Player Matchup

Vulcan
Vulcan
ASadPancake149
Vulcan
Level 47
God Stats
1W - 0L
1,500 SR
Queue Stats
11W - 10L
1,407 Elo+
Party 2
Chaac
Chaac
Chamacote
Chaac
Level 157
God Stats
3W - 1L
1,613 SR
Queue Stats
68W - 66L
1,499 Elo+
Solo
Eset
Eset
JehovasThiccknes
Eset
Level 99
God Stats
3W - 4L
1,651 SR
Queue Stats
197W - 182L
1,504 Elo+
Solo
Cernunnos
Cernunnos
Troopagoop
Cernunnos
Level 107
God Stats
1W - 0L
1,500 SR
Queue Stats
36W - 34L
1,573 Elo+
Solo
Janus
Janus
death hunter496
Janus
Level 159
God Stats
2W - 3L
1,500 SR
Queue Stats
300W - 285L
1,641 Elo+
Party 2
Team Averages
Level 114
1,553 SR
1,525 Elo+

VS

Team Averages
Level 124
1,475 SR
1,499 Elo+
Tsukuyomi
Tsukuyomi
BDS1145
Tsukuyomi
Level 128
God Stats
0W - 1L
1,500 SR
Queue Stats
51W - 46L
1,528 Elo+
Solo
Hou Yi
Hou Yi
DartLucifer
Hou Yi
Level 86
God Stats
5W - 11L
1,266 SR
Queue Stats
300W - 301L
1,515 Elo+
Party 1
Chiron
Chiron
Slashklaudio
Chiron
Level 123
God Stats
16W - 15L
1,456 SR
Queue Stats
479W - 515L
1,457 Elo+
Party 1
Gilgamesh
Gilgamesh
V0LAT1LE
Gilgamesh
Level 133
God Stats
10W - 7L
1,538 SR
Queue Stats
383W - 377L
1,505 Elo+
Solo
Cliodhna
Cliodhna
harmony647
Cliodhna
Level 148
God Stats
4W - 5L
1,618 SR
Queue Stats
216W - 207L
1,492 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
5 / 4 / 14
11,895
626
18,443
15,940
15,848
Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chaac
Chamacote
Chaac
20
5 / 2 / 16
13,166
693
18,955
30,813
52,799
Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

20
9 / 3 / 16
13,793
726
17,241
19,945
14,532
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Cernunnos
Troopagoop
Cernunnos
20
7 / 3 / 15
13,058
687
29,091
21,595
12,441
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

20
3 / 3 / 13
12,530
659
15,479
17,198
13,840
Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Gem of Focus

Gem of Focus

+70
Magical Power
+100
Health
+15
Mp 5

PASSIVE - Every time you cast an ability that costs mana you gain a stack of Focus for 10s, providing 5% Movement Speed and 5% Damage Increase, stacking up to 3 times.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tsukuyomi
BDS1145
Tsukuyomi
18
0 / 6 / 7
10,400
547
15,680
23,064
26,206
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Hou Yi
19
2 / 6 / 7
11,696
616
17,846
18,817
9,165
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Chiron
19
1 / 4 / 5
11,252
592
24,248
20,410
9,596
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Gilgamesh
V0LAT1LE
Gilgamesh
18
4 / 6 / 4
12,324
649
17,470
26,982
19,230
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Cliodhna
harmony647
Cliodhna
20
8 / 7 / 4
13,464
709
17,973
23,803
11,677
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

103
Kill Participation
42
29
Kills
15
15
Deaths
29
74
Assists
27
Player
Kills
Deaths
Assists
KDA
W
5
4
14
3
L
Tsukuyomi
BDS1145
Tsukuyomi
0
6
7
0.58
W
Chaac
Chamacote
Chaac
5
2
16
6.5
L
Hou Yi
2
6
7
0.92
W
9
3
16
5.67
L
Chiron
1
4
5
0.88
W
Cernunnos
Troopagoop
Cernunnos
7
3
15
4.83
L
Gilgamesh
V0LAT1LE
Gilgamesh
4
6
4
1
W
3
3
13
3.17
L
Cliodhna
harmony647
Cliodhna
8
7
4
1.43

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

99,209
Damage
93,217
105,491
Taken
113,076
109,460
Mitigated
75,874
38,748
Healing
37,639
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
18,443
6,542
4,026
2,491
15,940
15,848
917
0
15,940
33,974
0
L
Tsukuyomi
BDS1145
Tsukuyomi
15,680
1,929
1,900
2,590
23,064
26,206
0
10,883
11,804
0
28,999
W
Chaac
Chamacote
Chaac
18,955
2,699
2,916
10,338
30,813
52,799
1,499
0
30,665
0
47,374
L
Hou Yi
17,846
5,499
855
1,840
18,817
9,165
518
8,712
9,931
0
40,150
W
17,241
337
4,039
3,709
19,945
14,532
2,121
0
19,945
33,648
0
L
Chiron
24,248
5,336
3,633
6,402
20,410
9,596
846
9,903
10,322
0
54,754
W
Cernunnos
Troopagoop
Cernunnos
29,091
11,117
2,092
5,454
21,595
12,441
3,994
0
21,434
0
49,911
L
Gilgamesh
V0LAT1LE
Gilgamesh
17,470
2,468
5,352
8,519
26,982
19,230
0
9,602
16,976
0
33,180
W
15,479
1,017
1,403
2,280
17,198
13,840
1,456
0
17,198
30,340
0
L
Cliodhna
harmony647
Cliodhna
17,973
1,652
441
6,107
23,803
11,677
0
10,646
12,880
0
35,842

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

64,442
Gold Earned
59,136
204
Minions Killed
195
0
Camps Cleared
0
1,707,472
Distance Traveled
1,612,994
9
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Vulcan
11,895
626
29
2
0
345,244
1
L
Tsukuyomi
10,400
547
26
1
0
343,972
0
W
Chaac
13,166
693
45
2
0
384,787
6
L
Hou Yi
11,696
616
52
3
0
285,894
4
W
Eset
13,793
726
34
2
0
339,059
1
L
Chiron
11,252
592
53
3
0
313,066
1
W
Cernunnos
13,058
687
52
3
0
296,690
0
L
Gilgamesh
12,324
649
26
1
0
353,073
2
W
Janus
12,530
659
44
2
0
341,692
1
L
Cliodhna
13,464
709
38
2
0
316,989
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role