Player Matchup

Atlas
Atlas
A Tainted Mind
Atlas
Level 119
God Stats
40W - 28L
1,580 SR
Queue Stats
215W - 220L
1,467 Elo+
Solo
Yu Huang
Yu Huang
Apex Bestt
Yu Huang
Level 144
God Stats
10W - 7L
1,588 SR
Queue Stats
106W - 109L
1,466 Elo+
Solo
Baron Samedi
Baron Samedi
GreatDreamer784
Baron Samedi
Level 104
God Stats
13W - 14L
1,575 SR
Queue Stats
276W - 260L
1,525 Elo+
Party 1
Izanami
Izanami
MyDadSleptMe
Izanami
Level 120
God Stats
2W - 3L
1,830 SR
Queue Stats
24W - 25L
1,324 Elo+
Party 1
Thor
Thor
Torres SB
Thor
Level 154
God Stats
28W - 23L
1,579 SR
Queue Stats
109W - 105L
1,503 Elo+
Party 1
Team Averages
Level 128
1,631 SR
1,457 Elo+

VS

Team Averages
Level 129
1,468 SR
1,448 Elo+
King Arthur
King Arthur
Doughboy7683x
King Arthur
Level 147
God Stats
17W - 14L
1,573 SR
Queue Stats
316W - 351L
1,523 Elo+
Solo
Kukulkan
Kukulkan
HeavenlyAngel55
Kukulkan
Level 113
God Stats
13W - 16L
1,436 SR
Queue Stats
23W - 31L
1,373 Elo+
Party 2
Medusa
Medusa
Sadistic_k1tty
Medusa
Level 143
God Stats
1W - 2L
1,329 SR
Queue Stats
70W - 71L
1,528 Elo+
Solo
Persephone
Persephone
Sekhmet-EyeofRa
Persephone
Level 86
God Stats
0W - 1L
1,500 SR
Queue Stats
40W - 35L
1,363 Elo+
Party 2
Thanatos
Thanatos
TheBlackReaper55
Thanatos
Level 154
God Stats
4W - 2L
1,500 SR
Queue Stats
189W - 171L
1,451 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
7 / 3 / 19
14,967
1,151
17,510
18,463
15,003
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 10 seconds.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Yu Huang
Apex Bestt
Yu Huang
20
6 / 4 / 18
14,161
1,089
15,412
12,974
6,278
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 10 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Baron Samedi
GreatDreamer784
Baron Samedi
20
5 / 3 / 19
14,158
1,089
23,751
16,450
8,919
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 10 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Izanami
MyDadSleptMe
Izanami
20
10 / 5 / 14
15,835
1,218
23,208
17,519
7,652
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+55
Physical Power
+45
Critical Strike Chance

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Thor
20
14 / 2 / 19
15,458
1,189
32,814
18,975
15,754
OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+40
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Team 1 Tickets

153

VS

Team 2 Tickets

16

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
Doughboy7683x
King Arthur
19
3 / 8 / 9
13,102
1,008
21,642
30,931
32,917
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Kukulkan
18
0 / 11 / 4
11,823
909
10,655
20,159
8,128
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

19
4 / 10 / 9
13,766
1,059
17,756
24,572
10,130
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Persephone
Sekhmet-EyeofRa
Persephone
18
0 / 3 / 8
12,751
981
8,571
16,442
5,897
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

19
10 / 10 / 4
15,310
1,178
19,249
25,948
10,853
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hydra's Lament

Hydra's Lament

+40
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Match Insights

Player Kills, Deaths, and Assists

131
Kill Participation
51
42
Kills
17
17
Deaths
42
89
Assists
34
Player
Kills
Deaths
Assists
KDA
W
7
3
19
5.5
W
Yu Huang
Apex Bestt
Yu Huang
6
4
18
3.75
L
King Arthur
Doughboy7683x
King Arthur
3
8
9
0.94
W
Baron Samedi
GreatDreamer784
Baron Samedi
5
3
19
4.83
L
Kukulkan
0
11
4
0.18
W
Izanami
MyDadSleptMe
Izanami
10
5
14
3.4
L
4
10
9
0.85
L
Persephone
Sekhmet-EyeofRa
Persephone
0
3
8
1.33
L
10
10
4
1.2
W
Thor
14
2
19
11.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

112,695
Damage
77,873
84,381
Taken
118,052
53,606
Mitigated
67,925
16,516
Healing
11,893
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
17,510
4,624
0
1,166
18,463
15,003
0
3,673
14,790
33,725
0
W
Yu Huang
Apex Bestt
Yu Huang
15,412
1,051
0
160
12,974
6,278
0
2,490
10,484
32,816
0
L
King Arthur
Doughboy7683x
King Arthur
21,642
4,610
0
1,251
30,931
32,917
0
13,376
17,555
0
36,947
W
Baron Samedi
GreatDreamer784
Baron Samedi
23,751
1,248
7,234
6,994
16,450
8,919
0
4,449
12,001
43,159
0
L
Kukulkan
10,655
720
0
0
20,159
8,128
0
9,776
10,383
44,272
0
W
Izanami
MyDadSleptMe
Izanami
23,208
17,120
0
462
17,519
7,652
0
3,453
14,066
0
69,444
L
17,756
9,715
0
771
24,572
10,130
0
12,193
12,379
0
48,816
L
Persephone
Sekhmet-EyeofRa
Persephone
8,571
1,449
90
1,901
16,442
5,897
0
5,967
10,472
25,106
0
L
19,249
3,688
0
7,880
25,948
10,853
0
15,361
10,587
0
33,451
W
Thor
32,814
7,677
0
500
18,975
15,754
0
5,161
13,814
0
44,892

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

74,579
Gold Earned
66,752
252
Minions Killed
245
12
Camps Cleared
6
1,158,788
Distance Traveled
1,188,148
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Atlas
14,967
1,151
30
2
2
224,865
0
W
Yu Huang
14,161
1,089
50
4
0
223,800
0
L
King Arthur
13,102
1,008
31
2
1
230,917
0
W
Baron Samedi
14,158
1,089
40
3
1
246,129
0
L
Kukulkan
11,823
909
79
6
0
229,357
0
W
Izanami
15,835
1,218
109
8
9
209,942
0
L
Medusa
13,766
1,059
63
5
2
245,674
0
L
Persephone
12,751
981
38
3
0
225,504
0
L
Thanatos
15,310
1,178
34
3
3
256,696
0
W
Thor
15,458
1,189
23
2
0
254,052
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role