Player Matchup

Neith
Neith
BigJudie
Neith
Level 37
God Stats
8W - 14L
1,582 SR
Queue Stats
91W - 93L
1,506 Elo+
Party 1
King Arthur
King Arthur
FSNotJarryDrulz
King Arthur
Level 43
God Stats
8W - 12L
1,500 SR
Queue Stats
160W - 159L
1,531 Elo+
Party 3
Jormungandr
Jormungandr
Fussyboy559
Jormungandr
Level 67
God Stats
0W - 2L
1,524 SR
Queue Stats
44W - 48L
1,491 Elo+
Party 1
Ao Kuang
Ao Kuang
JUBORRIS
Ao Kuang
Level 113
God Stats
8W - 15L
1,468 SR
Queue Stats
136W - 139L
1,515 Elo+
Party 1
Yu Huang
Yu Huang
sir_dr_professor
Yu Huang
Level 158
God Stats
22W - 20L
1,567 SR
Queue Stats
352W - 368L
1,450 Elo+
Party 3
Team Averages
Level 84
1,528 SR
1,498 Elo+

VS

Team Averages
Level 68
1,484 SR
1,523 Elo+
Sol
Sol
CustomerSupportt
Sol
Level 16
God Stats
5W - 2L
1,500 SR
Queue Stats
18W - 13L
1,468 Elo+
Party 2
Medusa
Medusa
DABOSS6911
Medusa
Level 115
God Stats
6W - 2L
1,462 SR
Queue Stats
51W - 49L
1,463 Elo+
Party 2
Nemesis
Nemesis
Leeky_Busta32
Nemesis
Level 65
God Stats
2W - 2L
1,286 SR
Queue Stats
185W - 146L
1,541 Elo+
Party 4
Sun Wukong
Sun Wukong
Manuels919
Sun Wukong
Level 109
God Stats
3W - 4L
1,518 SR
Queue Stats
221W - 183L
1,587 Elo+
Party 4
Athena
Athena
dyno_01_z
Athena
Level 37
God Stats
9W - 3L
1,653 SR
Queue Stats
71W - 48L
1,554 Elo+
Party 4

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
BigJudie
Neith
8
0 / 3 / 0
5,291
441
6,781
8,371
3,341
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Mace

Mace

+10
Physical Power

King Arthur
FSNotJarryDrulz
King Arthur
9
0 / 5 / 0
5,615
468
5,223
12,152
5,556
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Jormungandr
Fussyboy559
Jormungandr
6
0 / 4 / 1
5,036
420
4,342
10,606
6,325
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Ao Kuang
JUBORRIS
Ao Kuang
9
1 / 4 / 0
5,858
488
3,781
10,535
4,322
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

11
0 / 1 / 0
6,174
515
6,149
7,601
3,053
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
1 / 0 / 2
6,361
530
2,076
4,935
1,781
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Medusa
DABOSS6911
Medusa
11
3 / 1 / 2
6,671
556
8,608
8,440
3,332
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Nemesis
12
6 / 0 / 1
7,427
619
8,165
10,359
4,403
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Sun Wukong
Manuels919
Sun Wukong
12
5 / 0 / 3
7,481
623
10,906
11,961
6,413
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Athena
dyno_01_z
Athena
9
2 / 0 / 3
6,111
509
4,073
9,689
5,855
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Match Insights

Player Kills, Deaths, and Assists

2
Kill Participation
28
1
Kills
17
17
Deaths
1
1
Assists
11
Player
Kills
Deaths
Assists
KDA
L
Neith
BigJudie
Neith
0
3
0
0
W
1
0
2
2
W
Medusa
DABOSS6911
Medusa
3
1
2
4
L
King Arthur
FSNotJarryDrulz
King Arthur
0
5
0
0
L
Jormungandr
Fussyboy559
Jormungandr
0
4
1
0.13
L
Ao Kuang
JUBORRIS
Ao Kuang
1
4
0
0.25
W
Nemesis
6
0
1
6.5
W
Sun Wukong
Manuels919
Sun Wukong
5
0
3
6.5
W
Athena
dyno_01_z
Athena
2
0
3
3.5
L
0
1
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,276
Damage
33,828
49,265
Taken
45,384
22,597
Mitigated
21,784
9,445
Healing
15,929
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Neith
BigJudie
Neith
6,781
2,621
0
2,813
8,371
3,341
0
1,498
6,873
0
33,994
W
2,076
640
0
1,698
4,935
1,781
1,476
2,630
2,305
35,667
0
W
Medusa
DABOSS6911
Medusa
8,608
4,303
0
3,565
8,440
3,332
0
1,810
6,630
0
54,858
L
King Arthur
FSNotJarryDrulz
King Arthur
5,223
1,241
0
1,987
12,152
5,556
22
108
12,044
0
35,949
L
Jormungandr
Fussyboy559
Jormungandr
4,342
1,324
0
493
10,606
6,325
0
2,826
7,780
13,072
0
L
Ao Kuang
JUBORRIS
Ao Kuang
3,781
1,015
0
2,716
10,535
4,322
0
732
9,803
26,194
8,507
W
Nemesis
8,165
3,777
0
2,259
10,359
4,403
0
3,511
6,848
0
52,793
W
Sun Wukong
Manuels919
Sun Wukong
10,906
2,841
0
6,004
11,961
6,413
0
2,566
9,395
0
57,254
W
Athena
dyno_01_z
Athena
4,073
1,443
0
2,403
9,689
5,855
0
3,202
6,487
20,248
0
L
6,149
580
0
1,436
7,601
3,053
692
985
6,616
50,298
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,974
Gold Earned
34,051
249
Minions Killed
362
0
Camps Cleared
0
1,125,220
Distance Traveled
1,216,780
4
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Neith
5,291
441
46
4
0
221,768
0
W
Sol
6,361
530
76
6
0
186,638
0
W
Medusa
6,671
556
88
7
0
204,311
4
L
King Arthur
5,615
468
58
5
0
213,617
1
L
Jormungandr
5,036
420
16
1
0
212,830
1
L
Ao Kuang
5,858
488
61
5
0
243,290
1
W
Nemesis
7,427
619
85
7
0
307,809
4
W
Sun Wukong
7,481
623
83
7
0
264,666
0
W
Athena
6,111
509
30
3
0
253,356
1
L
Yu Huang
6,174
515
68
6
0
233,715
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role