Player Matchup

Nemesis
Nemesis
BloodsAreBool
Nemesis
Level 40
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 7L
1,386 Elo+
Party 2
Morgan Le Fay
Morgan Le Fay
BootlegDoritos
Morgan Le Fay
Level 67
God Stats
2W - 6L
1,507 SR
Queue Stats
4W - 7L
1,458 Elo+
Party 2
Khepri
Khepri
ThatBussy
Khepri
Level 64
God Stats
3W - 4L
1,585 SR
Queue Stats
3W - 6L
1,431 Elo+
Party 2
Medusa
Medusa
Wabbledeedabble
Medusa
Level 66
God Stats
0W - 1L
1,619 SR
Queue Stats
2W - 6L
1,385 Elo+
Party 2
Nike
Nike
uhlivia
Nike
Level 20
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 6L
1,385 Elo+
Party 2
Team Averages
Level 51
1,542 SR
1,409 Elo+

VS

Team Averages
Level 52
1,431 SR
1,335 Elo+
Thanatos
Thanatos
JRuiz_408
Thanatos
Level 105
God Stats
1W - 0L
1,500 SR
Queue Stats
39W - 28L
1,471 Elo+
Party 1
Tyr
Tyr
PcSwamp
Tyr
Level 56
God Stats
1W - 0L
1,500 SR
Queue Stats
28W - 24L
1,471 Elo+
Party 1
Morgan Le Fay
Morgan Le Fay
catboylover999
Morgan Le Fay
Level 17
God Stats
1W - 3L
1,230 SR
Queue Stats
5W - 8L
1,220 Elo+
Party 1
Guan Yu
Guan Yu
flaks71
Guan Yu
Level 66
God Stats
1W - 1L
1,782 SR
Queue Stats
98W - 91L
1,335 Elo+
Solo
Scylla
Scylla
loneshark 4o8
Scylla
Level 15
God Stats
7W - 6L
1,141 SR
Queue Stats
17W - 18L
1,178 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
15
1 / 3 / 2
9,173
417
4,623
17,979
6,667
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Morgan Le Fay
BootlegDoritos
Morgan Le Fay
16
2 / 5 / 0
10,189
463
14,570
14,871
5,918
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Khepri
ThatBussy
Khepri
14
3 / 2 / 5
9,573
435
7,849
16,677
18,331
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

15
6 / 4 / 2
9,693
441
16,207
16,213
7,871
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Nike
uhlivia
Nike
13
0 / 9 / 1
8,181
372
5,659
21,891
8,507
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
JRuiz_408
Thanatos
18
11 / 3 / 5
12,159
553
18,634
20,586
10,887
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Tyr
15
3 / 1 / 5
10,640
484
14,319
19,168
21,244
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Morgan Le Fay
catboylover999
Morgan Le Fay
17
2 / 0 / 2
10,540
479
5,262
9,492
4,180
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Guan Yu
flaks71
Guan Yu
18
7 / 1 / 5
11,849
539
20,468
19,736
33,518
Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

14
0 / 7 / 1
9,070
412
6,341
10,716
4,207
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
41
12
Kills
23
23
Deaths
12
10
Assists
18
Player
Kills
Deaths
Assists
KDA
L
Nemesis
1
3
2
0.67
L
Morgan Le Fay
BootlegDoritos
Morgan Le Fay
2
5
0
0.4
W
Thanatos
JRuiz_408
Thanatos
11
3
5
4.5
W
Tyr
3
1
5
5.5
L
Khepri
ThatBussy
Khepri
3
2
5
2.75
L
6
4
2
1.75
W
Morgan Le Fay
catboylover999
Morgan Le Fay
2
0
2
3
W
Guan Yu
flaks71
Guan Yu
7
1
5
9.5
W
0
7
1
0.07
L
Nike
uhlivia
Nike
0
9
1
0.06

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

48,908
Damage
65,024
87,631
Taken
79,698
47,294
Mitigated
74,036
15,466
Healing
34,338
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Nemesis
4,623
1,799
0
2,443
17,979
6,667
0
619
17,360
0
75,959
L
Morgan Le Fay
BootlegDoritos
Morgan Le Fay
14,570
1,465
400
2,520
14,871
5,918
1,227
3,995
10,876
94,279
0
W
Thanatos
JRuiz_408
Thanatos
18,634
4,768
0
19,921
20,586
10,887
0
5,063
15,488
0
99,736
W
Tyr
14,319
2,774
604
4,048
19,168
21,244
680
3,284
15,884
0
46,801
L
Khepri
ThatBussy
Khepri
7,849
1,164
436
3,995
16,677
18,331
0
3,307
13,370
36,318
0
L
16,207
6,847
0
3,334
16,213
7,871
985
3,682
12,531
0
67,874
W
Morgan Le Fay
catboylover999
Morgan Le Fay
5,262
649
99
3,236
9,492
4,180
990
5,963
3,529
77,074
0
W
Guan Yu
flaks71
Guan Yu
20,468
2,877
710
5,720
19,736
33,518
622
4,547
14,435
0
89,765
W
6,341
799
0
0
10,716
4,207
1,836
3,562
7,154
50,342
0
L
Nike
uhlivia
Nike
5,659
1,513
0
2,338
21,891
8,507
1,584
0
21,891
0
40,296

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,809
Gold Earned
54,258
461
Minions Killed
520
0
Camps Cleared
0
2,082,936
Distance Traveled
2,149,643
11
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nemesis
9,173
417
108
5
0
513,161
1
L
Morgan Le Fay
10,189
463
137
6
0
380,832
8
W
Thanatos
12,159
553
108
5
0
477,603
3
W
Tyr
10,640
484
64
3
0
464,375
0
L
Khepri
9,573
435
66
3
0
453,307
1
L
Medusa
9,693
441
87
4
0
389,841
0
W
Morgan Le Fay
10,540
479
111
5
0
415,559
0
W
Guan Yu
11,849
539
143
7
0
426,439
0
W
Scylla
9,070
412
94
4
0
365,667
0
L
Nike
8,181
372
63
3
0
345,795
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role