Player Matchup

King Arthur
King Arthur
Bnasty0131
King Arthur
Level 107
God Stats
6W - 6L
1,421 SR
Queue Stats
183W - 172L
1,455 Elo+
Party 2
Raijin
Raijin
MassMutt
Raijin
Level 27
God Stats
5W - 13L
1,225 SR
Queue Stats
806W - 800L
1,378 Elo+
Solo
Thanatos
Thanatos
OnYourLeft9699
Thanatos
Level 83
God Stats
0W - 1L
1,500 SR
Queue Stats
98W - 93L
1,416 Elo+
Party 2
Zeus
Zeus
SageEclipse42
Zeus
Level 104
God Stats
0W - 1L
1,500 SR
Queue Stats
42W - 58L
1,469 Elo+
Solo
Osiris
Osiris
SleepyHollow00
Osiris
Level 89
God Stats
0W - 1L
1,500 SR
Queue Stats
79W - 61L
1,463 Elo+
Solo
Team Averages
Level 82
1,429 SR
1,436 Elo+

VS

Team Averages
Level 54
1,572 SR
1,307 Elo+
Ratatoskr
Ratatoskr
 
Ratatoskr
Level 144
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Zeus
Zeus
Acendance-
Zeus
Level 29
God Stats
1W - 0L
1,500 SR
Queue Stats
28W - 36L
1,163 Elo+
Party 1
Kali
Kali
Balatronan
Kali
Level 41
God Stats
4W - 1L
1,859 SR
Queue Stats
48W - 56L
1,452 Elo+
Solo
Serqet
Serqet
DeathByJoker11
Serqet
Level 21
God Stats
1W - 0L
1,500 SR
Queue Stats
13W - 23L
1,256 Elo+
Party 1
Thor
Thor
Krew_Exile
Thor
Level 34
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 10L
1,163 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
Bnasty0131
King Arthur
18
8 / 6 / 13
11,355
946
16,239
15,558
21,961
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Raijin
MassMutt
Raijin
14
4 / 4 / 6
9,268
772
7,247
9,129
3,175
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Thanatos
13
0 / 7 / 7
7,904
659
4,347
13,008
5,855
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

16
6 / 4 / 11
9,647
804
9,351
6,832
2,554
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

19
9 / 3 / 11
10,995
916
14,268
15,511
14,271
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ratatoskr
 
Ratatoskr
19
11 / 3 / 10
11,626
969
14,156
14,515
14,796
Thickbark Acorn

Thickbark Acorn

+40
Physical Power
+6%
Movement Speed
+10
Protections

PASSIVE: When Ratatoskr deals damage with an ability he restores 3% of his Maximum Health. Flurry now provides protections equal to the protections shred from enemy gods. Flurry gains an additional charge.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Lono's Mask (deprecated)

Lono's Mask (deprecated)

+300
Health
+40
Physical Protection
+40
Magical Protection
+20%
Crowd Control Reduction

PASSIVE - GAIN DEFENSE, SACRIFICE DAMAGE Only can be bought by Mages, Hunters, Assassins <font color='#42F46E'>-15% Damage Taken <font color='#F44242'>-15% Damage Dealt <font color='#F44242'>-15% Healing Done

16
1 / 7 / 9
9,769
814
16,256
11,495
5,299
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

15
7 / 7 / 9
10,632
886
12,181
14,223
7,212
Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

17
3 / 4 / 12
10,587
882
3,954
9,365
5,613
OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

16
2 / 6 / 8
9,641
803
4,728
12,363
6,362
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Match Insights

Player Kills, Deaths, and Assists

75
Kill Participation
72
27
Kills
24
24
Deaths
27
48
Assists
48
Player
Kills
Deaths
Assists
KDA
W
Ratatoskr
 
Ratatoskr
11
3
10
5.33
W
1
7
9
0.79
W
7
7
9
1.64
L
King Arthur
Bnasty0131
King Arthur
8
6
13
2.42
W
3
4
12
2.25
W
2
6
8
1
L
Raijin
MassMutt
Raijin
4
4
6
1.75
L
Thanatos
0
7
7
0.5
L
6
4
11
2.88
L
9
3
11
4.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

51,452
Damage
51,275
60,038
Taken
61,961
47,816
Mitigated
39,282
16,342
Healing
15,392
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ratatoskr
 
Ratatoskr
14,156
2,093
1,433
7,037
14,515
14,796
962
4,896
9,619
0
27,740
W
16,256
2,062
0
1,094
11,495
5,299
126
2,043
9,452
28,920
0
W
12,181
5,234
247
3,190
14,223
7,212
0
4,207
10,016
0
15,632
L
King Arthur
Bnasty0131
King Arthur
16,239
1,440
1,346
1,664
15,558
21,961
206
2,983
12,240
233
32,967
W
3,954
548
298
650
9,365
5,613
1,575
2,593
6,772
0
6,517
W
4,728
540
316
1,127
12,363
6,362
1,501
3,299
9,064
0
17,596
L
Raijin
MassMutt
Raijin
7,247
414
666
2,151
9,129
3,175
0
2,318
6,595
15,493
0
L
Thanatos
4,347
973
354
3,597
13,008
5,855
42
4,238
8,770
0
8,255
L
9,351
627
945
578
6,832
2,554
808
1,931
4,901
16,228
0
L
14,268
6,796
863
4,178
15,511
14,271
1,447
4,786
9,671
311
22,059

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,169
Gold Earned
52,255
99
Minions Killed
96
0
Camps Cleared
0
894,754
Distance Traveled
1,000,685
0
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ratatoskr
11,626
969
24
2
0
247,929
0
W
Zeus
9,769
814
40
3
0
177,862
0
W
Kali
10,632
886
5
0
0
187,128
2
L
King Arthur
11,355
946
30
3
0
196,177
0
W
Serqet
10,587
882
7
1
0
186,155
0
W
Thor
9,641
803
20
2
0
201,611
0
L
Raijin
9,268
772
19
2
0
152,481
0
L
Thanatos
7,904
659
7
1
0
186,712
0
L
Zeus
9,647
804
17
1
0
147,192
0
L
Osiris
10,995
916
26
2
0
212,192
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role