Player Matchup

Morgan Le Fay
Morgan Le Fay
 
Morgan Le Fay
Level 46
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Ymir
Ymir
DarthLawyer28
Ymir
Level 104
God Stats
2W - 0L
1,648 SR
Queue Stats
55W - 51L
1,523 Elo+
Party 2
Medusa
Medusa
IEatManButt
Medusa
Level 107
God Stats
3W - 2L
1,581 SR
Queue Stats
64W - 61L
1,498 Elo+
Party 2
Nemesis
Nemesis
MustyGrundle
Nemesis
Level 88
God Stats
1W - 1L
1,500 SR
Queue Stats
60W - 68L
1,377 Elo+
Party 2
Horus
Horus
misterman2525
Horus
Level 121
God Stats
2W - 2L
1,322 SR
Queue Stats
78W - 74L
1,542 Elo+
Party 2
Team Averages
Level 93
1,510 SR
1,488 Elo+

VS

Team Averages
Level 53
1,462 SR
1,506 Elo+
Hades
Hades
 
Hades
Level 81
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Arachne
Arachne
Compti
Arachne
Level 61
God Stats
11W - 12L
1,525 SR
Queue Stats
379W - 340L
1,500 Elo+
Party 1
Ganesha
Ganesha
Jpageyy
Ganesha
Level 68
God Stats
40W - 28L
1,518 SR
Queue Stats
552W - 487L
1,522 Elo+
Party 1
Anhur
Anhur
tlssmitealt
Anhur
Level 12
God Stats
0W - 3L
1,262 SR
Queue Stats
57W - 51L
1,614 Elo+
Party 1
King Arthur
King Arthur
yuumiscks
King Arthur
Level 45
God Stats
4W - 5L
1,503 SR
Queue Stats
69W - 85L
1,396 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
 
Morgan Le Fay
12
1 / 1 / 2
6,993
500
5,878
5,725
2,465
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

11
2 / 2 / 3
7,348
525
4,892
11,344
7,412
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman

Talisman

+75
Health
+15
Magical Protection

Medusa
13
2 / 0 / 0
7,313
522
6,293
8,204
2,773
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Mace

Mace

+10
Physical Power

Nemesis
MustyGrundle
Nemesis
11
1 / 1 / 3
7,009
501
6,272
10,737
3,986
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

13
1 / 1 / 1
8,030
574
8,891
9,184
7,702
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hades
 
Hades
12
1 / 2 / 0
6,916
494
5,828
8,616
4,800
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Arachne
Compti
Arachne
12
3 / 2 / 2
7,142
510
6,680
15,414
6,285
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Ganesha
Jpageyy
Ganesha
11
0 / 1 / 3
6,719
480
2,179
10,262
5,361
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

12
1 / 1 / 2
6,693
478
7,303
9,701
4,324
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

King Arthur
yuumiscks
King Arthur
12
0 / 1 / 1
7,055
504
6,581
11,615
12,521
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
13
7
Kills
5
5
Deaths
7
9
Assists
8
Player
Kills
Deaths
Assists
KDA
W
Morgan Le Fay
 
Morgan Le Fay
1
1
2
2
L
Hades
 
Hades
1
2
0
0.5
L
Arachne
Compti
Arachne
3
2
2
2
W
2
2
3
1.75
W
Medusa
2
0
0
2
L
Ganesha
Jpageyy
Ganesha
0
1
3
1.5
W
Nemesis
MustyGrundle
Nemesis
1
1
3
2.5
W
1
1
1
1.5
L
1
1
2
2
L
King Arthur
yuumiscks
King Arthur
0
1
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,226
Damage
28,571
45,194
Taken
55,608
24,338
Mitigated
33,291
11,674
Healing
22,597
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Morgan Le Fay
 
Morgan Le Fay
5,878
731
0
1,716
5,725
2,465
426
2,906
2,819
46,059
0
L
Hades
 
Hades
5,828
496
30
1,866
8,616
4,800
0
4,929
3,687
40,922
0
L
Arachne
Compti
Arachne
6,680
4,361
0
8,543
15,414
6,285
0
2,552
12,862
0
45,019
W
4,892
910
0
1,921
11,344
7,412
104
3,053
8,291
24,670
0
W
Medusa
6,293
2,464
0
4,032
8,204
2,773
0
456
7,748
0
54,161
L
Ganesha
Jpageyy
Ganesha
2,179
390
1,968
3,833
10,262
5,361
0
1,765
8,497
25,639
0
W
Nemesis
MustyGrundle
Nemesis
6,272
2,531
0
1,485
10,737
3,986
0
1,592
9,145
0
57,228
W
8,891
4,640
195
2,325
9,184
7,702
0
0
9,184
0
57,820
L
7,303
3,547
0
4,167
9,701
4,324
160
1,524
8,177
0
53,864
L
King Arthur
yuumiscks
King Arthur
6,581
933
0
2,190
11,615
12,521
0
0
11,615
0
55,531

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,693
Gold Earned
34,525
418
Minions Killed
386
0
Camps Cleared
0
1,420,814
Distance Traveled
1,337,217
25
Wards Purchased
19
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Morgan Le Fay
6,993
500
81
6
0
289,419
5
L
Hades
6,916
494
74
5
0
246,575
3
L
Arachne
7,142
510
88
6
0
331,526
1
W
Ymir
7,348
525
28
2
0
262,671
6
W
Medusa
7,313
522
100
7
0
273,105
3
L
Ganesha
6,719
480
11
1
0
271,125
5
W
Nemesis
7,009
501
82
6
0
318,487
7
W
Horus
8,030
574
127
9
0
277,132
4
L
Anhur
6,693
478
116
8
0
233,228
8
L
King Arthur
7,055
504
97
7
0
254,763
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role