Player Matchup

Ah Muzen Cab
Ah Muzen Cab
Freyastein
Ah Muzen Cab
Level 88
God Stats
20W - 19L
1,582 SR
Queue Stats
173W - 155L
1,579 Elo+
Party 1
Ra
Ra
Invictaus
Ra
Level 56
God Stats
3W - 1L
1,637 SR
Queue Stats
292W - 219L
1,591 Elo+
Party 1
Ymir
Ymir
Sheemy
Ymir
Level 82
God Stats
118W - 116L
1,582 SR
Queue Stats
118W - 116L
1,579 Elo+
Party 1
Baron Samedi
Baron Samedi
ShishouJorge
Baron Samedi
Level 63
God Stats
31W - 18L
1,528 SR
Queue Stats
276W - 217L
1,612 Elo+
Party 1
Mercury
Mercury
jxllenx
Mercury
Level 45
God Stats
6W - 4L
1,617 SR
Queue Stats
190W - 152L
1,574 Elo+
Party 1
Team Averages
Level 67
1,589 SR
1,587 Elo+

VS

Team Averages
Level 101
1,529 SR
1,547 Elo+
Kukulkan
Kukulkan
Icyscorcher27
Kukulkan
Level 29
God Stats
4W - 2L
1,500 SR
Queue Stats
4W - 4L
1,500 Elo+
Party 3
Horus
Horus
Meamslayer
Horus
Level 55
God Stats
0W - 1L
1,500 SR
Queue Stats
73W - 68L
1,574 Elo+
Party 3
Olorun
Olorun
TheDevils_Reap9
Olorun
Level 158
God Stats
7W - 8L
1,374 SR
Queue Stats
81W - 93L
1,569 Elo+
Party 2
Sun Wukong
Sun Wukong
Toph BeiFong343
Sun Wukong
Level 127
God Stats
0W - 1L
1,500 SR
Queue Stats
140W - 145L
1,572 Elo+
Party 3
Khepri
Khepri
hollisterbro21
Khepri
Level 137
God Stats
4W - 1L
1,773 SR
Queue Stats
121W - 136L
1,520 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Muzen Cab
Freyastein
Ah Muzen Cab
19
7 / 2 / 18
13,429
497
34,065
28,126
15,232
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Heavy Mace

Heavy Mace

+30
Physical Power

20
5 / 3 / 13
14,666
543
15,304
21,313
11,930
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Ymir
Sheemy
Ymir
18
6 / 1 / 24
12,423
460
12,942
34,721
50,020
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Baron Samedi
ShishouJorge
Baron Samedi
20
7 / 3 / 18
13,980
518
25,525
19,929
12,913
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Mercury
jxllenx
Mercury
20
15 / 2 / 10
16,397
607
29,333
28,614
17,819
Protector of the Jungle

Protector of the Jungle

+50
Physical Power
+70
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - While in the jungle you gain 15% Power and 7% Protections.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
Icyscorcher27
Kukulkan
16
3 / 8 / 0
11,369
421
15,682
18,080
9,130
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Horus
16
0 / 11 / 4
10,098
374
7,384
27,089
13,280
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

19
2 / 8 / 3
11,905
441
17,760
26,211
12,010
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Sun Wukong
Toph BeiFong343
Sun Wukong
19
6 / 2 / 3
13,079
484
23,478
30,748
33,602
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

13
0 / 11 / 1
9,523
353
6,492
34,269
41,939
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

123
Kill Participation
22
40
Kills
11
11
Deaths
40
83
Assists
11
Player
Kills
Deaths
Assists
KDA
W
Ah Muzen Cab
Freyastein
Ah Muzen Cab
7
2
18
8
L
Kukulkan
Icyscorcher27
Kukulkan
3
8
0
0.38
W
5
3
13
3.83
L
Horus
0
11
4
0.18
W
Ymir
Sheemy
Ymir
6
1
24
18
W
Baron Samedi
ShishouJorge
Baron Samedi
7
3
18
5.33
L
2
8
3
0.44
L
Sun Wukong
Toph BeiFong343
Sun Wukong
6
2
3
3.75
L
0
11
1
0.05
W
Mercury
jxllenx
Mercury
15
2
10
10

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

117,169
Damage
70,796
132,703
Taken
136,397
107,914
Mitigated
109,961
61,939
Healing
23,798
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ah Muzen Cab
Freyastein
Ah Muzen Cab
34,065
19,065
2,883
13,816
28,126
15,232
8,241
10,682
17,444
0
156,953
L
Kukulkan
Icyscorcher27
Kukulkan
15,682
84
0
313
18,080
9,130
0
8,533
9,509
62,550
0
W
15,304
3,227
5,983
9,053
21,313
11,930
7,300
5,790
15,523
121,406
0
L
Horus
7,384
2,173
273
2,789
27,089
13,280
0
9,839
17,042
0
74,428
W
Ymir
Sheemy
Ymir
12,942
2,346
932
7,206
34,721
50,020
578
11,379
23,342
41,783
0
W
Baron Samedi
ShishouJorge
Baron Samedi
25,525
2,047
6,413
7,982
19,929
12,913
1,830
6,450
13,479
106,973
0
L
17,760
7,635
512
8,132
26,211
12,010
2,694
6,807
19,153
113,047
0
L
Sun Wukong
Toph BeiFong343
Sun Wukong
23,478
3,126
0
9,691
30,748
33,602
0
13,343
17,103
0
81,432
L
6,492
422
0
2,088
34,269
41,939
0
13,992
19,819
32,278
0
W
Mercury
jxllenx
Mercury
29,333
19,256
0
7,671
28,614
17,819
0
6,437
21,877
0
196,629

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

70,895
Gold Earned
55,974
780
Minions Killed
545
0
Camps Cleared
0
2,607,584
Distance Traveled
2,317,810
13
Wards Purchased
19
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ah Muzen Cab
13,429
497
146
5
0
496,065
4
L
Kukulkan
11,369
421
99
4
0
365,643
3
W
Ra
14,666
543
207
8
0
451,505
3
L
Horus
10,098
374
106
4
0
506,790
0
W
Ymir
12,423
460
46
2
0
544,810
2
W
Baron Samedi
13,980
518
152
6
0
478,117
2
L
Olorun
11,905
441
190
7
0
434,460
5
L
Sun Wukong
13,079
484
108
4
0
525,752
5
L
Khepri
9,523
353
42
2
0
485,165
6
W
Mercury
16,397
607
229
8
0
637,087
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role