Player Matchup

Odin
Odin
 
Odin
Level 155
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Danzaburou
Danzaburou
Djprax
Danzaburou
Level 21
God Stats
0W - 2L
1,500 SR
Queue Stats
0W - 2L
1,500 Elo+
Party 4
Scylla
Scylla
KAWUA
Scylla
Level 94
God Stats
6W - 9L
1,349 SR
Queue Stats
225W - 305L
1,378 Elo+
Party 3
Atlas
Atlas
Leotens
Atlas
Level 49
God Stats
0W - 2L
1,500 SR
Queue Stats
0W - 3L
1,500 Elo+
Party 4
Nemesis
Nemesis
VicoD52
Nemesis
Level 86
God Stats
6W - 12L
1,348 SR
Queue Stats
221W - 290L
1,363 Elo+
Party 3
Team Averages
Level 81
1,439 SR
1,448 Elo+

VS

Team Averages
Level 74
1,353 SR
1,414 Elo+
Arachne
Arachne
GotenksKazekage
Arachne
Level 45
God Stats
67W - 54L
1,399 SR
Queue Stats
374W - 422L
1,327 Elo+
Party 1
Sylvanus
Sylvanus
KiDDCLEFF
Sylvanus
Level 57
God Stats
4W - 4L
1,251 SR
Queue Stats
24W - 17L
1,482 Elo+
Party 2
Sol
Sol
Sniper109083
Sol
Level 106
God Stats
9W - 8L
1,505 SR
Queue Stats
225W - 233L
1,383 Elo+
Solo
Izanami
Izanami
TyrantTDile
Izanami
Level 117
God Stats
1W - 1L
1,130 SR
Queue Stats
101W - 89L
1,516 Elo+
Party 2
Hou Yi
Hou Yi
suhhdude710
Hou Yi
Level 47
God Stats
33W - 33L
1,478 SR
Queue Stats
187W - 202L
1,362 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Odin
 
Odin
11
4 / 2 / 2
6,719
611
5,453
10,445
5,139
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Danzaburou
Djprax
Danzaburou
1
0 / 0 / 0
3,609
328
0
0
0
Scylla
KAWUA
Scylla
9
2 / 5 / 4
5,409
492
5,202
5,909
1,525
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Atlas
Leotens
Atlas
9
1 / 2 / 2
4,992
454
4,148
9,107
6,225
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Nemesis
VicoD52
Nemesis
10
2 / 2 / 3
6,152
559
6,219
12,306
4,801
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
4 / 2 / 2
6,802
618
5,164
10,007
4,088
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Sylvanus
KiDDCLEFF
Sylvanus
10
1 / 1 / 4
6,441
586
1,855
6,413
3,471
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

12
2 / 2 / 3
7,277
662
7,925
9,813
3,115
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Izanami
TyrantTDile
Izanami
11
3 / 3 / 1
6,842
622
8,072
6,708
2,594
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Hou Yi
9
1 / 2 / 2
5,598
509
4,683
7,789
2,931
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
23
9
Kills
11
11
Deaths
10
11
Assists
12
Player
Kills
Deaths
Assists
KDA
L
Odin
 
Odin
4
2
2
2.5
L
Danzaburou
Djprax
Danzaburou
0
0
0
0
W
4
2
2
2.5
L
Scylla
KAWUA
Scylla
2
5
4
0.8
W
Sylvanus
KiDDCLEFF
Sylvanus
1
1
4
3
L
Atlas
Leotens
Atlas
1
2
2
1
W
2
2
3
1.75
W
Izanami
TyrantTDile
Izanami
3
3
1
1.17
L
Nemesis
VicoD52
Nemesis
2
2
3
1.75
W
Hou Yi
1
2
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,022
Damage
27,699
37,767
Taken
40,730
17,690
Mitigated
16,199
6,426
Healing
15,128
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Odin
 
Odin
5,453
1,170
0
2,255
10,445
5,139
0
5,484
4,961
0
31,596
L
Danzaburou
Djprax
Danzaburou
0
0
0
0
0
0
0
0
0
0
0
W
5,164
3,393
0
2,168
10,007
4,088
1,314
1,971
7,904
0
31,815
L
Scylla
KAWUA
Scylla
5,202
916
0
500
5,909
1,525
0
258
5,651
23,904
0
W
Sylvanus
KiDDCLEFF
Sylvanus
1,855
868
3,035
2,351
6,413
3,471
1,040
2,267
4,088
18,886
0
L
Atlas
Leotens
Atlas
4,148
1,288
0
180
9,107
6,225
0
1,244
7,863
16,294
0
W
7,925
4,026
0
4,728
9,813
3,115
1,462
364
9,409
49,803
0
W
Izanami
TyrantTDile
Izanami
8,072
5,981
0
936
6,708
2,594
2,172
1,830
4,720
0
55,251
L
Nemesis
VicoD52
Nemesis
6,219
2,427
0
3,491
12,306
4,801
0
2,794
9,512
0
36,161
W
Hou Yi
4,683
2,779
215
1,695
7,789
2,931
1,353
2,450
5,259
0
26,577

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,881
Gold Earned
32,960
188
Minions Killed
326
0
Camps Cleared
0
888,796
Distance Traveled
979,835
0
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Odin
6,719
611
61
6
0
248,559
0
L
Danzaburou
3,609
328
0
0
0
1,443
0
W
Arachne
6,802
618
53
5
0
251,590
0
L
Scylla
5,409
492
30
3
0
213,142
0
W
Sylvanus
6,441
586
40
4
0
171,287
2
L
Atlas
4,992
454
21
2
0
204,464
0
W
Sol
7,277
662
94
9
0
184,022
2
W
Izanami
6,842
622
102
9
0
201,274
0
L
Nemesis
6,152
559
76
7
0
221,188
0
W
Hou Yi
5,598
509
37
3
0
171,662
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role