Player Matchup

Athena
Athena
Anarchy1573
Athena
Level 109
God Stats
6W - 6L
1,546 SR
Queue Stats
134W - 135L
1,368 Elo+
Solo
Neith
Neith
BalloonMouse26
Neith
Level 86
God Stats
7W - 5L
1,431 SR
Queue Stats
91W - 103L
1,485 Elo+
Solo
Ra
Ra
LokiMakesMeCry
Ra
Level 38
God Stats
2W - 2L
1,526 SR
Queue Stats
74W - 64L
1,508 Elo+
Solo
Tsukuyomi
Tsukuyomi
Trejxy
Tsukuyomi
Level 69
God Stats
11W - 11L
1,555 SR
Queue Stats
447W - 478L
1,410 Elo+
Solo
Loki
Loki
xRANGERx10
Loki
Level 125
God Stats
0W - 1L
1,849 SR
Queue Stats
69W - 57L
1,494 Elo+
Solo
Team Averages
Level 85
1,581 SR
1,453 Elo+

VS

Team Averages
Level 85
1,542 SR
1,463 Elo+
Jormungandr
Jormungandr
DaBandOfYeet
Jormungandr
Level 46
God Stats
1W - 2L
1,500 SR
Queue Stats
174W - 186L
1,426 Elo+
Solo
Thanatos
Thanatos
DuckyDDonny
Thanatos
Level 79
God Stats
13W - 13L
1,574 SR
Queue Stats
338W - 327L
1,480 Elo+
Solo
Susano
Susano
StephTalk
Susano
Level 39
God Stats
4W - 6L
1,500 SR
Queue Stats
134W - 130L
1,493 Elo+
Solo
Ah Puch
Ah Puch
Yeet The Not Cs
Ah Puch
Level 148
God Stats
1W - 0L
1,739 SR
Queue Stats
37W - 45L
1,502 Elo+
Solo
Rama
Rama
xSlash5x
Rama
Level 115
God Stats
16W - 27L
1,398 SR
Queue Stats
578W - 606L
1,416 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Athena
11
1 / 1 / 3
7,583
421
5,378
11,348
10,306
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

11
0 / 6 / 2
7,357
409
7,335
11,949
3,550
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

15
2 / 1 / 2
9,462
526
7,967
8,688
3,751
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Tsukuyomi
Trejxy
Tsukuyomi
13
1 / 7 / 0
8,116
451
9,386
18,840
8,202
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

14
3 / 6 / 3
8,451
470
7,661
17,227
6,951
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
DaBandOfYeet
Jormungandr
14
3 / 1 / 6
8,914
495
7,067
11,496
10,152
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Thanatos
DuckyDDonny
Thanatos
15
6 / 4 / 5
9,503
528
12,881
15,590
8,305
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Susano
StephTalk
Susano
16
3 / 0 / 4
9,645
536
12,461
14,383
9,399
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Breastplate

Breastplate

+20
Physical Protection

14
0 / 2 / 3
8,733
485
7,310
10,925
5,535
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Magic Focus

Magic Focus

+20
Magical Power

Rama
18
9 / 0 / 0
10,922
607
9,819
11,947
5,362
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
39
7
Kills
21
21
Deaths
7
10
Assists
18
Player
Kills
Deaths
Assists
KDA
L
Athena
1
1
3
2.5
L
0
6
2
0.17
W
Jormungandr
DaBandOfYeet
Jormungandr
3
1
6
6
W
Thanatos
DuckyDDonny
Thanatos
6
4
5
2.13
L
2
1
2
3
W
Susano
StephTalk
Susano
3
0
4
5
L
Tsukuyomi
Trejxy
Tsukuyomi
1
7
0
0.14
W
0
2
3
0.75
L
3
6
3
0.75
W
Rama
9
0
0
9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,727
Damage
49,538
68,052
Taken
64,341
32,760
Mitigated
38,753
16,426
Healing
34,098
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Athena
5,378
910
0
1,364
11,348
10,306
0
5,073
6,275
21,736
0
L
7,335
2,269
0
3,503
11,949
3,550
0
1,349
10,600
0
56,748
W
Jormungandr
DaBandOfYeet
Jormungandr
7,067
2,415
470
3,003
11,496
10,152
0
4,881
6,615
37,375
0
W
Thanatos
DuckyDDonny
Thanatos
12,881
3,866
0
13,886
15,590
8,305
0
2,545
13,045
0
65,654
L
7,967
1,086
657
3,659
8,688
3,751
336
3,719
4,969
85,895
0
W
Susano
StephTalk
Susano
12,461
1,634
0
7,577
14,383
9,399
132
526
13,857
0
79,088
L
Tsukuyomi
Trejxy
Tsukuyomi
9,386
2,027
0
1,989
18,840
8,202
0
1,419
17,421
0
67,093
W
7,310
455
140
2,833
10,925
5,535
87
3,898
7,027
72,823
0
L
7,661
1,154
0
5,254
17,227
6,951
0
2,817
14,410
0
59,517
W
Rama
9,819
7,750
0
6,189
11,947
5,362
1,136
1,495
10,452
0
97,916

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,969
Gold Earned
47,717
470
Minions Killed
547
0
Camps Cleared
0
1,765,135
Distance Traveled
1,803,050
20
Wards Purchased
20
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Athena
7,583
421
32
2
0
419,588
4
L
Neith
7,357
409
80
4
0
301,230
0
W
Jormungandr
8,914
495
50
3
0
347,860
1
W
Thanatos
9,503
528
93
5
0
412,983
2
L
Ra
9,462
526
171
10
0
367,825
7
W
Susano
9,645
536
117
7
0
382,231
5
L
Tsukuyomi
8,116
451
91
5
0
317,230
2
W
Ah Puch
8,733
485
122
7
0
311,178
6
L
Loki
8,451
470
96
5
0
359,262
7
W
Rama
10,922
607
165
9
0
348,798
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role