Player Matchup

Mulan
Mulan
FTG Jax
Mulan
Level 21
God Stats
1W - 0L
1,500 SR
Queue Stats
12W - 12L
1,467 Elo+
Party 2
Kukulkan
Kukulkan
FTG Tempest
Kukulkan
Level 18
God Stats
2W - 5L
1,130 SR
Queue Stats
3W - 13L
1,192 Elo+
Party 2
Baron Samedi
Baron Samedi
iTzGuDTiMeZ
Baron Samedi
Level 121
God Stats
16W - 8L
1,667 SR
Queue Stats
473W - 344L
1,604 Elo+
Party 2
Team Averages
Level 53
1,432 SR
1,421 Elo+

VS

Team Averages
Level 35
1,478 SR
1,404 Elo+
Charybdis
Charybdis
Hali-Unicorn
Charybdis
Level 28
God Stats
1W - 1L
1,536 SR
Queue Stats
15W - 13L
1,400 Elo+
Party 1
Horus
Horus
NyxDiCroix
Horus
Level 17
God Stats
2W - 1L
1,425 SR
Queue Stats
29W - 25L
1,427 Elo+
Party 1
Olorun
Olorun
Xx_TitanPR_xX
Olorun
Level 60
God Stats
4W - 3L
1,474 SR
Queue Stats
28W - 32L
1,386 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mulan
FTG Jax
Mulan
14
3 / 1 / 7
10,006
667
10,689
9,355
7,924
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Kukulkan
FTG Tempest
Kukulkan
12
2 / 2 / 5
9,800
653
4,719
4,864
1,939
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Baron Samedi
iTzGuDTiMeZ
Baron Samedi
16
7 / 2 / 5
11,087
739
24,648
18,467
9,744
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
Hali-Unicorn
Charybdis
12
0 / 5 / 2
8,654
577
6,134
15,013
11,397
Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Horus
13
2 / 3 / 3
9,722
648
6,983
20,541
15,911
Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

15
3 / 4 / 2
10,055
670
9,664
14,445
7,149
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
12
12
Kills
5
5
Deaths
12
17
Assists
7
Player
Kills
Deaths
Assists
KDA
W
Mulan
FTG Jax
Mulan
3
1
7
6.5
W
Kukulkan
FTG Tempest
Kukulkan
2
2
5
2.25
L
Charybdis
Hali-Unicorn
Charybdis
0
5
2
0.2
L
Horus
2
3
3
1.17
L
3
4
2
1
W
Baron Samedi
iTzGuDTiMeZ
Baron Samedi
7
2
5
4.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,056
Damage
22,781
32,686
Taken
49,999
19,607
Mitigated
34,457
14,589
Healing
10,645
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Mulan
FTG Jax
Mulan
10,689
1,405
0
1,487
9,355
7,924
288
2,996
6,359
0
20,071
W
Kukulkan
FTG Tempest
Kukulkan
4,719
770
0
0
4,864
1,939
217
2,871
1,993
17,812
0
L
Charybdis
Hali-Unicorn
Charybdis
6,134
2,390
0
286
15,013
11,397
399
9,044
5,748
0
30,074
L
Horus
6,983
4,602
1,922
4,003
20,541
15,911
100
11,911
8,345
0
21,550
L
9,664
3,404
739
3,695
14,445
7,149
703
9,655
4,558
36,505
0
W
Baron Samedi
iTzGuDTiMeZ
Baron Samedi
24,648
1,558
3,043
10,059
18,467
9,744
1,372
3,953
14,514
60,248
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,893
Gold Earned
28,431
116
Minions Killed
122
4
Camps Cleared
7
655,402
Distance Traveled
700,802
1
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Mulan
10,006
667
20
1
2
253,774
0
W
Kukulkan
9,800
653
21
1
1
147,893
0
L
Charybdis
8,654
577
43
3
5
230,850
5
L
Horus
9,722
648
28
2
1
250,738
3
L
Olorun
10,055
670
51
3
1
219,214
0
W
Baron Samedi
11,087
739
75
5
1
253,735
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role