Player Matchup

Discordia
Discordia
 
Discordia
Level 61
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Sun Wukong
Sun Wukong
BadKingGold7
Sun Wukong
Level 68
God Stats
18W - 17L
1,553 SR
Queue Stats
570W - 538L
1,575 Elo+
Party 2
Fenrir
Fenrir
CopyCatOrb735
Fenrir
Level 153
God Stats
20W - 17L
1,566 SR
Queue Stats
676W - 612L
1,599 Elo+
Party 2
Izanami
Izanami
Lizardfule
Izanami
Level 155
God Stats
3W - 3L
1,543 SR
Queue Stats
227W - 195L
1,618 Elo+
Party 3
Serqet
Serqet
ShakeŹ
Serqet
Level 46
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 3L
1,500 Elo+
Party 3
Team Averages
Level 97
1,532 SR
1,558 Elo+

VS

Team Averages
Level 30
1,679 SR
1,713 Elo+
Xbalanque
Xbalanque
Benzxhii
Xbalanque
Level 40
God Stats
1W - 0L
1,210 SR
Queue Stats
24W - 11L
1,679 Elo+
Party 1
Sylvanus
Sylvanus
GhostBoy23
Sylvanus
Level 28
God Stats
11W - 3L
1,820 SR
Queue Stats
13W - 6L
1,657 Elo+
Party 1
Bakasura
Bakasura
Ripname27
Bakasura
Level 29
God Stats
6W - 2L
1,747 SR
Queue Stats
35W - 19L
1,668 Elo+
Party 1
Nemesis
Nemesis
SHERIFFSHELLY
Nemesis
Level 27
God Stats
9W - 3L
1,705 SR
Queue Stats
36W - 29L
1,657 Elo+
Party 1
Ullr
Ullr
Thebigchief44
Ullr
Level 25
God Stats
8W - 6L
1,914 SR
Queue Stats
26W - 34L
1,904 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
 
Discordia
11
2 / 2 / 2
6,580
506
7,669
6,131
1,866
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Sun Wukong
BadKingGold7
Sun Wukong
12
1 / 1 / 2
6,962
536
4,403
8,629
5,940
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

11
5 / 3 / 3
7,155
550
5,672
8,609
3,286
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

Izanami
Lizardfule
Izanami
13
2 / 1 / 1
7,230
556
6,609
7,923
2,739
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Serqet
ShakeŹ
Serqet
10
0 / 1 / 3
5,520
425
5,207
9,424
4,954
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xbalanque
Benzxhii
Xbalanque
12
1 / 2 / 0
6,845
527
4,096
9,358
2,813
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Sylvanus
GhostBoy23
Sylvanus
10
1 / 2 / 3
6,611
509
5,284
11,195
6,198
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Bakasura
Ripname27
Bakasura
13
2 / 1 / 1
8,176
629
4,334
6,126
2,608
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Nemesis
11
0 / 3 / 4
6,830
525
2,847
10,491
3,898
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

10
4 / 2 / 1
6,795
523
7,904
10,414
3,792
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
17
10
Kills
8
8
Deaths
10
11
Assists
9
Player
Kills
Deaths
Assists
KDA
L
Discordia
 
Discordia
2
2
2
1.5
L
Sun Wukong
BadKingGold7
Sun Wukong
1
1
2
2
W
Xbalanque
Benzxhii
Xbalanque
1
2
0
0.5
L
5
3
3
2.17
W
Sylvanus
GhostBoy23
Sylvanus
1
2
3
1.25
L
Izanami
Lizardfule
Izanami
2
1
1
2.5
W
Bakasura
Ripname27
Bakasura
2
1
1
2.5
W
Nemesis
0
3
4
0.67
L
Serqet
ShakeŹ
Serqet
0
1
3
1.5
W
4
2
1
2.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,560
Damage
24,465
40,716
Taken
47,584
18,785
Mitigated
19,309
11,425
Healing
15,115
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Discordia
 
Discordia
7,669
641
0
1,000
6,131
1,866
0
727
5,404
51,318
0
L
Sun Wukong
BadKingGold7
Sun Wukong
4,403
522
0
2,859
8,629
5,940
0
564
7,540
0
47,186
W
Xbalanque
Benzxhii
Xbalanque
4,096
1,761
0
2,763
9,358
2,813
0
543
8,815
0
54,661
L
5,672
1,136
0
2,992
8,609
3,286
0
482
7,777
0
39,028
W
Sylvanus
GhostBoy23
Sylvanus
5,284
1,418
1,462
4,982
11,195
6,198
148
1,971
9,224
20,929
0
L
Izanami
Lizardfule
Izanami
6,609
4,742
0
2,484
7,923
2,739
714
1,166
6,757
0
71,388
W
Bakasura
Ripname27
Bakasura
4,334
3,036
0
1,871
6,126
2,608
0
0
6,126
0
46,584
W
Nemesis
2,847
938
0
1,582
10,491
3,898
0
1,581
8,910
0
47,209
L
Serqet
ShakeŹ
Serqet
5,207
983
180
1,910
9,424
4,954
0
2,345
7,079
0
20,009
W
7,904
2,869
0
2,455
10,414
3,792
482
3,574
6,273
0
34,001

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,447
Gold Earned
35,257
410
Minions Killed
385
0
Camps Cleared
0
1,281,565
Distance Traveled
1,292,227
13
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Discordia
6,580
506
83
6
0
250,659
4
L
Sun Wukong
6,962
536
99
8
0
233,728
0
W
Xbalanque
6,845
527
102
8
0
221,439
1
L
Fenrir
7,155
550
67
5
0
263,320
2
W
Sylvanus
6,611
509
20
2
0
236,157
4
L
Izanami
7,230
556
133
10
0
249,467
3
W
Bakasura
8,176
629
134
10
0
274,828
0
W
Nemesis
6,830
525
85
7
0
295,342
2
L
Serqet
5,520
425
28
2
0
284,391
4
W
Ullr
6,795
523
44
3
0
264,461
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role