Player Matchup

Tiamat
Tiamat
 
Tiamat
Level 119
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Kumbhakarna
Kumbhakarna
BLOOD_SPILLER37
Kumbhakarna
Level 108
God Stats
0W - 1L
1,500 SR
Queue Stats
19W - 31L
1,384 Elo+
Party 1
Hachiman
Hachiman
SALVS503
Hachiman
Level 125
God Stats
0W - 1L
1,322 SR
Queue Stats
15W - 15L
1,539 Elo+
Solo
Osiris
Osiris
Sicktwistedarmor
Osiris
Level 104
God Stats
0W - 2L
1,500 SR
Queue Stats
93W - 100L
1,387 Elo+
Party 1
Nox
Nox
human evalution
Nox
Level 66
God Stats
0W - 1L
1,500 SR
Queue Stats
17W - 18L
1,515 Elo+
Solo
Team Averages
Level 104
1,464 SR
1,465 Elo+

VS

Team Averages
Level 93
1,426 SR
1,508 Elo+
Chaac
Chaac
 
Chaac
Level 83
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Rama
Rama
ERMAGERDbro
Rama
Level 127
God Stats
3W - 1L
1,365 SR
Queue Stats
298W - 327L
1,503 Elo+
Party 2
He Bo
He Bo
IamNutGod
He Bo
Level 125
God Stats
7W - 9L
1,441 SR
Queue Stats
522W - 519L
1,531 Elo+
Party 3
Khepri
Khepri
Lx Exotic
Khepri
Level 86
God Stats
5W - 5L
1,536 SR
Queue Stats
180W - 199L
1,478 Elo+
Party 2
Xbalanque
Xbalanque
TheFilipinoFreak
Xbalanque
Level 46
God Stats
3W - 2L
1,288 SR
Queue Stats
45W - 52L
1,529 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
 
Tiamat
16
2 / 6 / 8
9,418
724
10,591
14,175
11,128
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Magic Focus

Magic Focus

+20
Magical Power

Kumbhakarna
BLOOD_SPILLER37
Kumbhakarna
15
3 / 6 / 2
8,835
680
7,017
17,276
29,098
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Hachiman
SALVS503
Hachiman
15
3 / 6 / 4
9,113
701
16,360
13,554
6,766
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Mace

Mace

+10
Physical Power

17
4 / 7 / 5
9,762
751
7,925
17,504
17,874
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

15
1 / 5 / 9
8,589
661
7,034
11,274
5,830
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
 
Chaac
16
3 / 4 / 15
9,724
748
7,908
19,395
22,371
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

18
9 / 2 / 12
11,192
861
20,026
11,806
6,735
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

He Bo
IamNutGod
He Bo
19
9 / 3 / 14
11,391
876
18,006
13,545
8,236
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Khepri
Lx Exotic
Khepri
17
1 / 2 / 24
10,840
834
6,951
17,505
30,140
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Xbalanque
18
7 / 3 / 14
10,959
843
13,611
13,888
8,319
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

41
Kill Participation
108
13
Kills
29
30
Deaths
14
28
Assists
79
Player
Kills
Deaths
Assists
KDA
L
Tiamat
 
Tiamat
2
6
8
1
W
Chaac
 
Chaac
3
4
15
2.63
L
Kumbhakarna
BLOOD_SPILLER37
Kumbhakarna
3
6
2
0.67
W
9
2
12
7.5
W
He Bo
IamNutGod
He Bo
9
3
14
5.33
W
Khepri
Lx Exotic
Khepri
1
2
24
6.5
L
Hachiman
SALVS503
Hachiman
3
6
4
0.83
L
4
7
5
0.93
W
Xbalanque
7
3
14
4.67
L
1
5
9
1.1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

48,927
Damage
66,502
73,783
Taken
76,139
70,696
Mitigated
75,801
17,309
Healing
28,502
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Tiamat
 
Tiamat
10,591
835
958
2,633
14,175
11,128
47
4,056
10,119
25,224
0
W
Chaac
 
Chaac
7,908
1,561
781
5,259
19,395
22,371
322
5,970
13,425
0
13,744
L
Kumbhakarna
BLOOD_SPILLER37
Kumbhakarna
7,017
456
793
3,736
17,276
29,098
0
7,006
10,270
14,591
0
W
20,026
11,966
3,964
3,720
11,806
6,735
4,766
5,224
6,582
0
47,742
W
He Bo
IamNutGod
He Bo
18,006
1,586
2,805
4,503
13,545
8,236
124
5,635
7,910
33,839
0
W
Khepri
Lx Exotic
Khepri
6,951
782
2,087
2,369
17,505
30,140
181
4,981
12,524
17,319
0
L
Hachiman
SALVS503
Hachiman
16,360
9,136
0
1,955
13,554
6,766
0
4,939
8,615
0
28,355
L
7,925
2,674
1,195
2,975
17,504
17,874
0
5,300
12,204
0
17,789
W
Xbalanque
13,611
7,086
733
2,281
13,888
8,319
1,725
2,832
11,056
0
28,975
L
7,034
653
1,167
1,897
11,274
5,830
243
3,656
7,618
13,452
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,717
Gold Earned
54,106
105
Minions Killed
138
0
Camps Cleared
0
1,138,804
Distance Traveled
1,217,291
7
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Tiamat
9,418
724
25
2
0
232,235
0
W
Chaac
9,724
748
6
0
0
245,179
0
L
Kumbhakarna
8,835
680
24
2
0
222,548
0
W
Rama
11,192
861
44
3
0
224,973
2
W
He Bo
11,391
876
28
2
0
265,039
1
W
Khepri
10,840
834
21
2
0
235,438
1
L
Hachiman
9,113
701
31
2
0
213,009
3
L
Osiris
9,762
751
8
1
0
242,020
0
W
Xbalanque
10,959
843
39
3
0
246,662
0
L
Nox
8,589
661
17
1
0
228,992
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role