Player Matchup

Mercury
Mercury
Platinum I
AlHalGaming_
Mercury
Platinum I
Level 141
God Stats
9W - 4L
1,781 SR
Queue Stats
63W - 52L
1,988 MMR
Party 3
Yemoja
Yemoja
Gold III
Aselfy13
Yemoja
Gold III
Level 88
God Stats
7W - 8L
1,587 SR
Queue Stats
81W - 75L
1,549 MMR
Party 3
King Arthur
King Arthur
Gold I
GlamrocRoxy
King Arthur
Gold I
Level 134
God Stats
5W - 2L
1,684 SR
Queue Stats
126W - 114L
1,794 MMR
Solo
Hou Yi
Hou Yi
Platinum I
santiago118best
Hou Yi
Platinum I
Level 159
God Stats
4W - 5L
1,664 SR
Queue Stats
73W - 64L
2,063 MMR
Party 1
Ra
Ra
Gold III
xXDe4dM4uXx
Ra
Gold III
Level 145
God Stats
1W - 0L
1,500 SR
Queue Stats
27W - 14L
1,655 MMR
Party 1
Team Averages
Platinum V
Platinum V
Average Tier
Level 133
1,643 SR
1,810 MMR

VS

Team Averages
Platinum IV
Platinum IV
Average Tier
Level 107
1,634 SR
1,811 MMR
Loki
Loki
Platinum II
BIinders
Loki
Platinum II
Level 65
God Stats
7W - 3L
1,755 SR
Queue Stats
105W - 79L
1,966 MMR
Party 2
Izanami
Izanami
Gold I
Myranox
Izanami
Gold I
Level 159
God Stats
2W - 3L
1,238 SR
Queue Stats
270W - 254L
1,723 MMR
Party 2
Odin
Odin
Platinum III
Pain Astro
Odin
Platinum III
Level 160
God Stats
1W - 1L
1,733 SR
Queue Stats
381W - 379L
1,766 MMR
Solo
The Morrigan
The Morrigan
Platinum II
Skinnylegennd
The Morrigan
Platinum II
Level 107
God Stats
29W - 22L
1,650 SR
Queue Stats
366W - 363L
1,810 MMR
Solo
Cerberus
Cerberus
Platinum V
afksmitethrower
Cerberus
Platinum V
Level 46
God Stats
1W - 1L
1,794 SR
Queue Stats
34W - 28L
1,790 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
AlHalGaming_
Mercury
19
4 / 3 / 14
13,450
585
16,358
15,530
7,728
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Yemoja
Aselfy13
Yemoja
15
2 / 2 / 16
11,932
519
8,629
20,258
22,905
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

King Arthur
GlamrocRoxy
King Arthur
18
4 / 0 / 9
12,813
557
20,157
23,860
36,021
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

18
6 / 3 / 9
12,621
549
13,699
22,380
10,823
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

20
15 / 2 / 6
14,091
613
21,243
18,293
10,605
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Bans
CliodhnaAtlasBastetArtio

VS

Bans
Guan YuUllrKaliAgni
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Loki
16
5 / 10 / 2
10,474
455
12,693
22,576
9,655
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Izanami
Myranox
Izanami
15
2 / 7 / 1
9,952
433
14,585
19,296
8,595
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

15
1 / 6 / 0
9,180
399
6,864
18,977
19,027
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

The Morrigan
Skinnylegennd
The Morrigan
16
2 / 3 / 5
9,829
427
12,424
13,472
6,917
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Cerberus
13
0 / 5 / 7
8,261
359
8,605
25,047
26,915
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Match Insights

Player Kills, Deaths, and Assists

85
Kill Participation
25
31
Kills
10
10
Deaths
31
54
Assists
15
Player
Kills
Deaths
Assists
KDA
W
Mercury
AlHalGaming_
Mercury
4
3
14
3.67
W
Yemoja
Aselfy13
Yemoja
2
2
16
5
L
Loki
5
10
2
0.6
W
King Arthur
GlamrocRoxy
King Arthur
4
0
9
8.5
L
Izanami
Myranox
Izanami
2
7
1
0.36
L
1
6
0
0.17
L
The Morrigan
Skinnylegennd
The Morrigan
2
3
5
1.5
L
Cerberus
0
5
7
0.7
W
6
3
9
3.5
W
15
2
6
9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

80,086
Damage
55,171
100,321
Taken
99,368
88,082
Mitigated
71,109
38,134
Healing
23,763
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Mercury
AlHalGaming_
Mercury
16,358
11,257
0
1,137
15,530
7,728
1,045
2,823
11,801
0
146,017
W
Yemoja
Aselfy13
Yemoja
8,629
781
5,804
6,244
20,258
22,905
283
4,950
15,234
44,776
0
L
Loki
12,693
5,243
0
7,242
22,576
9,655
0
4,987
17,367
0
81,518
W
King Arthur
GlamrocRoxy
King Arthur
20,157
1,557
0
2,060
23,860
36,021
266
3,894
19,783
0
101,160
L
Izanami
Myranox
Izanami
14,585
10,586
0
3,048
19,296
8,595
0
6,236
12,976
0
106,284
L
6,864
1,322
0
2,980
18,977
19,027
0
3,187
15,754
0
60,136
L
The Morrigan
Skinnylegennd
The Morrigan
12,424
1,750
0
4,276
13,472
6,917
0
4,167
9,227
73,837
5,684
L
Cerberus
8,605
446
0
6,217
25,047
26,915
0
10,643
14,172
30,063
0
W
13,699
8,171
0
7,816
22,380
10,823
3,460
4,387
17,939
0
102,910
W
21,243
2,839
7,482
7,591
18,293
10,605
1,989
4,948
12,137
124,416
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

64,907
Gold Earned
47,696
677
Minions Killed
557
0
Camps Cleared
0
2,286,590
Distance Traveled
1,991,480
19
Wards Purchased
22
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Mercury
13,450
585
181
8
0
566,643
3
W
Yemoja
11,932
519
56
2
0
445,832
4
L
Loki
10,474
455
112
5
0
420,994
6
W
King Arthur
12,813
557
150
7
0
438,555
3
L
Izanami
9,952
433
161
7
0
380,220
4
L
Odin
9,180
399
103
4
0
370,525
5
L
The Morrigan
9,829
427
134
6
0
380,455
4
L
Cerberus
8,261
359
47
2
0
439,286
3
W
Hou Yi
12,621
549
143
6
0
383,752
6
W
Ra
14,091
613
147
6
0
451,808
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role