Player Matchup

Erlang Shen
Erlang Shen
ArgentiumAstrum
Erlang Shen
Level 123
God Stats
6W - 5L
1,938 SR
Queue Stats
463W - 482L
1,466 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
ElGranEstrada
Ah Muzen Cab
Level 109
God Stats
3W - 2L
1,456 SR
Queue Stats
106W - 101L
1,399 Elo+
Solo
Jormungandr
Jormungandr
Mattari
Jormungandr
Level 142
God Stats
1W - 0L
1,500 SR
Queue Stats
10W - 6L
1,337 Elo+
Party 3
Chernobog
Chernobog
Orab
Chernobog
Level 149
God Stats
1W - 1L
1,500 SR
Queue Stats
25W - 18L
1,531 Elo+
Party 3
Sol
Sol
bootywhisper420
Sol
Level 84
God Stats
8W - 11L
1,328 SR
Queue Stats
548W - 527L
1,419 Elo+
Solo
Team Averages
Level 121
1,544 SR
1,430 Elo+

VS

Team Averages
Level 112
1,516 SR
1,460 Elo+
Freya
Freya
Dont Epstein Me
Freya
Level 141
God Stats
2W - 1L
1,709 SR
Queue Stats
25W - 22L
1,590 Elo+
Party 1
Chronos
Chronos
Freakybob7
Chronos
Level 99
God Stats
0W - 1L
1,542 SR
Queue Stats
18W - 10L
1,540 Elo+
Party 1
Ares
Ares
Godslayer180
Ares
Level 104
God Stats
1W - 2L
1,330 SR
Queue Stats
115W - 104L
1,435 Elo+
Party 2
Loki
Loki
InfiniteBob
Loki
Level 147
God Stats
0W - 1L
1,500 SR
Queue Stats
16W - 16L
1,410 Elo+
Party 1
Da Ji
Da Ji
MageOfBlood
Da Ji
Level 67
God Stats
0W - 1L
1,500 SR
Queue Stats
10W - 15L
1,324 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Erlang Shen
ArgentiumAstrum
Erlang Shen
20
4 / 8 / 22
14,201
646
11,026
31,083
35,244
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Ah Muzen Cab
ElGranEstrada
Ah Muzen Cab
20
6 / 4 / 27
16,135
733
27,819
16,993
9,532
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Jormungandr
Mattari
Jormungandr
20
5 / 7 / 29
14,323
651
14,517
28,064
35,584
Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Chernobog
Orab
Chernobog
20
26 / 7 / 16
18,599
845
53,507
25,753
15,844
Death's Temper

Death's Temper

+35
Physical Power
+50
Magical Power
+150
Health
+30%
Attack Speed

PASSIVE - When an enemy dies within 80 units of you gain 1 stack of Temper that provides 7% increased Basic Attack Damage for 10s. This can stack up to 5 times. If an enemy god dies near you immediately gain 5 stacks.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

20
11 / 6 / 25
17,425
792
35,585
23,976
11,791
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Death's Temper

Death's Temper

+35
Physical Power
+50
Magical Power
+150
Health
+30%
Attack Speed

PASSIVE - When an enemy dies within 80 units of you gain 1 stack of Temper that provides 7% increased Basic Attack Damage for 10s. This can stack up to 5 times. If an enemy god dies near you immediately gain 5 stacks.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
4 / 12 / 11
13,309
605
17,274
30,020
14,483
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Chronos
Freakybob7
Chronos
19
1 / 9 / 11
11,492
522
14,929
24,825
11,573
Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

20
3 / 10 / 18
14,092
641
20,234
49,430
51,839
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

20
16 / 8 / 13
18,258
830
30,461
24,824
12,497
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

20
7 / 13 / 10
13,336
606
16,104
28,054
15,316
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Match Insights

Player Kills, Deaths, and Assists

171
Kill Participation
94
52
Kills
31
32
Deaths
52
119
Assists
63
Player
Kills
Deaths
Assists
KDA
W
Erlang Shen
ArgentiumAstrum
Erlang Shen
4
8
22
1.88
L
4
12
11
0.79
W
Ah Muzen Cab
ElGranEstrada
Ah Muzen Cab
6
4
27
4.88
L
Chronos
Freakybob7
Chronos
1
9
11
0.72
L
3
10
18
1.2
L
16
8
13
2.81
L
7
13
10
0.92
W
Jormungandr
Mattari
Jormungandr
5
7
29
2.79
W
Chernobog
Orab
Chernobog
26
7
16
4.86
W
11
6
25
3.92

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

142,454
Damage
99,002
125,869
Taken
157,153
107,995
Mitigated
105,708
40,300
Healing
33,973
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Erlang Shen
ArgentiumAstrum
Erlang Shen
11,026
5,997
1,966
9,815
31,083
35,244
1,985
12,704
18,379
0
21,271
L
17,274
7,059
613
6,731
30,020
14,483
267
9,064
20,956
41,863
0
W
Ah Muzen Cab
ElGranEstrada
Ah Muzen Cab
27,819
11,426
1,316
5,124
16,993
9,532
2,926
7,319
9,674
0
70,711
L
Chronos
Freakybob7
Chronos
14,929
4,973
711
1,769
24,825
11,573
0
8,324
16,501
32,560
0
L
20,234
789
818
14,450
49,430
51,839
103
12,736
36,694
29,977
0
L
30,461
5,339
867
3,740
24,824
12,497
0
9,023
15,801
0
72,057
L
16,104
6,223
1,233
3,041
28,054
15,316
0
10,955
17,099
0
27,311
W
Jormungandr
Mattari
Jormungandr
14,517
2,109
1,800
3,405
28,064
35,584
723
11,182
16,882
29,891
0
W
Chernobog
Orab
Chernobog
53,507
30,800
1,302
5,251
25,753
15,844
2,091
11,794
13,959
0
81,034
W
35,585
15,029
972
9,349
23,976
11,791
4,361
9,438
14,538
67,160
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

80,683
Gold Earned
70,487
239
Minions Killed
196
0
Camps Cleared
0
1,789,938
Distance Traveled
1,538,621
7
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Erlang Shen
14,201
646
8
0
0
369,516
3
L
Freya
13,309
605
43
2
0
245,109
0
W
Ah Muzen Cab
16,135
733
79
4
0
373,689
0
L
Chronos
11,492
522
38
2
0
278,886
0
L
Ares
14,092
641
12
1
0
332,253
0
L
Loki
18,258
830
82
4
0
382,645
1
L
Da Ji
13,336
606
21
1
0
299,728
0
W
Jormungandr
14,323
651
20
1
0
348,009
0
W
Chernobog
18,599
845
50
2
0
373,093
0
W
Sol
17,425
792
82
4
0
325,631
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role