Player Matchup

Merlin
Merlin
DereksRad
Merlin
Level 8
God Stats
0W - 2L
1,500 SR
Queue Stats
6W - 24L
1,035 Elo+
Party 1
Tyr
Tyr
Peanut860
Tyr
Level 21
God Stats
0W - 2L
1,500 SR
Queue Stats
21W - 30L
1,247 Elo+
Party 1
Fenrir
Fenrir
donny1230
Fenrir
Level 43
God Stats
7W - 24L
1,172 SR
Queue Stats
20W - 44L
1,219 Elo+
Party 1
Team Averages
Level 24
1,391 SR
1,167 Elo+

VS

Team Averages
Level 37
1,645 SR
1,321 Elo+
Kumbhakarna
Kumbhakarna
MTN WREX
Kumbhakarna
Level 69
God Stats
24W - 29L
1,619 SR
Queue Stats
132W - 184L
1,351 Elo+
Party 2
Medusa
Medusa
MTN ZOMBI
Medusa
Level 21
God Stats
9W - 9L
1,889 SR
Queue Stats
27W - 32L
1,323 Elo+
Party 2
Sol
Sol
SpacemanFlop
Sol
Level 20
God Stats
41W - 64L
1,427 SR
Queue Stats
60W - 95L
1,290 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
DereksRad
Merlin
15
4 / 4 / 6
11,278
663
15,949
13,233
6,166
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

17
8 / 4 / 7
12,085
711
21,440
23,554
21,448
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Fenrir
donny1230
Fenrir
16
3 / 3 / 6
10,684
628
5,313
13,662
15,676
Lono's Mask (deprecated)

Lono's Mask (deprecated)

+300
Health
+40
Physical Protection
+40
Magical Protection
+20%
Crowd Control Reduction

PASSIVE - GAIN DEFENSE, SACRIFICE DAMAGE Only can be bought by Mages, Hunters, Assassins <font color='#42F46E'>-15% Damage Taken <font color='#F44242'>-15% Damage Dealt <font color='#F44242'>-15% Healing Done

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kumbhakarna
MTN WREX
Kumbhakarna
16
0 / 5 / 11
11,239
661
8,978
25,208
28,628
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Medusa
MTN ZOMBI
Medusa
17
6 / 6 / 3
12,670
745
11,424
19,065
7,531
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

17
5 / 4 / 4
12,329
725
21,053
14,065
5,070
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Match Insights

Player Kills, Deaths, and Assists

34
Kill Participation
29
15
Kills
11
11
Deaths
15
19
Assists
18
Player
Kills
Deaths
Assists
KDA
L
Merlin
DereksRad
Merlin
4
4
6
1.75
W
Kumbhakarna
MTN WREX
Kumbhakarna
0
5
11
1.1
W
Medusa
MTN ZOMBI
Medusa
6
6
3
1.25
L
8
4
7
2.88
W
5
4
4
1.75
L
Fenrir
donny1230
Fenrir
3
3
6
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,702
Damage
41,455
50,449
Taken
58,338
43,290
Mitigated
41,229
4,811
Healing
9,244
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Merlin
DereksRad
Merlin
15,949
2,993
0
320
13,233
6,166
0
9,692
3,541
48,011
0
W
Kumbhakarna
MTN WREX
Kumbhakarna
8,978
1,407
436
1,049
25,208
28,628
29
8,068
16,630
20,868
0
W
Medusa
MTN ZOMBI
Medusa
11,424
6,343
0
3,819
19,065
7,531
1,947
4,531
14,205
0
38,033
L
21,440
3,513
0
4,476
23,554
21,448
61
13,491
10,063
0
48,283
W
21,053
9,035
0
3,940
14,065
5,070
1,525
3,668
10,260
63,407
0
L
Fenrir
donny1230
Fenrir
5,313
734
0
15
13,662
15,676
0
7,230
6,432
0
16,078

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,047
Gold Earned
36,238
142
Minions Killed
166
2
Camps Cleared
8
864,004
Distance Traveled
851,733
1
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Merlin
11,278
663
64
4
0
246,887
1
W
Kumbhakarna
11,239
661
15
1
2
280,492
2
W
Medusa
12,670
745
66
4
1
281,837
0
L
Tyr
12,085
711
53
3
1
293,180
0
W
Sol
12,329
725
85
5
5
289,404
2
L
Fenrir
10,684
628
25
1
1
323,937
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role