailedVolcano79
Chaac
Level 124
God Stats
228W - 237L
1,547 SR
Queue Stats
372W - 370L
1,538 Elo+
Solo
Jing Wei
Jing Wei
Zacharadus
Jing Wei
Level 106
God Stats
3W - 2L
1,670 SR
Queue Stats
91W - 71L
1,713 Elo+
Party 2
Team Averages
Level 85
1,572 SR
1,583 Elo+

VS

Team Averages
Level 97
1,643 SR
1,642 Elo+
Zhong Kui
Zhong Kui
Master8laze
Zhong Kui
Level 149
God Stats
28W - 13L
1,736 SR
Queue Stats
455W - 319L
1,576 Elo+
Party 1
Fafnir
Fafnir
Part4BestPart
Fafnir
Level 126
God Stats
34W - 16L
1,556 SR
Queue Stats
406W - 275L
1,644 Elo+
Party 1
Skadi
Skadi
SlappyClap
Skadi
Level 17
God Stats
12W - 4L
1,638 SR
Queue Stats
29W - 11L
1,707 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
Noldorane
Nu Wa
16
2 / 6 / 6
12,622
601
11,288
13,390
4,222
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

17
3 / 7 / 6
12,917
615
19,043
31,100
26,673
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Jing Wei
Zacharadus
Jing Wei
20
4 / 3 / 4
14,921
711
23,502
21,891
9,413
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zhong Kui
Master8laze
Zhong Kui
17
2 / 5 / 8
13,089
623
16,110
23,741
15,983
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

19
2 / 0 / 14
14,271
680
8,204
20,063
38,733
Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Skadi
20
12 / 4 / 4
15,306
729
27,354
20,879
8,820
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
42
9
Kills
16
16
Deaths
9
16
Assists
26
Player
Kills
Deaths
Assists
KDA
W
Zhong Kui
Master8laze
Zhong Kui
2
5
8
1.2
L
Nu Wa
Noldorane
Nu Wa
2
6
6
0.83
W
2
0
14
9
W
Skadi
12
4
4
3.5
L
3
7
6
0.86
L
Jing Wei
Zacharadus
Jing Wei
4
3
4
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

53,833
Damage
51,668
66,381
Taken
64,683
40,308
Mitigated
63,536
15,122
Healing
15,922
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Zhong Kui
Master8laze
Zhong Kui
16,110
773
0
4,354
23,741
15,983
564
3,435
20,306
63,835
0
L
Nu Wa
Noldorane
Nu Wa
11,288
2,952
0
565
13,390
4,222
152
4,065
9,325
35,405
0
W
8,204
2,110
1,079
4,695
20,063
38,733
252
3,778
16,285
35,482
0
W
Skadi
27,354
15,584
0
5,794
20,879
8,820
2,093
4,395
16,484
0
80,050
L
19,043
3,710
0
8,126
31,100
26,673
349
8,588
22,512
0
59,342
L
Jing Wei
Zacharadus
Jing Wei
23,502
18,024
0
6,431
21,891
9,413
2,080
11,997
9,894
0
98,428

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,460
Gold Earned
42,666
239
Minions Killed
251
12
Camps Cleared
4
1,090,486
Distance Traveled
1,074,336
10
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Zhong Kui
13,089
623
103
5
1
358,550
4
L
Nu Wa
12,622
601
31
1
2
322,933
0
W
Fafnir
14,271
680
42
2
1
383,586
0
W
Skadi
15,306
729
106
5
2
332,200
4
L
Chaac
12,917
615
56
3
4
362,308
7
L
Jing Wei
14,921
711
152
7
6
405,245
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role