Player Matchup

Pele
Pele
 
Pele
Level 105
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Chronos
Chronos
 
Chronos
Level 36
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Artemis
Artemis
 
Artemis
Level 125
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Eset
Eset
LunaLucii
Eset
Level 36
God Stats
0W - 1L
1,500 SR
Queue Stats
9W - 13L
1,332 Elo+
Party 1
Tsukuyomi
Tsukuyomi
rythmic77
Tsukuyomi
Level 131
God Stats
0W - 1L
1,500 SR
Queue Stats
9W - 13L
1,332 Elo+
Party 1
Team Averages
Level 87
1,500 SR
1,433 Elo+

VS

Team Averages
Level 99
1,433 SR
1,483 Elo+
Nemesis
Nemesis
 
Nemesis
Level 90
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 4
Izanami
Izanami
AImaIexia
Izanami
Level 127
God Stats
2W - 1L
1,803 SR
Queue Stats
37W - 26L
1,551 Elo+
Party 2
Zeus
Zeus
MaeMay
Zeus
Level 125
God Stats
1W - 1L
1,198 SR
Queue Stats
88W - 104L
1,435 Elo+
Party 4
Ymir
Ymir
Sensei Swarthy
Ymir
Level 89
God Stats
1W - 2L
1,165 SR
Queue Stats
184W - 179L
1,523 Elo+
Party 2
Vamana
Vamana
moelestorr
Vamana
Level 62
God Stats
1W - 2L
1,500 SR
Queue Stats
77W - 104L
1,409 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Pele
 
Pele
18
6 / 6 / 6
11,632
895
14,218
18,884
8,376
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Chronos
 
Chronos
15
1 / 6 / 5
8,624
663
11,179
11,485
5,135
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Artemis
 
Artemis
15
1 / 6 / 6
8,559
658
11,237
13,918
6,382
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Eset
18
4 / 5 / 10
10,227
787
15,641
11,200
4,632
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Magic Focus

Magic Focus

+20
Magical Power

Tsukuyomi
rythmic77
Tsukuyomi
15
4 / 8 / 4
9,144
703
13,031
16,978
7,250
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
 
Nemesis
18
6 / 1 / 15
10,195
784
7,358
14,217
11,214
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Izanami
AImaIexia
Izanami
18
10 / 4 / 14
11,251
865
18,639
13,466
7,071
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Zeus
MaeMay
Zeus
18
10 / 3 / 14
10,664
820
22,569
11,122
5,420
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

16
0 / 2 / 22
9,794
753
7,454
18,200
16,884
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Vamana
moelestorr
Vamana
16
5 / 6 / 15
9,896
761
9,398
20,392
15,247
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

47
Kill Participation
111
16
Kills
31
31
Deaths
16
31
Assists
80
Player
Kills
Deaths
Assists
KDA
L
Pele
 
Pele
6
6
6
1.5
L
Chronos
 
Chronos
1
6
5
0.58
L
Artemis
 
Artemis
1
6
6
0.67
W
Nemesis
 
Nemesis
6
1
15
13.5
W
Izanami
AImaIexia
Izanami
10
4
14
4.25
L
Eset
4
5
10
1.8
W
Zeus
MaeMay
Zeus
10
3
14
5.67
W
0
2
22
5.5
W
Vamana
moelestorr
Vamana
5
6
15
2.08
L
Tsukuyomi
rythmic77
Tsukuyomi
4
8
4
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

65,306
Damage
65,418
72,465
Taken
77,397
31,775
Mitigated
55,836
16,705
Healing
24,468
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Pele
 
Pele
14,218
2,860
693
6,253
18,884
8,376
0
6,553
12,331
0
28,504
L
Chronos
 
Chronos
11,179
3,399
636
796
11,485
5,135
445
5,560
5,925
21,446
0
L
Artemis
 
Artemis
11,237
3,402
397
1,974
13,918
6,382
714
6,973
6,945
0
20,270
W
Nemesis
 
Nemesis
7,358
3,914
3,292
2,763
14,217
11,214
1,147
3,899
10,318
0
15,410
W
Izanami
AImaIexia
Izanami
18,639
11,686
884
2,292
13,466
7,071
2,032
4,033
9,433
0
33,754
L
Eset
15,641
1,198
416
1,817
11,200
4,632
68
6,283
4,917
26,650
0
W
Zeus
MaeMay
Zeus
22,569
1,679
1,828
1,314
11,122
5,420
688
1,739
9,383
39,378
0
W
7,454
428
2,249
3,483
18,200
16,884
200
10,001
8,199
14,251
0
W
Vamana
moelestorr
Vamana
9,398
4,591
1,298
5,065
20,392
15,247
925
7,148
13,244
0
23,202
L
Tsukuyomi
rythmic77
Tsukuyomi
13,031
2,760
346
3,377
16,978
7,250
621
4,654
12,324
0
24,049

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,186
Gold Earned
51,800
116
Minions Killed
128
0
Camps Cleared
0
1,069,275
Distance Traveled
1,163,705
1
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Pele
11,632
895
28
2
0
214,772
0
L
Chronos
8,624
663
24
2
0
193,534
0
L
Artemis
8,559
658
23
2
0
199,600
1
W
Nemesis
10,195
784
19
1
0
264,518
0
W
Izanami
11,251
865
43
3
0
208,442
0
L
Eset
10,227
787
23
2
0
224,354
0
W
Zeus
10,664
820
32
2
0
239,490
0
W
Ymir
9,794
753
11
1
0
226,718
4
W
Vamana
9,896
761
23
2
0
224,537
0
L
Tsukuyomi
9,144
703
18
1
0
237,015
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role