Player Matchup

Hou Yi
Hou Yi
CeIlJr
Hou Yi
Level 108
God Stats
2W - 0L
1,500 SR
Queue Stats
100W - 80L
1,431 Elo+
Party 1
Ymir
Ymir
EegodClaps
Ymir
Level 68
God Stats
17W - 12L
1,438 SR
Queue Stats
21W - 23L
1,220 Elo+
Party 1
Horus
Horus
MikeyTopShottas
Horus
Level 59
God Stats
8W - 10L
1,284 SR
Queue Stats
70W - 64L
1,406 Elo+
Party 1
Cabrakan
Cabrakan
YRNHenok
Cabrakan
Level 86
God Stats
85W - 61L
1,457 SR
Queue Stats
105W - 85L
1,440 Elo+
Party 1
Da Ji
Da Ji
stroke-mehoff-
Da Ji
Level 28
God Stats
1W - 0L
1,500 SR
Queue Stats
85W - 66L
1,445 Elo+
Party 1
Team Averages
Level 70
1,436 SR
1,389 Elo+

VS

Team Averages
Level 61
1,519 SR
1,422 Elo+
Skadi
Skadi
 
Skadi
Level 102
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Thanatos
Thanatos
Hamx55
Thanatos
Level 120
God Stats
2W - 1L
1,659 SR
Queue Stats
15W - 18L
1,415 Elo+
Party 2
Poseidon
Poseidon
Legit Swagguh
Poseidon
Level 62
God Stats
153W - 171L
1,496 SR
Queue Stats
199W - 232L
1,418 Elo+
Solo
Cthulhu
Cthulhu
MercilousDean
Cthulhu
Level 4
God Stats
11W - 9L
1,688 SR
Queue Stats
37W - 50L
1,438 Elo+
Party 3
Chaac
Chaac
panthines23
Chaac
Level 17
God Stats
0W - 4L
1,253 SR
Queue Stats
5W - 11L
1,337 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hou Yi
CeIlJr
Hou Yi
17
14 / 3 / 2
11,202
533
18,576
13,094
5,841
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

12
0 / 2 / 14
8,530
406
6,321
14,412
14,698
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

17
5 / 1 / 10
10,551
502
16,515
14,909
15,337
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Cabrakan
YRNHenok
Cabrakan
16
7 / 0 / 14
10,791
514
14,685
15,687
13,286
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

15
5 / 2 / 14
9,893
471
10,668
13,995
6,456
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Skadi
 
Skadi
13
2 / 8 / 0
8,619
410
13,376
16,060
6,344
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Heavy Mace

Heavy Mace

+30
Physical Power

Thanatos
Hamx55
Thanatos
14
4 / 6 / 2
9,538
454
10,088
19,417
9,991
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Poseidon
Legit Swagguh
Poseidon
14
1 / 7 / 1
9,207
438
7,867
12,334
4,340
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Cthulhu
12
0 / 6 / 0
8,024
382
6,088
23,815
20,999
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

12
1 / 5 / 0
8,519
406
10,303
19,655
10,845
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Match Insights

Player Kills, Deaths, and Assists

85
Kill Participation
11
31
Kills
8
8
Deaths
32
54
Assists
3
Player
Kills
Deaths
Assists
KDA
L
Skadi
 
Skadi
2
8
0
0.25
W
Hou Yi
CeIlJr
Hou Yi
14
3
2
5
W
0
2
14
3.5
L
Thanatos
Hamx55
Thanatos
4
6
2
0.83
L
Poseidon
Legit Swagguh
Poseidon
1
7
1
0.21
L
Cthulhu
0
6
0
0
W
5
1
10
10
W
Cabrakan
YRNHenok
Cabrakan
7
0
14
14
L
1
5
0
0.2
W
5
2
14
6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

66,765
Damage
47,722
72,097
Taken
91,281
55,618
Mitigated
52,519
21,318
Healing
27,291
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Skadi
 
Skadi
13,376
4,619
0
1,274
16,060
6,344
982
4,999
10,967
0
69,795
W
Hou Yi
CeIlJr
Hou Yi
18,576
9,668
0
2,851
13,094
5,841
3,255
2,732
10,214
0
80,917
W
6,321
840
0
1,056
14,412
14,698
87
3,184
11,145
29,656
0
L
Thanatos
Hamx55
Thanatos
10,088
1,749
0
13,600
19,417
9,991
0
4,132
15,153
0
63,107
L
Poseidon
Legit Swagguh
Poseidon
7,867
882
0
2,940
12,334
4,340
2,198
2,575
9,667
69,528
0
L
Cthulhu
6,088
267
0
2,711
23,815
20,999
0
8,231
15,486
26,390
0
W
16,515
7,934
1,118
6,084
14,909
15,337
1,372
1,078
13,831
0
71,228
W
Cabrakan
YRNHenok
Cabrakan
14,685
571
171
6,702
15,687
13,286
356
3,505
12,132
63,110
0
L
10,303
2,788
0
6,766
19,655
10,845
182
1,069
17,919
0
49,739
W
10,668
2,258
0
3,336
13,995
6,456
139
3,110
10,712
0
54,541

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,967
Gold Earned
43,907
406
Minions Killed
432
0
Camps Cleared
0
1,964,684
Distance Traveled
1,652,104
12
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Skadi
8,619
410
91
4
0
321,867
3
W
Hou Yi
11,202
533
102
5
0
348,023
0
W
Ymir
8,530
406
28
1
0
366,086
2
L
Thanatos
9,538
454
91
4
0
394,927
1
L
Poseidon
9,207
438
121
6
0
316,218
0
L
Cthulhu
8,024
382
46
2
0
336,270
5
W
Horus
10,551
502
116
6
0
407,952
7
W
Cabrakan
10,791
514
86
4
0
401,392
3
L
Chaac
8,519
406
83
4
0
282,822
2
W
Da Ji
9,893
471
74
4
0
441,231
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role