Player Matchup

Izanami
Izanami
Blynde
Izanami
Level 129
God Stats
3W - 2L
1,651 SR
Queue Stats
54W - 58L
1,485 Elo+
Party 1
Bakasura
Bakasura
BtCarlos
Bakasura
Level 120
God Stats
7W - 5L
1,702 SR
Queue Stats
384W - 448L
1,371 Elo+
Solo
Ganesha
Ganesha
Morningdew007
Ganesha
Level 149
God Stats
12W - 8L
1,646 SR
Queue Stats
119W - 118L
1,529 Elo+
Party 1
Gilgamesh
Gilgamesh
TrOlLeRmAsTeR
Gilgamesh
Level 117
God Stats
1W - 0L
1,377 SR
Queue Stats
10W - 3L
1,513 Elo+
Solo
Ah Puch
Ah Puch
konfuz3
Ah Puch
Level 126
God Stats
12W - 7L
1,556 SR
Queue Stats
422W - 435L
1,463 Elo+
Solo
Team Averages
Level 128
1,587 SR
1,472 Elo+

VS

Team Averages
Level 121
1,488 SR
1,505 Elo+
Arachne
Arachne
 
Arachne
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Medusa
Medusa
AyyJaybay
Medusa
Level 121
God Stats
0W - 2L
1,500 SR
Queue Stats
81W - 87L
1,486 Elo+
Party 2
Ao Kuang
Ao Kuang
BushyMuttons
Ao Kuang
Level 128
God Stats
0W - 2L
1,500 SR
Queue Stats
104W - 100L
1,472 Elo+
Party 2
Guan Yu
Guan Yu
Menorde12
Guan Yu
Level 89
God Stats
21W - 11L
1,292 SR
Queue Stats
173W - 161L
1,598 Elo+
Solo
Hades
Hades
mageismycool
Hades
Level 109
God Stats
1W - 2L
1,649 SR
Queue Stats
50W - 48L
1,469 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
Blynde
Izanami
16
1 / 3 / 0
10,565
503
6,319
12,569
5,194
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Mace

Mace

+10
Physical Power

Bakasura
BtCarlos
Bakasura
19
8 / 2 / 5
12,261
584
21,499
20,259
11,278
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Ichaival

Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Ganesha
16
0 / 3 / 10
10,882
518
4,148
18,462
23,469
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Gilgamesh
TrOlLeRmAsTeR
Gilgamesh
17
3 / 3 / 5
10,904
519
9,246
16,723
8,729
Mace

Mace

+10
Physical Power

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ah Puch
konfuz3
Ah Puch
16
2 / 2 / 9
10,193
485
13,152
8,418
3,415
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
 
Arachne
15
4 / 4 / 0
9,759
465
9,709
21,209
8,696
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Stone Cutting Sword

Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Medusa
AyyJaybay
Medusa
14
1 / 1 / 2
8,940
426
5,494
9,885
4,020
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 10s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hunter's Bow

Hunter's Bow

+20%
Attack Speed
+10
Physical Power

Ao Kuang
BushyMuttons
Ao Kuang
16
6 / 3 / 2
10,411
496
7,585
15,845
6,599
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ring of Hecate

Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Guan Yu
Menorde12
Guan Yu
17
2 / 2 / 5
10,829
516
11,400
21,810
20,956
Blackthorn Hammer

Blackthorn Hammer

+40
Physical Power
+350
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

15
0 / 4 / 2
9,741
464
12,735
17,837
10,759
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

43
Kill Participation
24
14
Kills
13
13
Deaths
14
29
Assists
11
Player
Kills
Deaths
Assists
KDA
L
Arachne
 
Arachne
4
4
0
1
L
Medusa
AyyJaybay
Medusa
1
1
2
2
W
Izanami
Blynde
Izanami
1
3
0
0.33
W
Bakasura
BtCarlos
Bakasura
8
2
5
5.25
L
Ao Kuang
BushyMuttons
Ao Kuang
6
3
2
2.33
L
Guan Yu
Menorde12
Guan Yu
2
2
5
2.25
W
Ganesha
0
3
10
1.67
W
Gilgamesh
TrOlLeRmAsTeR
Gilgamesh
3
3
5
1.83
W
Ah Puch
konfuz3
Ah Puch
2
2
9
3.25
L
0
4
2
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

54,364
Damage
46,923
76,431
Taken
86,586
52,085
Mitigated
51,030
21,145
Healing
36,982
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Arachne
 
Arachne
9,709
7,328
0
7,656
21,209
8,696
852
2,590
17,277
0
73,868
L
Medusa
AyyJaybay
Medusa
5,494
2,649
0
3,604
9,885
4,020
0
134
9,751
0
61,521
W
Izanami
Blynde
Izanami
6,319
3,845
0
6,453
12,569
5,194
1,192
475
12,094
0
101,567
W
Bakasura
BtCarlos
Bakasura
21,499
13,869
0
6,863
20,259
11,278
2,794
6,334
13,925
0
90,183
L
Ao Kuang
BushyMuttons
Ao Kuang
7,585
1,235
0
8,455
15,845
6,599
0
3,219
12,146
63,444
0
L
Guan Yu
Menorde12
Guan Yu
11,400
1,803
1,339
6,650
21,810
20,956
0
4,762
15,218
0
81,247
W
Ganesha
4,148
341
0
3,499
18,462
23,469
231
6,739
11,723
49,937
0
W
Gilgamesh
TrOlLeRmAsTeR
Gilgamesh
9,246
2,524
0
1,979
16,723
8,729
1,155
2,924
13,799
0
78,814
W
Ah Puch
konfuz3
Ah Puch
13,152
790
0
2,351
8,418
3,415
768
4,442
3,976
77,937
0
L
12,735
804
1,298
7,980
17,837
10,759
0
6,758
9,975
86,642
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,805
Gold Earned
49,680
660
Minions Killed
627
0
Camps Cleared
0
2,092,324
Distance Traveled
1,890,539
14
Wards Purchased
17
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Arachne
9,759
465
110
5
0
454,469
5
L
Medusa
8,940
426
104
5
0
250,046
1
W
Izanami
10,565
503
183
9
0
371,464
5
W
Bakasura
12,261
584
173
8
0
482,660
0
L
Ao Kuang
10,411
496
104
5
0
403,316
1
L
Guan Yu
10,829
516
137
7
0
413,330
7
W
Ganesha
10,882
518
40
2
0
383,345
8
W
Gilgamesh
10,904
519
137
7
0
463,203
0
W
Ah Puch
10,193
485
127
6
0
391,652
1
L
Hades
9,741
464
172
8
0
369,378
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role