Player Matchup

Fenrir
Fenrir
BorderlineBanana
Fenrir
Level 108
God Stats
1W - 1L
1,715 SR
Queue Stats
38W - 39L
1,455 Elo+
Party 1
Charybdis
Charybdis
LRipjuel
Charybdis
Level 99
God Stats
0W - 1L
1,777 SR
Queue Stats
14W - 23L
1,332 Elo+
Party 1
Ganesha
Ganesha
SixMillionElfs
Ganesha
Level 89
God Stats
10W - 12L
1,668 SR
Queue Stats
186W - 205L
1,464 Elo+
Party 1
Janus
Janus
SoundWavz
Janus
Level 62
God Stats
2W - 1L
1,571 SR
Queue Stats
11W - 14L
1,449 Elo+
Party 1
Baron Samedi
Baron Samedi
highimshawn
Baron Samedi
Level 89
God Stats
8W - 13L
1,295 SR
Queue Stats
278W - 294L
1,527 Elo+
Party 1
Team Averages
Level 89
1,605 SR
1,445 Elo+

VS

Team Averages
Level 120
1,436 SR
1,460 Elo+
Xbalanque
Xbalanque
 
Xbalanque
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Scylla
Scylla
HamothyTheGreat
Scylla
Level 121
God Stats
92W - 101L
1,525 SR
Queue Stats
527W - 555L
1,460 Elo+
Party 2
Chiron
Chiron
MalditaSéa
Chiron
Level 86
God Stats
1W - 3L
1,313 SR
Queue Stats
1W - 3L
1,313 Elo+
Solo
Pele
Pele
mestter
Pele
Level 118
God Stats
8W - 10L
1,412 SR
Queue Stats
320W - 293L
1,552 Elo+
Party 2
Danzaburou
Danzaburou
wcricket
Danzaburou
Level 116
God Stats
19W - 18L
1,433 SR
Queue Stats
169W - 166L
1,474 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
2 / 4 / 1
7,048
503
4,283
14,799
5,929
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charybdis
LRipjuel
Charybdis
8
0 / 6 / 0
5,336
381
1,789
9,147
2,354
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Short Bow

Short Bow

+15%
Attack Speed

9
0 / 3 / 3
6,069
434
1,895
13,023
10,059
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Janus
SoundWavz
Janus
11
1 / 3 / 1
6,556
468
8,123
8,017
2,633
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Baron Samedi
highimshawn
Baron Samedi
12
2 / 5 / 1
7,228
516
5,720
14,325
8,703
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xbalanque
 
Xbalanque
15
3 / 0 / 4
8,979
641
10,936
7,634
3,171
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

12
0 / 1 / 1
7,336
524
4,006
5,929
2,578
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Chiron
14
11 / 0 / 6
9,163
655
13,263
10,225
3,820
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heavy Mace

Heavy Mace

+30
Physical Power

Pele
mestter
Pele
13
2 / 3 / 4
7,969
569
5,918
12,006
4,958
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Danzaburou
wcricket
Danzaburou
14
5 / 1 / 6
9,240
660
9,057
7,990
3,461
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
42
5
Kills
21
21
Deaths
5
6
Assists
21
Player
Kills
Deaths
Assists
KDA
W
Xbalanque
 
Xbalanque
3
0
4
5
L
2
4
1
0.63
W
0
1
1
0.5
L
Charybdis
LRipjuel
Charybdis
0
6
0
0
W
Chiron
11
0
6
14
L
0
3
3
0.5
L
Janus
SoundWavz
Janus
1
3
1
0.5
L
Baron Samedi
highimshawn
Baron Samedi
2
5
1
0.5
W
Pele
mestter
Pele
2
3
4
1.33
W
Danzaburou
wcricket
Danzaburou
5
1
6
8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,810
Damage
43,180
59,311
Taken
43,784
29,678
Mitigated
17,988
14,839
Healing
12,652
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Xbalanque
 
Xbalanque
10,936
5,458
0
3,718
7,634
3,171
3,952
3,249
4,385
0
64,847
L
4,283
496
0
3,923
14,799
5,929
0
772
14,027
0
39,388
W
4,006
159
0
750
5,929
2,578
126
3,878
2,051
44,136
0
L
Charybdis
LRipjuel
Charybdis
1,789
1,088
0
1,504
9,147
2,354
0
0
9,147
0
25,386
W
Chiron
13,263
7,023
680
3,937
10,225
3,820
378
2,474
7,751
0
52,678
L
1,895
174
268
2,271
13,023
10,059
0
876
12,147
18,144
0
L
Janus
SoundWavz
Janus
8,123
583
0
1,574
8,017
2,633
0
2,358
5,659
56,010
0
L
Baron Samedi
highimshawn
Baron Samedi
5,720
583
211
5,088
14,325
8,703
0
0
14,325
45,999
0
W
Pele
mestter
Pele
5,918
2,039
0
1,622
12,006
4,958
0
4,587
7,419
0
54,413
W
Danzaburou
wcricket
Danzaburou
9,057
2,393
0
1,945
7,990
3,461
3,860
1,550
6,440
0
58,802

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,237
Gold Earned
42,687
307
Minions Killed
429
0
Camps Cleared
0
1,275,567
Distance Traveled
1,409,600
11
Wards Purchased
21
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Xbalanque
8,979
641
115
8
0
268,523
5
L
Fenrir
7,048
503
67
5
0
293,181
1
W
Scylla
7,336
524
74
5
0
275,556
4
L
Charybdis
5,336
381
50
4
0
176,746
3
W
Chiron
9,163
655
60
4
0
284,028
6
L
Ganesha
6,069
434
6
0
0
288,267
2
L
Janus
6,556
468
96
7
0
282,615
5
L
Baron Samedi
7,228
516
88
6
0
234,758
0
W
Pele
7,969
569
77
6
0
284,321
4
W
Danzaburou
9,240
660
103
7
0
297,172
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role