Player Matchup

Bellona
Bellona
MazdaMiata-
Bellona
Level 60
God Stats
24W - 14L
1,769 SR
Queue Stats
155W - 124L
1,579 Elo+
Party 1
Fafnir
Fafnir
TRUdopeGAMER
Fafnir
Level 100
God Stats
0W - 2L
1,161 SR
Queue Stats
180W - 172L
1,508 Elo+
Party 1
Heimdallr
Heimdallr
X_BlackRanger
Heimdallr
Level 67
God Stats
8W - 8L
1,322 SR
Queue Stats
160W - 162L
1,472 Elo+
Party 1
Mercury
Mercury
Zolpey
Mercury
Level 54
God Stats
3W - 7L
1,193 SR
Queue Stats
65W - 82L
1,419 Elo+
Solo
Baron Samedi
Baron Samedi
demarcuskills
Baron Samedi
Level 134
God Stats
2W - 1L
1,682 SR
Queue Stats
215W - 184L
1,575 Elo+
Party 1
Team Averages
Level 83
1,426 SR
1,511 Elo+

VS

Team Averages
Level 99
1,501 SR
1,461 Elo+
Xing Tian
Xing Tian
AleMirkoMeana
Xing Tian
Level 77
God Stats
1W - 0L
1,500 SR
Queue Stats
13W - 12L
1,420 Elo+
Solo
Neith
Neith
DrMomboX
Neith
Level 158
God Stats
23W - 37L
1,430 SR
Queue Stats
134W - 153L
1,420 Elo+
Solo
Bellona
Bellona
Justin1199
Bellona
Level 108
God Stats
1W - 2L
1,500 SR
Queue Stats
70W - 78L
1,535 Elo+
Solo
Aphrodite
Aphrodite
Sounique90
Aphrodite
Level 87
God Stats
117W - 117L
1,494 SR
Queue Stats
1,115W - 1,110L
1,415 Elo+
Party 2
Susano
Susano
o Steezy o1
Susano
Level 64
God Stats
239W - 169L
1,583 SR
Queue Stats
360W - 300L
1,512 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
MazdaMiata-
Bellona
16
4 / 3 / 5
11,415
1,142
17,042
24,195
26,205
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Fafnir
16
2 / 2 / 5
11,248
1,125
5,464
12,783
19,903
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Heimdallr
X_BlackRanger
Heimdallr
16
0 / 3 / 6
10,267
1,027
10,646
12,808
6,071
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Mercury
Zolpey
Mercury
16
2 / 1 / 5
10,610
1,061
12,600
14,163
6,037
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Baron Samedi
demarcuskills
Baron Samedi
16
1 / 4 / 5
10,167
1,017
16,551
13,734
6,988
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Team 1 Tickets

192

VS

Team 2 Tickets

251

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xing Tian
AleMirkoMeana
Xing Tian
16
0 / 1 / 10
11,230
1,123
9,910
18,848
25,771
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Neith
DrMomboX
Neith
17
3 / 0 / 4
11,434
1,143
15,522
6,753
2,498
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Bellona
Justin1199
Bellona
17
5 / 2 / 7
11,371
1,137
17,175
16,027
18,640
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Aphrodite
Sounique90
Aphrodite
16
1 / 2 / 7
10,004
1,000
11,917
10,308
7,343
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Susano
16
4 / 4 / 7
10,908
1,091
18,072
14,266
8,311
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Match Insights

Player Kills, Deaths, and Assists

35
Kill Participation
48
9
Kills
13
13
Deaths
9
26
Assists
35
Player
Kills
Deaths
Assists
KDA
W
Xing Tian
AleMirkoMeana
Xing Tian
0
1
10
5
W
Neith
DrMomboX
Neith
3
0
4
5
W
Bellona
Justin1199
Bellona
5
2
7
4.25
L
Bellona
MazdaMiata-
Bellona
4
3
5
2.17
W
Aphrodite
Sounique90
Aphrodite
1
2
7
2.25
L
Fafnir
2
2
5
2.25
L
Heimdallr
X_BlackRanger
Heimdallr
0
3
6
1
L
Mercury
Zolpey
Mercury
2
1
5
4.5
L
Baron Samedi
demarcuskills
Baron Samedi
1
4
5
0.88
W
Susano
4
4
7
1.88

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

62,303
Damage
72,596
77,683
Taken
66,202
65,204
Mitigated
62,563
13,922
Healing
15,467
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Xing Tian
AleMirkoMeana
Xing Tian
9,910
1,016
0
1,569
18,848
25,771
0
5,288
13,560
15,925
0
W
Neith
DrMomboX
Neith
15,522
5,662
0
2,036
6,753
2,498
0
4,611
2,142
0
63,882
W
Bellona
Justin1199
Bellona
17,175
5,995
0
1,998
16,027
18,640
0
4,210
11,817
0
23,337
L
Bellona
MazdaMiata-
Bellona
17,042
7,590
1,468
1,431
24,195
26,205
0
8,435
15,760
0
22,539
W
Aphrodite
Sounique90
Aphrodite
11,917
319
5,459
4,334
10,308
7,343
0
3,380
6,928
19,712
0
L
Fafnir
5,464
2,028
0
1,665
12,783
19,903
0
3,144
9,639
11,679
0
L
Heimdallr
X_BlackRanger
Heimdallr
10,646
5,436
0
1,081
12,808
6,071
0
3,745
9,063
0
35,732
L
Mercury
Zolpey
Mercury
12,600
5,543
0
2,025
14,163
6,037
0
3,587
10,576
0
22,495
L
Baron Samedi
demarcuskills
Baron Samedi
16,551
1,382
2,761
3,491
13,734
6,988
0
2,916
10,818
45,700
0
W
Susano
18,072
4,787
0
71
14,266
8,311
0
4,526
9,740
0
26,078

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,707
Gold Earned
54,947
165
Minions Killed
191
5
Camps Cleared
6
1,055,198
Distance Traveled
1,138,040
0
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Xing Tian
11,230
1,123
6
1
2
258,307
0
W
Neith
11,434
1,143
131
13
1
202,283
1
W
Bellona
11,371
1,137
15
2
3
211,140
0
L
Bellona
11,415
1,142
7
1
1
218,493
0
W
Aphrodite
10,004
1,000
25
3
0
213,239
0
L
Fafnir
11,248
1,125
16
2
1
191,251
0
L
Heimdallr
10,267
1,027
63
6
0
194,548
0
L
Mercury
10,610
1,061
22
2
3
252,374
0
L
Baron Samedi
10,167
1,017
57
6
0
198,532
0
W
Susano
10,908
1,091
14
1
0
253,071
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role