Player Matchup

Arachne
Arachne
ADRMaster94
Arachne
Level 61
God Stats
44W - 36L
1,554 SR
Queue Stats
174W - 213L
1,374 Elo+
Party 2
King Arthur
King Arthur
Happybabydog
King Arthur
Level 28
God Stats
4W - 14L
1,522 SR
Queue Stats
199W - 245L
1,348 Elo+
Party 2
Anubis
Anubis
Shurafull
Anubis
Level 56
God Stats
0W - 1L
1,500 SR
Queue Stats
174W - 219L
1,365 Elo+
Party 2
Atlas
Atlas
lucasmh8
Atlas
Level 29
God Stats
25W - 36L
1,414 SR
Queue Stats
64W - 111L
1,279 Elo+
Party 2
Ah Muzen Cab
Ah Muzen Cab
mikamishinji
Ah Muzen Cab
Level 45
God Stats
2W - 3L
1,761 SR
Queue Stats
125W - 175L
1,371 Elo+
Party 2
Team Averages
Level 44
1,550 SR
1,348 Elo+

VS

Team Averages
Level 94
1,554 SR
1,501 Elo+
Baron Samedi
Baron Samedi
 
Baron Samedi
Level 117
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Da Ji
Da Ji
FlamesofBlades
Da Ji
Level 106
God Stats
12W - 12L
1,292 SR
Queue Stats
99W - 98L
1,499 Elo+
Party 1
Izanami
Izanami
Kantonis
Izanami
Level 36
God Stats
7W - 3L
1,602 SR
Queue Stats
38W - 41L
1,480 Elo+
Party 1
Gilgamesh
Gilgamesh
SoraPlus
Gilgamesh
Level 107
God Stats
3W - 1L
1,729 SR
Queue Stats
97W - 68L
1,554 Elo+
Solo
Fafnir
Fafnir
SushiMythTides
Fafnir
Level 106
God Stats
6W - 3L
1,647 SR
Queue Stats
264W - 266L
1,475 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
ADRMaster94
Arachne
14
3 / 5 / 2
9,182
459
7,594
23,324
11,949
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

King Arthur
Happybabydog
King Arthur
16
1 / 2 / 1
9,417
471
10,314
21,550
20,162
Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Anubis
Shurafull
Anubis
15
2 / 7 / 3
9,481
474
12,045
16,160
8,063
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Atlas
lucasmh8
Atlas
12
0 / 5 / 1
7,592
380
4,491
19,239
18,496
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Ah Muzen Cab
mikamishinji
Ah Muzen Cab
13
0 / 9 / 0
7,652
383
6,661
17,520
6,266
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
 
Baron Samedi
17
5 / 3 / 10
10,815
541
20,017
15,237
7,567
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

16
7 / 1 / 7
10,859
543
8,895
16,478
6,856
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Izanami
Kantonis
Izanami
19
10 / 2 / 3
12,004
600
17,677
17,804
7,846
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Gilgamesh
SoraPlus
Gilgamesh
17
3 / 1 / 2
10,717
536
16,704
19,316
17,150
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Morningstar

Morningstar

+7
Physical Power
+50
Mana

15
3 / 0 / 15
10,824
541
9,957
9,318
12,324
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
65
6
Kills
28
28
Deaths
7
7
Assists
37
Player
Kills
Deaths
Assists
KDA
W
Baron Samedi
 
Baron Samedi
5
3
10
3.33
L
Arachne
ADRMaster94
Arachne
3
5
2
0.8
W
7
1
7
10.5
L
King Arthur
Happybabydog
King Arthur
1
2
1
0.75
W
Izanami
Kantonis
Izanami
10
2
3
5.75
L
Anubis
Shurafull
Anubis
2
7
3
0.5
W
Gilgamesh
SoraPlus
Gilgamesh
3
1
2
4
W
3
0
15
10.5
L
Atlas
lucasmh8
Atlas
0
5
1
0.1
L
Ah Muzen Cab
mikamishinji
Ah Muzen Cab
0
9
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,105
Damage
73,250
97,793
Taken
78,153
64,936
Mitigated
51,743
22,977
Healing
41,928
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Baron Samedi
 
Baron Samedi
20,017
1,951
1,386
6,823
15,237
7,567
168
6,412
8,825
86,295
0
L
Arachne
ADRMaster94
Arachne
7,594
4,642
0
7,209
23,324
11,949
0
6,154
17,170
0
54,591
W
8,895
1,846
0
6,510
16,478
6,856
1,355
4,533
11,773
0
70,799
L
King Arthur
Happybabydog
King Arthur
10,314
2,456
56
3,146
21,550
20,162
510
2,827
18,723
0
70,182
W
Izanami
Kantonis
Izanami
17,677
11,988
0
8,159
17,804
7,846
8,309
2,438
15,366
0
121,082
L
Anubis
Shurafull
Anubis
12,045
500
0
5,181
16,160
8,063
313
8,575
7,585
61,719
0
W
Gilgamesh
SoraPlus
Gilgamesh
16,704
5,969
0
13,630
19,316
17,150
1,928
0
19,316
0
87,363
W
9,957
3,612
1,111
4,309
9,318
12,324
779
3,153
6,165
23,847
0
L
Atlas
lucasmh8
Atlas
4,491
1,811
108
3,717
19,239
18,496
0
9,394
9,845
23,340
0
L
Ah Muzen Cab
mikamishinji
Ah Muzen Cab
6,661
3,110
0
3,560
17,520
6,266
0
3,024
14,496
0
56,470

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,324
Gold Earned
55,219
392
Minions Killed
606
0
Camps Cleared
0
1,689,278
Distance Traveled
1,864,568
13
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Baron Samedi
10,815
541
130
7
0
356,469
4
L
Arachne
9,182
459
86
4
0
405,563
6
W
Da Ji
10,859
543
109
5
0
452,629
0
L
King Arthur
9,417
471
116
6
0
340,243
3
W
Izanami
12,004
600
190
10
0
327,747
1
L
Anubis
9,481
474
91
5
0
295,322
3
W
Gilgamesh
10,717
536
159
8
0
343,784
0
W
Fafnir
10,824
541
18
1
0
383,939
4
L
Atlas
7,592
380
26
1
0
333,915
1
L
Ah Muzen Cab
7,652
383
73
4
0
314,235
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role