Player Matchup

Pele
Pele
 
Pele
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
CONR-_0
Morgan Le Fay
Level 148
God Stats
0W - 1L
1,500 SR
Queue Stats
11W - 7L
1,762 Elo+
Party 1
Sol
Sol
MFN13
Sol
Level 129
God Stats
0W - 1L
1,500 SR
Queue Stats
74W - 79L
1,619 Elo+
Party 1
Ra
Ra
iRa16kan
Ra
Level 155
God Stats
0W - 1L
1,604 SR
Queue Stats
20W - 17L
1,833 Elo+
Party 1
Neith
Neith
ii3zozz--
Neith
Level 123
God Stats
0W - 1L
1,500 SR
Queue Stats
70W - 68L
1,511 Elo+
Party 1
Team Averages
Level 143
1,521 SR
1,645 Elo+

VS

Team Averages
Level 123
1,499 SR
1,459 Elo+
Fafnir
Fafnir
 
Fafnir
Level 154
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hercules
Hercules
AnglerTom
Hercules
Level 37
God Stats
1W - 0L
1,500 SR
Queue Stats
14W - 31L
1,326 Elo+
Solo
Ravana
Ravana
Davyoscare1
Ravana
Level 154
God Stats
4W - 6L
1,282 SR
Queue Stats
220W - 253L
1,464 Elo+
Solo
Chaac
Chaac
HeBeau
Chaac
Level 136
God Stats
1W - 1L
1,540 SR
Queue Stats
5W - 4L
1,526 Elo+
Solo
Guan Yu
Guan Yu
I-Vindicta-I
Guan Yu
Level 134
God Stats
2W - 0L
1,673 SR
Queue Stats
314W - 325L
1,481 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Pele
 
Pele
16
4 / 9 / 10
10,358
740
22,571
20,971
12,824
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Morgan Le Fay
CONR-_0
Morgan Le Fay
17
4 / 5 / 13
9,842
703
21,150
19,485
9,873
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Sol
MFN13
Sol
16
4 / 5 / 11
9,835
703
21,376
20,480
7,987
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

19
5 / 6 / 10
10,891
778
11,825
21,624
25,024
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Neith
ii3zozz--
Neith
17
6 / 5 / 11
10,623
759
27,153
15,777
7,519
Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fafnir
 
Fafnir
18
9 / 7 / 15
11,482
820
15,384
27,805
22,363
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Hercules
AnglerTom
Hercules
16
3 / 4 / 16
10,027
716
13,508
26,872
24,241
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Ravana
19
3 / 3 / 19
10,487
749
13,525
19,398
17,243
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Chaac
HeBeau
Chaac
18
12 / 5 / 10
12,137
867
26,083
31,564
31,514
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Heavy Mace

Heavy Mace

+30
Physical Power

Guan Yu
I-Vindicta-I
Guan Yu
18
3 / 4 / 21
10,951
782
15,681
29,677
34,851
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Talisman

Talisman

+75
Health
+15
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

78
Kill Participation
111
23
Kills
30
30
Deaths
23
55
Assists
81
Player
Kills
Deaths
Assists
KDA
L
Pele
 
Pele
4
9
10
1
W
Fafnir
 
Fafnir
9
7
15
2.36
W
Hercules
AnglerTom
Hercules
3
4
16
2.75
L
Morgan Le Fay
CONR-_0
Morgan Le Fay
4
5
13
2.1
W
Ravana
3
3
19
4.17
W
Chaac
HeBeau
Chaac
12
5
10
3.4
W
Guan Yu
I-Vindicta-I
Guan Yu
3
4
21
3.38
L
Sol
MFN13
Sol
4
5
11
1.9
L
5
6
10
1.67
L
Neith
ii3zozz--
Neith
6
5
11
2.3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

104,075
Damage
84,181
98,337
Taken
135,316
63,227
Mitigated
130,212
42,021
Healing
61,150
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Pele
 
Pele
22,571
7,759
813
4,657
20,971
12,824
0
2,329
18,642
0
29,162
W
Fafnir
 
Fafnir
15,384
5,015
762
8,054
27,805
22,363
870
11,310
16,495
24,140
0
W
Hercules
AnglerTom
Hercules
13,508
2,693
1,476
8,654
26,872
24,241
596
10,680
16,192
0
23,475
L
Morgan Le Fay
CONR-_0
Morgan Le Fay
21,150
2,269
2,350
6,258
19,485
9,873
599
3,190
16,295
33,873
0
W
Ravana
13,525
2,345
3,307
3,754
19,398
17,243
1,823
5,390
14,008
0
25,122
W
Chaac
HeBeau
Chaac
26,083
5,158
1,021
7,352
31,564
31,514
1,816
12,429
19,135
0
50,092
W
Guan Yu
I-Vindicta-I
Guan Yu
15,681
3,222
14,599
12,171
29,677
34,851
1,926
14,542
15,135
0
32,798
L
Sol
MFN13
Sol
21,376
7,119
1,584
8,850
20,480
7,987
1,606
4,307
16,173
32,524
0
L
11,825
1,175
7,510
6,677
21,624
25,024
563
2,820
18,804
27,466
0
L
Neith
ii3zozz--
Neith
27,153
5,832
510
2,812
15,777
7,519
525
2,738
13,039
0
36,948

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,549
Gold Earned
55,084
126
Minions Killed
122
0
Camps Cleared
0
1,131,585
Distance Traveled
1,247,852
2
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Pele
10,358
740
25
2
0
216,054
1
W
Fafnir
11,482
820
9
1
0
225,568
0
W
Hercules
10,027
716
19
1
0
259,631
0
L
Morgan Le Fay
9,842
703
25
2
0
231,591
0
W
Ravana
10,487
749
12
1
0
251,356
1
W
Chaac
12,137
867
39
3
0
252,324
0
W
Guan Yu
10,951
782
43
3
0
258,973
4
L
Sol
9,835
703
21
2
0
220,238
1
L
Ra
10,891
778
24
2
0
239,036
0
L
Neith
10,623
759
31
2
0
224,666
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role