Player Matchup

Hera
Hera
MrBroster
Hera
Level 148
God Stats
0W - 2L
1,500 SR
Queue Stats
68W - 62L
1,609 Elo+
Party 2
Skadi
Skadi
Swifp
Skadi
Level 43
God Stats
1W - 1L
1,500 SR
Queue Stats
2W - 6L
1,524 Elo+
Party 2
Bakasura
Bakasura
lShabo
Bakasura
Level 160
God Stats
0W - 1L
1,500 SR
Queue Stats
40W - 39L
1,591 Elo+
Party 2
Team Averages
Level 117
1,500 SR
1,575 Elo+

VS

Team Averages
Level 80
1,651 SR
1,483 Elo+
Janus
Janus
Jeroy71
Janus
Level 104
God Stats
4W - 3L
1,470 SR
Queue Stats
40W - 42L
1,411 Elo+
Party 1
Skadi
Skadi
clueless1337
Skadi
Level 102
God Stats
149W - 72L
1,779 SR
Queue Stats
448W - 307L
1,759 Elo+
Solo
Odin
Odin
rastic-random96
Odin
Level 34
God Stats
5W - 5L
1,704 SR
Queue Stats
34W - 62L
1,278 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hera
13
4 / 3 / 3
8,139
740
8,145
9,959
3,801
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Skadi
Swifp
Skadi
12
3 / 3 / 4
7,946
722
4,450
9,801
3,811
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heavy Mace

Heavy Mace

+30
Physical Power

Bakasura
lShabo
Bakasura
11
0 / 5 / 7
7,136
649
5,991
13,610
7,074
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
Jeroy71
Janus
13
3 / 2 / 8
8,458
769
8,594
5,893
2,104
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

14
6 / 2 / 5
8,822
802
13,987
10,116
4,153
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

13
2 / 3 / 9
8,712
792
5,901
11,474
9,820
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
33
7
Kills
11
11
Deaths
7
14
Assists
22
Player
Kills
Deaths
Assists
KDA
W
Janus
Jeroy71
Janus
3
2
8
3.5
L
Hera
4
3
3
1.83
L
Skadi
Swifp
Skadi
3
3
4
1.67
W
6
2
5
4.25
L
Bakasura
lShabo
Bakasura
0
5
7
0.7
W
2
3
9
2.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,586
Damage
28,482
33,370
Taken
27,483
14,686
Mitigated
16,077
7,836
Healing
5,402
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Janus
Jeroy71
Janus
8,594
440
144
1,127
5,893
2,104
698
2,374
3,061
38,893
0
L
Hera
8,145
1,787
0
2,985
9,959
3,801
162
3,018
6,941
33,271
0
L
Skadi
Swifp
Skadi
4,450
1,683
0
1,075
9,801
3,811
87
2,096
7,705
0
15,681
W
13,987
7,150
0
2,113
10,116
4,153
1,788
3,552
6,259
0
39,690
L
Bakasura
lShabo
Bakasura
5,991
3,729
0
3,776
13,610
7,074
0
3,749
9,861
0
20,411
W
5,901
1,186
250
1,768
11,474
9,820
185
2,433
8,971
0
15,819

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,221
Gold Earned
25,992
117
Minions Killed
125
5
Camps Cleared
5
568,948
Distance Traveled
633,973
5
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Janus
8,458
769
72
7
3
209,656
4
L
Hera
8,139
740
54
5
1
185,102
1
L
Skadi
7,946
722
26
2
0
189,328
0
W
Skadi
8,822
802
38
3
1
196,337
4
L
Bakasura
7,136
649
37
3
4
194,518
4
W
Odin
8,712
792
15
1
1
227,980
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role