Player Matchup

Merlin
Merlin
Diezombies222
Merlin
Level 66
God Stats
1W - 1L
1,743 SR
Queue Stats
21W - 30L
1,427 Elo+
Party 2
Thanatos
Thanatos
Natalus
Thanatos
Level 108
God Stats
22W - 33L
1,451 SR
Queue Stats
453W - 512L
1,497 Elo+
Solo
Gilgamesh
Gilgamesh
PimpSkittz
Gilgamesh
Level 29
God Stats
6W - 3L
1,747 SR
Queue Stats
11W - 15L
1,424 Elo+
Party 2
Team Averages
Level 68
1,647 SR
1,450 Elo+

VS

Team Averages
Level 64
1,487 SR
1,538 Elo+
Ne Zha
Ne Zha
Dream_clown234
Ne Zha
Level 106
God Stats
1W - 3L
1,237 SR
Queue Stats
136W - 134L
1,535 Elo+
Party 1
Vamana
Vamana
Dynasty0903
Vamana
Level 68
God Stats
2W - 0L
1,500 SR
Queue Stats
15W - 10L
1,501 Elo+
Party 1
Bacchus
Bacchus
gorgashnoff
Bacchus
Level 17
God Stats
2W - 0L
1,724 SR
Queue Stats
9W - 3L
1,577 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
5 / 7 / 5
14,236
678
22,127
19,651
7,151
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Thanatos
Natalus
Thanatos
18
5 / 9 / 7
14,218
677
13,671
21,480
9,139
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Gilgamesh
PimpSkittz
Gilgamesh
17
3 / 8 / 7
13,362
636
12,805
29,912
19,774
Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
8 / 6 / 12
14,796
705
23,054
23,955
12,989
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Vamana
20
11 / 3 / 11
15,618
744
26,576
31,323
34,990
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Bacchus
gorgashnoff
Bacchus
19
5 / 5 / 16
14,862
708
11,320
21,710
37,375
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Armored Cloak

Armored Cloak

+25
Physical Protection
+25
Magical Protection
+125
Health
+125
Mana

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
63
13
Kills
24
24
Deaths
14
19
Assists
39
Player
Kills
Deaths
Assists
KDA
L
5
7
5
1.07
W
8
6
12
2.33
W
Vamana
11
3
11
5.5
L
Thanatos
Natalus
Thanatos
5
9
7
0.94
L
Gilgamesh
PimpSkittz
Gilgamesh
3
8
7
0.81
W
Bacchus
gorgashnoff
Bacchus
5
5
16
2.6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

48,603
Damage
60,950
71,043
Taken
76,988
36,064
Mitigated
85,354
14,291
Healing
20,504
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
22,127
1,250
0
647
19,651
7,151
641
3,270
16,075
70,648
0
W
23,054
4,583
0
5,374
23,955
12,989
1,680
6,925
17,030
0
76,771
W
Vamana
26,576
14,500
0
11,840
31,323
34,990
835
7,494
23,829
0
80,128
L
Thanatos
Natalus
Thanatos
13,671
2,664
0
9,871
21,480
9,139
978
3,899
17,045
0
34,827
L
Gilgamesh
PimpSkittz
Gilgamesh
12,805
3,427
0
3,773
29,912
19,774
415
4,360
24,931
0
33,045
W
Bacchus
gorgashnoff
Bacchus
11,320
1,041
412
2,878
21,710
37,375
88
8,889
12,821
21,989
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,816
Gold Earned
45,276
165
Minions Killed
210
4
Camps Cleared
13
993,165
Distance Traveled
1,121,408
5
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Merlin
14,236
678
95
5
2
337,079
0
W
Ne Zha
14,796
705
103
5
8
355,953
2
W
Vamana
15,618
744
87
4
4
398,864
1
L
Thanatos
14,218
677
33
2
1
328,898
3
L
Gilgamesh
13,362
636
37
2
1
327,188
2
W
Bacchus
14,862
708
20
1
1
366,591
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role