Player Matchup

Izanami
Izanami
CustomerSupportt
Izanami
Level 16
God Stats
4W - 1L
1,720 SR
Queue Stats
18W - 13L
1,437 Elo+
Party 3
Janus
Janus
DABOSS6911
Janus
Level 115
God Stats
9W - 6L
1,648 SR
Queue Stats
51W - 49L
1,451 Elo+
Party 3
Cthulhu
Cthulhu
ELTheory
Cthulhu
Level 35
God Stats
6W - 3L
1,780 SR
Queue Stats
139W - 141L
1,389 Elo+
Party 2
Loki
Loki
Nickasuh
Loki
Level 38
God Stats
7W - 10L
1,446 SR
Queue Stats
74W - 80L
1,343 Elo+
Party 2
Chernobog
Chernobog
ghostneverdie60
Chernobog
Level 87
God Stats
17W - 8L
1,636 SR
Queue Stats
224W - 198L
1,446 Elo+
Party 2
Team Averages
Level 58
1,646 SR
1,413 Elo+

VS

Team Averages
Level 90
1,578 SR
1,450 Elo+
Artio
Artio
CenteredCord140
Artio
Level 46
God Stats
1W - 3L
1,691 SR
Queue Stats
17W - 18L
1,484 Elo+
Party 1
Terra
Terra
Dan123300
Terra
Level 130
God Stats
5W - 7L
1,625 SR
Queue Stats
232W - 259L
1,465 Elo+
Party 1
Medusa
Medusa
Inforcer117
Medusa
Level 59
God Stats
20W - 28L
1,508 SR
Queue Stats
175W - 193L
1,417 Elo+
Party 1
Baba Yaga
Baba Yaga
Mohjiwolf
Baba Yaga
Level 109
God Stats
0W - 4L
1,188 SR
Queue Stats
146W - 166L
1,479 Elo+
Party 1
Guan Yu
Guan Yu
l-JIRAE-l
Guan Yu
Level 104
God Stats
5W - 4L
1,881 SR
Queue Stats
67W - 73L
1,407 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
2 / 2 / 2
6,495
541
6,592
8,476
1,840
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Janus
12
3 / 0 / 2
7,213
601
6,044
3,699
1,487
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Cthulhu
ELTheory
Cthulhu
10
1 / 0 / 2
6,308
526
5,910
6,430
4,710
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Loki
11
3 / 0 / 2
6,321
527
3,424
5,318
2,303
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Chernobog
ghostneverdie60
Chernobog
11
2 / 0 / 1
6,210
518
7,328
5,645
1,955
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
8
0 / 0 / 0
5,038
420
1,464
9,133
5,945
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Terra
Dan123300
Terra
9
0 / 2 / 0
5,246
437
4,848
10,292
5,075
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Medusa
9
0 / 3 / 0
5,175
431
2,818
8,373
2,459
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Baba Yaga
Mohjiwolf
Baba Yaga
8
0 / 2 / 0
4,877
406
1,079
5,723
1,991
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Guan Yu
l-JIRAE-l
Guan Yu
11
2 / 4 / 0
6,472
539
6,930
11,984
7,469
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
2
11
Kills
2
2
Deaths
11
9
Assists
0
Player
Kills
Deaths
Assists
KDA
L
0
0
0
0
W
2
2
2
1.5
W
Janus
3
0
2
4
L
Terra
Dan123300
Terra
0
2
0
0
W
Cthulhu
ELTheory
Cthulhu
1
0
2
2
L
Medusa
0
3
0
0
L
Baba Yaga
Mohjiwolf
Baba Yaga
0
2
0
0
W
Loki
3
0
2
4
W
Chernobog
ghostneverdie60
Chernobog
2
0
1
2.5
L
Guan Yu
l-JIRAE-l
Guan Yu
2
4
0
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,298
Damage
17,139
29,568
Taken
45,505
12,295
Mitigated
22,939
10,142
Healing
11,262
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
1,464
417
823
1,839
9,133
5,945
0
3,342
5,751
6,716
0
W
6,592
4,630
0
1,422
8,476
1,840
558
341
8,135
0
45,408
W
Janus
6,044
699
0
350
3,699
1,487
0
2,273
1,426
51,430
0
L
Terra
Dan123300
Terra
4,848
777
501
2,590
10,292
5,075
0
3,297
6,803
30,499
6,693
W
Cthulhu
ELTheory
Cthulhu
5,910
1,155
331
2,393
6,430
4,710
534
1,014
5,416
26,130
0
L
Medusa
2,818
1,084
0
1,208
8,373
2,459
0
2,320
6,053
0
34,891
L
Baba Yaga
Mohjiwolf
Baba Yaga
1,079
155
0
1,305
5,723
1,991
0
2,031
3,446
23,603
0
W
Loki
3,424
848
0
1,838
5,318
2,303
0
1,647
3,671
0
39,567
W
Chernobog
ghostneverdie60
Chernobog
7,328
4,111
369
3,439
5,645
1,955
528
1,854
3,791
0
43,509
L
Guan Yu
l-JIRAE-l
Guan Yu
6,930
875
0
2,996
11,984
7,469
54
448
11,498
0
42,810

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,547
Gold Earned
26,808
354
Minions Killed
258
0
Camps Cleared
0
1,109,890
Distance Traveled
1,151,748
11
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Artio
5,038
420
15
1
0
216,507
0
W
Izanami
6,495
541
70
6
0
213,154
0
W
Janus
7,213
601
98
8
0
224,682
7
L
Terra
5,246
437
66
6
0
256,169
3
W
Cthulhu
6,308
526
46
4
0
210,065
2
L
Medusa
5,175
431
58
5
0
201,954
4
L
Baba Yaga
4,877
406
44
4
0
242,768
0
W
Loki
6,321
527
65
5
0
250,783
2
W
Chernobog
6,210
518
75
6
0
211,206
0
L
Guan Yu
6,472
539
75
6
0
234,350
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role