Player Matchup

Izanami
Izanami
 
Izanami
Level 155
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Tsukuyomi
Tsukuyomi
Dylxncholy
Tsukuyomi
Level 3
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 2L
1,500 Elo+
Party 4
Scylla
Scylla
KAWUA
Scylla
Level 94
God Stats
6W - 9L
1,298 SR
Queue Stats
225W - 305L
1,381 Elo+
Party 1
Cernunnos
Cernunnos
TheThinMintOG
Cernunnos
Level 111
God Stats
23W - 21L
1,605 SR
Queue Stats
183W - 199L
1,553 Elo+
Party 4
Cerberus
Cerberus
VicoD52
Cerberus
Level 86
God Stats
4W - 3L
1,496 SR
Queue Stats
221W - 290L
1,366 Elo+
Party 1
Team Averages
Level 90
1,480 SR
1,460 Elo+

VS

Team Averages
Level 51
1,434 SR
1,354 Elo+
Baron Samedi
Baron Samedi
 
Baron Samedi
Level 88
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Bacchus
Bacchus
Pazzzcu
Bacchus
Level 60
God Stats
28W - 27L
1,379 SR
Queue Stats
322W - 422L
1,343 Elo+
Party 3
Medusa
Medusa
Th3SuspectAU
Medusa
Level 76
God Stats
14W - 17L
1,656 SR
Queue Stats
802W - 888L
1,372 Elo+
Party 3
Aphrodite
Aphrodite
Tlakoyalistli
Aphrodite
Level 17
God Stats
2W - 7L
1,185 SR
Queue Stats
3W - 10L
1,217 Elo+
Party 2
Bellona
Bellona
ruyon1
Bellona
Level 16
God Stats
4W - 7L
1,452 SR
Queue Stats
68W - 85L
1,337 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
 
Izanami
17
0 / 0 / 1
10,370
648
7,541
9,399
4,541
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Tsukuyomi
Dylxncholy
Tsukuyomi
15
6 / 1 / 3
9,336
584
9,747
13,080
5,755
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Scylla
KAWUA
Scylla
12
2 / 2 / 4
8,265
517
4,599
7,156
3,022
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Cernunnos
TheThinMintOG
Cernunnos
14
4 / 2 / 5
8,596
537
9,658
13,740
5,994
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Cerberus
VicoD52
Cerberus
13
4 / 1 / 7
8,960
560
7,174
14,180
13,050
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
 
Baron Samedi
14
2 / 3 / 0
8,411
526
9,591
9,425
4,948
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Bacchus
Pazzzcu
Bacchus
11
1 / 5 / 2
7,121
445
4,226
14,411
8,568
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Medusa
13
3 / 2 / 1
7,770
486
11,353
11,858
3,612
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Aphrodite
Tlakoyalistli
Aphrodite
11
0 / 5 / 1
6,444
403
2,687
8,804
3,317
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Bellona
ruyon1
Bellona
12
0 / 1 / 0
6,903
431
4,002
8,963
9,571
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Heavy Mace

Heavy Mace

+30
Physical Power

Cudgel

Cudgel

+10
Physical Power
+50
Health

Match Insights

Player Kills, Deaths, and Assists

36
Kill Participation
10
16
Kills
6
6
Deaths
16
20
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Izanami
 
Izanami
0
0
1
0.5
L
Baron Samedi
 
Baron Samedi
2
3
0
0.67
W
Tsukuyomi
Dylxncholy
Tsukuyomi
6
1
3
7.5
W
Scylla
KAWUA
Scylla
2
2
4
2
L
Bacchus
Pazzzcu
Bacchus
1
5
2
0.4
L
Medusa
3
2
1
1.75
W
Cernunnos
TheThinMintOG
Cernunnos
4
2
5
3.25
L
Aphrodite
Tlakoyalistli
Aphrodite
0
5
1
0.1
W
Cerberus
VicoD52
Cerberus
4
1
7
7.5
L
Bellona
ruyon1
Bellona
0
1
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,719
Damage
31,859
57,555
Taken
53,461
32,362
Mitigated
30,016
21,448
Healing
16,326
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Izanami
 
Izanami
7,541
5,047
0
4,194
9,399
4,541
3,566
2,912
6,487
0
94,739
L
Baron Samedi
 
Baron Samedi
9,591
888
297
3,100
9,425
4,948
871
1,570
7,619
66,815
0
W
Tsukuyomi
Dylxncholy
Tsukuyomi
9,747
3,340
0
6,306
13,080
5,755
134
3,216
9,864
0
68,758
W
Scylla
KAWUA
Scylla
4,599
559
0
723
7,156
3,022
529
4,313
2,843
39,608
0
L
Bacchus
Pazzzcu
Bacchus
4,226
1,243
0
3,573
14,411
8,568
0
2,716
11,606
36,317
0
L
Medusa
11,353
5,237
0
3,037
11,858
3,612
0
4,282
7,513
0
54,732
W
Cernunnos
TheThinMintOG
Cernunnos
9,658
4,542
0
6,337
13,740
5,994
144
2,613
11,127
0
68,599
L
Aphrodite
Tlakoyalistli
Aphrodite
2,687
1,005
1,361
1,732
8,804
3,317
41
2,372
6,432
26,232
0
W
Cerberus
VicoD52
Cerberus
7,174
470
122
3,766
14,180
13,050
361
4,184
9,996
36,896
0
L
Bellona
ruyon1
Bellona
4,002
1,165
0
3,226
8,963
9,571
0
445
8,518
0
40,392

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,527
Gold Earned
36,649
525
Minions Killed
384
0
Camps Cleared
0
1,608,303
Distance Traveled
1,609,850
14
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Izanami
10,370
648
183
11
0
315,607
1
L
Baron Samedi
8,411
526
124
8
0
319,114
6
W
Tsukuyomi
9,336
584
97
6
0
365,656
9
W
Scylla
8,265
517
80
5
0
309,635
0
L
Bacchus
7,121
445
56
4
0
336,153
0
L
Medusa
7,770
486
75
5
0
313,850
2
W
Cernunnos
8,596
537
95
6
0
291,589
2
L
Aphrodite
6,444
403
50
3
0
279,625
2
W
Cerberus
8,960
560
70
4
0
325,816
2
L
Bellona
6,903
431
79
5
0
361,108
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role